<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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    <XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
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  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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    <Compile Include="c1.png">
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      <Processor>TextureProcessor</Processor>
    </Compile>
    <Compile Include="c2.png">
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  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>