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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-06 02:11:06 +09:00

Major refactoring of sending messages to multiple recipients

This commit is contained in:
lidgren
2010-06-21 19:22:21 +00:00
parent d843a5944a
commit 14d3f3b390
18 changed files with 417 additions and 302 deletions

View File

@@ -25,6 +25,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BarebonesServer", "Samples\
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BarebonesClient", "Samples\BarebonesClient\BarebonesClient.csproj", "{BC0CBAEE-70FE-4B1E-A2FA-BCC731F1E48F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ManyServer", "Samples\ManyServer\ManyServer.csproj", "{44EFFA4A-C7FC-4C45-B84D-F13A391EF4E7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ManyClients", "Samples\ManyClients\ManyClients.csproj", "{A41772F5-F20F-408D-ABD1-5D1C144853C6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -75,6 +79,14 @@ Global
{BC0CBAEE-70FE-4B1E-A2FA-BCC731F1E48F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BC0CBAEE-70FE-4B1E-A2FA-BCC731F1E48F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BC0CBAEE-70FE-4B1E-A2FA-BCC731F1E48F}.Release|Any CPU.Build.0 = Release|Any CPU
{44EFFA4A-C7FC-4C45-B84D-F13A391EF4E7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{44EFFA4A-C7FC-4C45-B84D-F13A391EF4E7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{44EFFA4A-C7FC-4C45-B84D-F13A391EF4E7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{44EFFA4A-C7FC-4C45-B84D-F13A391EF4E7}.Release|Any CPU.Build.0 = Release|Any CPU
{A41772F5-F20F-408D-ABD1-5D1C144853C6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A41772F5-F20F-408D-ABD1-5D1C144853C6}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A41772F5-F20F-408D-ABD1-5D1C144853C6}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A41772F5-F20F-408D-ABD1-5D1C144853C6}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
@@ -89,5 +101,7 @@ Global
{0B4B02BB-0F43-4466-A369-0682281AF60E} = {DA6697E7-4DD4-45EF-90A7-2FC265855019}
{438173C5-8E95-4AE1-AAAB-5C1009F05302} = {DA6697E7-4DD4-45EF-90A7-2FC265855019}
{BC0CBAEE-70FE-4B1E-A2FA-BCC731F1E48F} = {DA6697E7-4DD4-45EF-90A7-2FC265855019}
{44EFFA4A-C7FC-4C45-B84D-F13A391EF4E7} = {DA6697E7-4DD4-45EF-90A7-2FC265855019}
{A41772F5-F20F-408D-ABD1-5D1C144853C6} = {DA6697E7-4DD4-45EF-90A7-2FC265855019}
EndGlobalSection
EndGlobal

View File

@@ -74,6 +74,7 @@
<Compile Include="NetPeerStatus.cs" />
<Compile Include="NetQueue.cs" />
<Compile Include="NetRandom.cs" />
<Compile Include="NetSending.cs" />
<Compile Include="NetServer.cs" />
<Compile Include="NetTime.cs" />
<Compile Include="NetUtility.cs" />

View File

@@ -84,7 +84,6 @@ namespace Lidgren.Network
int len = 2 + m_peerConfiguration.AppIdentifier.Length + 8 + 4 + (m_approvalMessage == null ? 0 : m_approvalMessage.LengthBytes);
NetOutgoingMessage om = m_owner.CreateMessage(len);
om.m_type = NetMessageType.Library;
om.m_libType = NetMessageLibraryType.Connect;
om.Write(m_peerConfiguration.AppIdentifier);
om.Write(m_owner.m_uniqueIdentifier);
@@ -100,10 +99,9 @@ namespace Lidgren.Network
}
m_owner.LogVerbose("Sending Connect");
double now = NetTime.Now;
m_owner.SendImmediately(now, this, om);
m_owner.SendLibraryImmediately(om, m_remoteEndpoint);
m_connectInitationTime = now;
m_connectInitationTime = NetTime.Now;
SetStatus(NetConnectionStatus.Connecting, "Connecting");
return;
@@ -114,12 +112,11 @@ namespace Lidgren.Network
double now = NetTime.Now;
NetOutgoingMessage reply = m_owner.CreateMessage(4);
reply.m_type = NetMessageType.Library;
reply.m_libType = NetMessageLibraryType.ConnectResponse;
reply.Write((float)now);
m_owner.LogVerbose("Sending LibraryConnectResponse");
m_owner.SendImmediately(now, this, reply);
m_owner.SendLibraryImmediately(reply, m_remoteEndpoint);
}
internal void SendConnectionEstablished()
@@ -127,12 +124,11 @@ namespace Lidgren.Network
double now = NetTime.Now;
NetOutgoingMessage ce = m_owner.CreateMessage(4);
ce.m_type = NetMessageType.Library;
ce.m_libType = NetMessageLibraryType.ConnectionEstablished;
ce.Write((float)now);
m_owner.LogVerbose("Sending LibraryConnectionEstablished");
m_owner.SendImmediately(now, this, ce);
m_owner.SendLibraryImmediately(ce, m_remoteEndpoint);
}
internal void ExecuteDisconnect(bool sendByeMessage)
@@ -145,7 +141,7 @@ namespace Lidgren.Network
if (sendByeMessage)
{
NetOutgoingMessage om = m_owner.CreateLibraryMessage(NetMessageLibraryType.Disconnect, m_disconnectByeMessage);
EnqueueOutgoingMessage(om);
SendLibrary(om);
}
m_owner.LogVerbose("Executing Disconnect(" + m_disconnectByeMessage + ")");
@@ -163,12 +159,7 @@ namespace Lidgren.Network
m_owner.LogVerbose("Finishing Disconnect(" + m_disconnectByeMessage + ")");
// release some held memory
if (m_storedMessages != null)
{
foreach (var dict in m_storedMessages)
if (dict != null)
dict.Clear();
}
m_unackedSends.Clear();
m_acknowledgesToSend.Clear();
SetStatus(NetConnectionStatus.Disconnected, m_disconnectByeMessage);

View File

@@ -32,7 +32,7 @@ namespace Lidgren.Network
private byte m_lastSentPingNumber;
private double m_lastPingSendTime;
private double m_nextPing;
private double m_lastSendRespondedTo;
internal double m_lastSendRespondedTo;
// remote + diff = local
// diff = local - remote
@@ -62,14 +62,12 @@ namespace Lidgren.Network
double now = NetTime.Now;
// send pong
NetOutgoingMessage pong = m_owner.CreateMessage(1);
pong.m_type = NetMessageType.Library;
NetOutgoingMessage pong = m_owner.CreateMessage(1 + 8);
pong.m_libType = NetMessageLibraryType.Pong;
pong.Write((byte)pingNumber);
pong.Write(now);
// send immediately
m_owner.SendImmediately(now, this, pong);
m_owner.SendLibraryImmediately(pong, m_remoteEndpoint);
}
internal void HandleIncomingPong(double receiveNow, byte pingNumber, double remoteNetTime)
@@ -122,9 +120,8 @@ namespace Lidgren.Network
{
// send keepalive thru regular channels to give acks something to piggyback on
NetOutgoingMessage pig = m_owner.CreateMessage(1);
pig.m_type = NetMessageType.Library;
pig.m_libType = NetMessageLibraryType.KeepAlive;
EnqueueOutgoingMessage(pig);
SendLibrary(pig);
m_nextForceAckTime = now + m_peerConfiguration.m_maxAckDelayTime;
}
@@ -141,17 +138,17 @@ namespace Lidgren.Network
//
// send ping
//
now = NetTime.Now; // need exact number
m_lastSentPingNumber++;
m_lastPingSendTime = now;
m_nextPing = now + m_owner.Configuration.m_pingFrequency;
NetOutgoingMessage ping = m_owner.CreateMessage(1);
ping.m_type = NetMessageType.Library;
ping.m_libType = NetMessageLibraryType.Ping;
ping.Write((byte)m_lastSentPingNumber);
m_owner.SendImmediately(now, this, ping);
m_owner.SendLibraryImmediately(ping, m_remoteEndpoint);
m_lastPingSendTime = NetTime.Now; // need exact number
m_nextPing = now + m_owner.Configuration.m_pingFrequency;
}
}
}

View File

@@ -25,11 +25,13 @@ namespace Lidgren.Network
{
public partial class NetConnection
{
private ushort[] m_nextSendSequenceNumber;
private int[] m_nextSendSequenceNumber;
private ushort[] m_lastReceivedSequenced;
internal readonly Dictionary<ushort, NetOutgoingMessage>[] m_storedMessages = new Dictionary<ushort, NetOutgoingMessage>[NetConstants.NumReliableChannels];
internal readonly Dictionary<NetOutgoingMessage, ushort>[] m_inverseStored = new Dictionary<NetOutgoingMessage, ushort>[NetConstants.NumReliableChannels];
internal readonly List<NetSending> m_unackedSends = new List<NetSending>();
//internal readonly Dictionary<ushort, NetOutgoingMessage>[] m_storedMessages = new Dictionary<ushort, NetOutgoingMessage>[NetConstants.NumReliableChannels];
//internal readonly Dictionary<NetOutgoingMessage, ushort>[] m_inverseStored = new Dictionary<NetOutgoingMessage, ushort>[NetConstants.NumReliableChannels];
internal readonly NetBitVector m_storedMessagesNotEmpty = new NetBitVector(NetConstants.NumReliableChannels);
private readonly ushort[] m_nextExpectedReliableSequence = new ushort[NetConstants.NumReliableChannels];
@@ -41,14 +43,7 @@ namespace Lidgren.Network
public int GetStoredMessagesCount()
{
int retval = 0;
for (int i = 0; i < m_storedMessages.Length; i++)
{
var list = m_storedMessages[i];
if (list != null)
retval += list.Count;
}
return retval;
return m_unackedSends.Count;
}
public int GetWithheldMessagesCount()
@@ -66,16 +61,17 @@ namespace Lidgren.Network
private void InitializeReliability()
{
int num = ((int)NetMessageType.UserReliableOrdered + NetConstants.NetChannelsPerDeliveryMethod) - (int)NetMessageType.UserSequenced;
m_nextSendSequenceNumber = new ushort[num];
m_nextSendSequenceNumber = new int[num];
for(int i=0;i<m_nextSendSequenceNumber.Length;i++)
m_nextSendSequenceNumber[i] = -1; // initialize to -1; pre-increment will start sending at 0
m_lastReceivedSequenced = new ushort[num];
m_nextForceAckTime = double.MaxValue;
}
internal ushort GetSendSequenceNumber(NetMessageType mtp)
{
m_owner.VerifyNetworkThread();
int slot = (int)mtp - (int)NetMessageType.UserSequenced;
return m_nextSendSequenceNumber[slot]++;
return (ushort)Interlocked.Increment(ref m_nextSendSequenceNumber[slot]);
}
internal static int Relate(int seqNr, int lastReceived)
@@ -99,6 +95,7 @@ namespace Lidgren.Network
return false;
}
/*
// called by Encode() to retrieve a sequence number and store the message for potential resending
internal ushort StoreReliableMessage(double now, NetOutgoingMessage msg)
{
@@ -159,36 +156,7 @@ namespace Lidgren.Network
return (ushort)seqNr;
}
private void Resend(double now, ushort seqNr, NetOutgoingMessage msg)
{
m_owner.VerifyNetworkThread();
int numSends = msg.m_numSends;
float[] baseTimes = m_peerConfiguration.m_resendBaseTime;
if (numSends >= baseTimes.Length)
{
// no more resends! We failed!
int reliableSlot = (int)msg.m_type - (int)NetMessageType.UserReliableUnordered;
m_storedMessages[reliableSlot].Remove(seqNr);
m_owner.LogWarning("Failed to deliver reliable message " + msg + " (seqNr " + seqNr + ")");
Disconnect("Failed to deliver reliable message!");
return; // bye
}
m_owner.LogVerbose("Resending " + msg + " (seqNr " + seqNr + ")");
Interlocked.Increment(ref msg.m_inQueueCount);
m_unsentMessages.EnqueueFirst(msg);
msg.m_lastSentTime = now;
// schedule next resend
float[] multiplers = m_peerConfiguration.m_resendRTTMultiplier;
msg.m_nextResendTime = now + baseTimes[numSends] + (m_averageRoundtripTime * multiplers[numSends]);
}
*/
private void HandleIncomingAcks(int ptr, int payloadByteLength)
{
@@ -205,6 +173,25 @@ namespace Lidgren.Network
NetMessageType tp = (NetMessageType)buffer[ptr++];
//m_owner.LogDebug("Got ack for " + tp + "|" + seqNr);
foreach(NetSending send in m_unackedSends)
{
if (send.MessageType == tp && send.SequenceNumber == seqNr)
{
// found it
m_lastSendRespondedTo = NetTime.Now; // TODO: calculate from send.NextResend and send.NumSends
int unfin = send.Message.m_numUnfinishedSendings;
send.Message.m_numUnfinishedSendings = unfin - 1;
if (unfin <= 1)
m_owner.Recycle(send.Message); // every sent has been acked; free the message
m_unackedSends.Remove(send);
// TODO: recycle send
break;
}
}
/*
// remove stored message
int reliableSlot = (int)tp - (int)NetMessageType.UserReliableUnordered;
@@ -220,6 +207,9 @@ namespace Lidgren.Network
dict.Remove(seqNr);
m_inverseStored[reliableSlot].Remove(om);
if (dict.Count < 1)
m_storedMessagesNotEmpty[reliableSlot] = false;
Interlocked.Decrement(ref om.m_inQueueCount);
NetException.Assert(om.m_lastSentTime != 0);
@@ -230,6 +220,7 @@ namespace Lidgren.Network
if (om.m_inQueueCount < 1)
m_owner.Recycle(om);
}
*/
// TODO: receipt handling
}
@@ -251,6 +242,10 @@ namespace Lidgren.Network
received[(nextExpected + (NetConstants.NumSequenceNumbers / 2)) % NetConstants.NumSequenceNumbers] = false; // reset for next pass
nextExpected = (nextExpected + 1) % NetConstants.NumSequenceNumbers;
//
// Release withheld messages
//
while (received[nextExpected] == true)
{
// it seems we've already received the next expected reliable sequence number

View File

@@ -30,10 +30,10 @@ namespace Lidgren.Network
{
private static readonly NetFragmentationInfo s_genericFragmentationInfo = new NetFragmentationInfo();
private readonly NetPeer m_owner;
internal readonly NetPeer m_owner;
internal readonly IPEndPoint m_remoteEndpoint;
internal double m_lastHeardFrom;
internal NetQueue<NetOutgoingMessage> m_unsentMessages;
internal readonly NetQueue<NetSending> m_unsentMessages;
internal NetConnectionStatus m_status;
private NetConnectionStatus m_visibleStatus;
private double m_lastSentUnsentMessages;
@@ -91,10 +91,10 @@ namespace Lidgren.Network
m_owner = owner;
m_peerConfiguration = m_owner.m_configuration;
m_remoteEndpoint = remoteEndpoint;
m_unsentMessages = new NetQueue<NetOutgoingMessage>(16);
m_fragmentGroups = new Dictionary<int, NetIncomingMessage>();
m_status = NetConnectionStatus.None;
m_visibleStatus = NetConnectionStatus.None;
m_unsentMessages = new NetQueue<NetSending>(8);
double now = NetTime.Now;
m_nextPing = now + 5.0f;
@@ -143,21 +143,41 @@ namespace Lidgren.Network
}
// queue resends
foreach (NetSending send in m_unackedSends)
{
if (now > send.NextResend)
{
m_unsentMessages.EnqueueFirst(send);
send.SetNextResend(this);
}
}
/*
if (!m_storedMessagesNotEmpty.IsEmpty())
{
int first = m_storedMessagesNotEmpty.GetFirstSetIndex();
#if DEBUG
// slow slow verification
for (int i = 0; i < first; i++)
if (m_storedMessages[i] != null && m_storedMessages[i].Count > 0)
throw new NetException("m_storedMessagesNotEmpty mismatch; first is " + first + " but actual first is " + i);
if (m_storedMessages[first] == null || m_storedMessages[first].Count < 1)
throw new NetException("m_storedMessagesNotEmpty failure; first is " + first + ", but that entry is empty!");
#endif
for (int i = first; i < m_storedMessages.Length; i++)
{
if (m_storedMessagesNotEmpty.Get(i))
{
Dictionary<ushort, NetOutgoingMessage> dict = m_storedMessages[i];
RestartCheck:
foreach (ushort seqNr in m_storedMessages[i].Keys)
{
NetOutgoingMessage om = dict[seqNr];
if (now >= om.m_nextResendTime)
{
Resend(now, seqNr, om);
break; // need to break out here; collection may have been modified
goto RestartCheck; // need to break out here; collection may have been modified
}
}
}
@@ -169,6 +189,7 @@ namespace Lidgren.Network
#endif
}
}
*/
}
// send unsent messages; high priority first
@@ -199,13 +220,14 @@ namespace Lidgren.Network
if (m_throttleDebt >= throttleThreshold)
break;
NetOutgoingMessage msg = m_unsentMessages.TryDequeue();
if (msg == null)
NetSending send = m_unsentMessages.TryDequeue();
if (send == null)
continue;
Interlocked.Decrement(ref msg.m_inQueueCount);
send.NumSends++;
NetOutgoingMessage msg = send.Message;
int msgPayloadLength = msg.LengthBytes;
msg.m_lastSentTime = now;
if (ptr > 0)
{
@@ -233,9 +255,27 @@ namespace Lidgren.Network
// encode message
//
ptr = msg.Encode(now, buffer, ptr, this);
if (send.FragmentGroupId > 0)
ptr = msg.EncodeFragmented(buffer, ptr, send, mtu);
else
ptr = msg.EncodeUnfragmented(buffer, ptr, send.MessageType, send.SequenceNumber);
numIncludedMessages++;
if (send.MessageType >= NetMessageType.UserReliableUnordered)
{
// store for reliability
if (send.NumSends == 0)
m_unackedSends.Add(send);
}
else
{
// unreliable message; recycle if all sendings done
int unfin = msg.m_numUnfinishedSendings;
msg.m_numUnfinishedSendings = unfin - 1;
if (unfin <= 1)
m_owner.Recycle(msg);
}
// room to piggyback some acks?
if (m_acknowledgesToSend.Count > 0)
{
@@ -250,14 +290,11 @@ namespace Lidgren.Network
}
}
if (msg.m_type == NetMessageType.Library && msg.m_libType == NetMessageLibraryType.Disconnect)
if (send.MessageType == NetMessageType.Library && msg.m_libType == NetMessageLibraryType.Disconnect)
{
FinishDisconnect();
break;
}
if (msg.m_inQueueCount < 1)
m_owner.Recycle(msg);
}
if (ptr > 0)
@@ -368,13 +405,12 @@ namespace Lidgren.Network
}
// It's an early reliable message
recList[channelSequenceNumber] = true;
m_owner.LogVerbose("Received early reliable message: " + channelSequenceNumber);
//
// It's not a duplicate; mark as received. Release if it's unordered, else withhold
//
recList[channelSequenceNumber] = true;
if (ndm == NetDeliveryMethod.ReliableUnordered)
{
@@ -563,43 +599,58 @@ namespace Lidgren.Network
return;
}
public void SendMessage(NetOutgoingMessage msg, NetDeliveryMethod method)
internal void SendLibrary(NetOutgoingMessage msg)
{
if (msg.IsSent)
throw new NetException("Message has already been sent!");
msg.m_type = (NetMessageType)method;
EnqueueOutgoingMessage(msg);
NetException.Assert(msg.m_libType != NetMessageLibraryType.Error);
NetSending send = new NetSending(msg, NetMessageType.Library, 0);
msg.m_wasSent = true;
msg.m_numUnfinishedSendings++;
m_unsentMessages.Enqueue(send);
}
public void SendMessage(NetOutgoingMessage msg, NetDeliveryMethod method, int sequenceChannel)
public void SendMessage(NetOutgoingMessage msg, NetDeliveryMethod method)
{
SendMessage(msg, method, 0);
}
public bool SendMessage(NetOutgoingMessage msg, NetDeliveryMethod method, int sequenceChannel)
{
NetException.Assert(msg.m_libType == NetMessageLibraryType.Error, "Use SendLibrary() instead!");
if (msg.IsSent)
throw new NetException("Message has already been sent!");
NetException.Assert(sequenceChannel >= 0 && sequenceChannel < NetConstants.NetChannelsPerDeliveryMethod, "Sequence channel must be between 0 and NetConstants.NetChannelsPerDeliveryMethod (" + NetConstants.NetChannelsPerDeliveryMethod + ")");
msg.m_type = (NetMessageType)((int)method + sequenceChannel);
EnqueueOutgoingMessage(msg);
if (m_owner == null)
return false; // we've been disposed
msg.m_wasSent = true;
NetMessageType tp = (NetMessageType)((int)method + sequenceChannel);
return EnqueueSendMessage(msg, tp);
}
// called by user and network thread
internal void EnqueueOutgoingMessage(NetOutgoingMessage msg)
internal bool EnqueueSendMessage(NetOutgoingMessage msg, NetMessageType tp)
{
if (m_owner == null)
return; // we've been disposed
int msgLen = msg.LengthBytes;
int mtu = m_owner.m_configuration.m_maximumTransmissionUnit;
if (msgLen <= mtu)
{
Interlocked.Increment(ref msg.m_inQueueCount);
m_unsentMessages.Enqueue(msg);
return;
NetSending send = new NetSending(msg, tp, GetSendSequenceNumber(tp));
msg.m_numUnfinishedSendings++;
send.SetNextResend(this);
m_unsentMessages.Enqueue(send);
return true;
}
#if DEBUG
if ((int)msg.m_type < (int)NetMessageType.UserReliableUnordered)
if (tp < NetMessageType.UserReliableUnordered)
{
// unreliable
m_owner.LogWarning("Sending more than MTU (currently " + mtu + ") bytes unreliably is not recommended!");
@@ -609,6 +660,7 @@ namespace Lidgren.Network
// message must be fragmented
int fgi = Interlocked.Increment(ref m_nextFragmentGroupId);
// TODO: loop group id?
int numFragments = (msgLen + mtu - 1) / mtu;
@@ -616,16 +668,16 @@ namespace Lidgren.Network
{
int flen = (i == numFragments - 1 ? (msgLen - (mtu * (numFragments - 1))) : mtu);
NetOutgoingMessage fm = m_owner.CreateMessage(flen);
fm.m_fragmentGroupId = fgi;
fm.m_fragmentNumber = i;
fm.m_fragmentTotalCount = numFragments;
fm.Write(msg.m_data, mtu * i, flen);
fm.m_type = msg.m_type;
Interlocked.Increment(ref fm.m_inQueueCount);
m_unsentMessages.Enqueue(fm);
NetSending fs = new NetSending(msg, tp, GetSendSequenceNumber(tp));
fs.FragmentGroupId = fgi;
fs.FragmentNumber = i;
fs.FragmentTotalCount = numFragments;
msg.m_numUnfinishedSendings++;
m_unsentMessages.Enqueue(fs);
fs.SetNextResend(this);
}
return true;
}
public void Disconnect(string byeMessage)
@@ -640,26 +692,13 @@ namespace Lidgren.Network
// loosen up throttling
m_throttleDebt = -m_owner.m_configuration.m_throttlePeakBytes;
// shorten resend times
for (int i = 0; i < m_storedMessages.Length; i++)
{
Dictionary<ushort, NetOutgoingMessage> dict = m_storedMessages[i];
if (dict != null)
{
try
{
foreach (NetOutgoingMessage om in dict.Values)
om.m_nextResendTime = (om.m_nextResendTime * 0.8) - 0.05;
}
catch (InvalidOperationException)
{
// ok, collection was modified, never mind then - it was worth a shot
}
}
}
// instantly resend all unacked
double now = NetTime.Now;
foreach(NetSending send in m_unackedSends)
send.NextResend = now;
NetOutgoingMessage bye = m_owner.CreateLibraryMessage(NetMessageLibraryType.Disconnect, byeMessage);
EnqueueOutgoingMessage(bye);
SendLibrary(bye);
}
public void Approve()

View File

@@ -72,6 +72,20 @@ namespace Lidgren.Network
/// </summary>
public int ReceivedBytes { get { return m_receivedBytes; } }
public double LastSendRespondedTo { get { return m_connection.m_lastSendRespondedTo; } }
public int MostSends
{
get
{
int most = 0;
foreach (var a in m_connection.m_unackedSends)
if (a.NumSends > most)
most = a.NumSends;
return most;
}
}
[Conditional("DEBUG")]
internal void PacketSent(int numBytes, int numMessages)
{

View File

@@ -18,21 +18,23 @@ namespace Lidgren.Network
{
// send message to client
NetOutgoingMessage msg = CreateMessage(10 + token.Length + 1);
msg.m_libType = NetMessageLibraryType.NatIntroduction;
msg.Write(false);
msg.WritePadBits();
msg.Write(hostInternal);
msg.Write(hostExternal);
msg.Write(token);
SendUnconnectedLibraryMessage(msg, NetMessageLibraryType.NatIntroduction, clientExternal);
SendUnconnectedLibrary(msg, clientExternal);
// send message to host
msg = CreateMessage(10 + token.Length + 1);
msg.m_libType = NetMessageLibraryType.NatIntroduction;
msg.Write(true);
msg.WritePadBits();
msg.Write(clientInternal);
msg.Write(clientExternal);
msg.Write(token);
SendUnconnectedLibraryMessage(msg, NetMessageLibraryType.NatIntroduction, hostExternal);
SendUnconnectedLibrary(msg, hostExternal);
}
/// <summary>
@@ -60,15 +62,17 @@ namespace Lidgren.Network
// send internal punch
punch = CreateMessage(1);
punch.m_libType = NetMessageLibraryType.NatPunchMessage;
punch.Write(hostByte);
punch.Write(token);
SendUnconnectedLibraryMessage(punch, NetMessageLibraryType.NatPunchMessage, remoteInternal);
SendUnconnectedLibrary(punch, remoteInternal);
// send external punch
punch = CreateMessage(1);
punch.m_libType = NetMessageLibraryType.NatPunchMessage;
punch.Write(hostByte);
punch.Write(token);
SendUnconnectedLibraryMessage(punch, NetMessageLibraryType.NatPunchMessage, remoteExternal);
SendUnconnectedLibrary(punch, remoteExternal);
}
/// <summary>

View File

@@ -28,40 +28,32 @@ namespace Lidgren.Network
public sealed partial class NetOutgoingMessage
{
// reference count before message can be recycled
internal int m_inQueueCount;
internal int m_numUnfinishedSendings;
internal NetMessageType m_type;
internal NetMessageLibraryType m_libType;
internal bool m_wasSent; // true is SendMessage() public method has been called
internal NetMessageLibraryType m_libType = NetMessageLibraryType.Error;
internal IPEndPoint m_unconnectedRecipient;
internal double m_lastSentTime; // when was this message sent last?
internal double m_nextResendTime; // when to resend this message the next time
internal int m_numSends; // the number of times this message has been sent/resent
internal int m_fragmentGroupId;
internal int m_fragmentNumber;
internal int m_fragmentTotalCount;
//internal int m_fragmentGroupId;
//internal int m_fragmentNumber;
//internal int m_fragmentTotalCount;
/// <summary>
/// Returns true if this message has been passed to SendMessage() already
/// </summary>
public bool IsSent { get { return m_numSends > 0; } }
public bool IsSent { get { return m_wasSent; } }
internal NetOutgoingMessage()
{
Reset();
}
internal void Reset()
{
NetException.Assert(m_inQueueCount == 0, "Ouch! Resetting NetOutgoingMessage still in some queue!");
NetException.Assert(m_numUnfinishedSendings == 0, "Ouch! Resetting NetOutgoingMessage still in some queue!");
NetException.Assert(m_wasSent == true, "Ouch! Resetting unsent message!");
m_bitLength = 0;
m_type = NetMessageType.Error;
m_inQueueCount = 0;
m_numSends = 0;
m_fragmentGroupId = -1;
m_libType = NetMessageLibraryType.Error;
m_wasSent = false;
}
internal static int EncodeAcksMessage(byte[] buffer, int ptr, NetConnection conn, int maxBytesPayload)
@@ -98,27 +90,18 @@ namespace Lidgren.Network
return ptr;
}
// encode and store for resending (if conn != null and message is reliable)
internal int Encode(double now, byte[] buffer, int ptr, NetConnection conn)
internal int EncodeUnfragmented(byte[] buffer, int ptr, NetMessageType tp, ushort sequenceNumber)
{
// message type
buffer[ptr++] = (byte)((int)m_type | (m_fragmentGroupId == -1 ? 0 : 128));
buffer[ptr++] = (byte)tp; // | (m_fragmentGroupId == -1 ? 0 : 128));
if (m_type == NetMessageType.Library)
buffer[ptr++] =(byte)m_libType;
if (tp == NetMessageType.Library)
buffer[ptr++] = (byte)m_libType;
// channel sequence number
if (m_type >= NetMessageType.UserSequenced)
if (tp >= NetMessageType.UserSequenced)
{
if (conn == null)
throw new NetException("Trying to encode NetMessageType " + m_type + " to unconnected endpoint!");
ushort seqNr;
if (m_type < NetMessageType.UserReliableUnordered)
seqNr = conn.GetSendSequenceNumber(m_type); // "disposable" sequence number
else
seqNr = conn.StoreReliableMessage(now, this);
ushort seqNr = (ushort)sequenceNumber;
buffer[ptr++] = (byte)seqNr;
buffer[ptr++] = (byte)(seqNr >> 8);
}
@@ -140,17 +123,6 @@ namespace Lidgren.Network
throw new NetException("Packet content too large; 4095 bytes maximum");
}
// fragmentation info
if (m_fragmentGroupId != -1)
{
buffer[ptr++] = (byte)m_fragmentGroupId;
buffer[ptr++] = (byte)(m_fragmentGroupId >> 8);
buffer[ptr++] = (byte)m_fragmentTotalCount;
buffer[ptr++] = (byte)(m_fragmentTotalCount >> 8);
buffer[ptr++] = (byte)m_fragmentNumber;
buffer[ptr++] = (byte)(m_fragmentNumber >> 8);
}
// payload
if (payloadBitsLength > 0)
{
@@ -161,7 +133,62 @@ namespace Lidgren.Network
ptr += payloadBytesLength;
}
m_numSends++;
return ptr;
}
internal int EncodeFragmented(byte[] buffer, int ptr, NetSending send, int mtu)
{
NetException.Assert(send.MessageType != NetMessageType.Library, "Library messages cant be fragmented");
// message type
buffer[ptr++] = (byte)((int)send.MessageType | 128);
// channel sequence number
if (send.MessageType >= NetMessageType.UserSequenced)
{
ushort seqNr = (ushort)send.SequenceNumber;
buffer[ptr++] = (byte)seqNr;
buffer[ptr++] = (byte)(seqNr >> 8);
}
// calculate fragment payload length
mtu -= NetConstants.FragmentHeaderSize; // size of fragmentation info
int thisFragmentLength = (send.FragmentNumber == send.FragmentTotalCount - 1 ? (send.Message.LengthBytes - (mtu * (send.FragmentTotalCount - 1))) : mtu);
int payloadBitsLength = thisFragmentLength * 8;
if (payloadBitsLength < 127)
{
buffer[ptr++] = (byte)payloadBitsLength;
}
else if (payloadBitsLength < 32768)
{
buffer[ptr++] = (byte)((payloadBitsLength & 127) | 128);
buffer[ptr++] = (byte)(payloadBitsLength >> 7);
}
else
{
throw new NetException("Packet content too large; 4095 bytes maximum");
}
// fragmentation info
buffer[ptr++] = (byte)send.FragmentGroupId;
buffer[ptr++] = (byte)(send.FragmentGroupId >> 8);
buffer[ptr++] = (byte)send.FragmentTotalCount;
buffer[ptr++] = (byte)(send.FragmentTotalCount >> 8);
buffer[ptr++] = (byte)send.FragmentNumber;
buffer[ptr++] = (byte)(send.FragmentNumber >> 8);
// payload
if (payloadBitsLength > 0)
{
// zero out last byte
buffer[ptr + thisFragmentLength] = 0;
int offset = (mtu * send.FragmentNumber);
Buffer.BlockCopy(m_data, offset, buffer, ptr, thisFragmentLength);
ptr += thisFragmentLength;
}
return ptr;
}
@@ -184,18 +211,7 @@ namespace Lidgren.Network
public override string ToString()
{
StringBuilder bdr = new StringBuilder();
bdr.Append("[NetOutgoingMessage ");
bdr.Append(m_type.ToString());
if (m_type == NetMessageType.Library)
{
bdr.Append('|');
bdr.Append(m_libType.ToString());
}
bdr.Append(" sent ");
bdr.Append(m_numSends);
bdr.Append(" times]");
return bdr.ToString();
return "[NetOutgoingMessage " + LengthBytes + " bytes]";
}
}
}

View File

@@ -75,7 +75,7 @@ namespace Lidgren.Network
case PendingConnectionStatus.Denied:
// send disconnected
NetOutgoingMessage bye = CreateLibraryMessage(NetMessageLibraryType.Disconnect, conn.m_pendingDenialReason);
EnqueueUnconnectedMessage(bye, conn.m_remoteEndpoint);
SendUnconnectedLibrary(bye, conn.m_remoteEndpoint);
m_pendingConnections.Remove(conn);
return;
}

View File

@@ -11,7 +11,8 @@ namespace Lidgren.Network
public void DiscoverLocalPeers(int serverPort)
{
NetOutgoingMessage om = CreateMessage(0);
SendUnconnectedLibraryMessage(om, NetMessageLibraryType.Discovery, new IPEndPoint(IPAddress.Broadcast, serverPort));
om.m_libType = NetMessageLibraryType.Discovery;
SendUnconnectedLibrary(om, new IPEndPoint(IPAddress.Broadcast, serverPort));
}
/// <summary>
@@ -31,7 +32,8 @@ namespace Lidgren.Network
public bool DiscoverKnownPeer(IPEndPoint endpoint)
{
NetOutgoingMessage om = CreateMessage(0);
SendUnconnectedLibraryMessage(om, NetMessageLibraryType.Discovery, endpoint);
om.m_libType = NetMessageLibraryType.Discovery;
SendUnconnectedLibrary(om, endpoint);
return true;
}
}

View File

@@ -34,8 +34,8 @@ namespace Lidgren.Network
private int m_listenPort;
private AutoResetEvent m_messageReceivedEvent = new AutoResetEvent(false);
private readonly NetQueue<NetIncomingMessage> m_releasedIncomingMessages = new NetQueue<NetIncomingMessage>(16);
private readonly NetQueue<NetOutgoingMessage> m_unsentUnconnectedMessage = new NetQueue<NetOutgoingMessage>(4);
private readonly NetQueue<NetIncomingMessage> m_releasedIncomingMessages = new NetQueue<NetIncomingMessage>(8);
private readonly NetQueue<NetSending> m_unsentUnconnectedMessage = new NetQueue<NetSending>(2);
/// <summary>
/// Signalling event which can be waited on to determine when a message is queued for reading.
@@ -115,9 +115,19 @@ namespace Lidgren.Network
m_listenPort = boundEp.Port;
long first = (pa == null ? (long)this.GetHashCode() : (long)pa.GetHashCode());
long second = (long)((long)boundEp.GetHashCode() << 32);
m_uniqueIdentifier = first ^ second;
int first = (pa == null ? this.GetHashCode() : pa.GetHashCode());
int second = boundEp.GetHashCode();
byte[] raw = new byte[8];
raw[0] = (byte)first;
raw[1] = (byte)(first << 8);
raw[2] = (byte)(first << 16);
raw[3] = (byte)(first << 24);
raw[4] = (byte)second;
raw[5] = (byte)(second << 8);
raw[6] = (byte)(second << 16);
raw[7] = (byte)(second << 24);
m_uniqueIdentifier = BitConverter.ToInt64(NetSha.Hash(raw), 0);
m_receiveBuffer = new byte[m_configuration.ReceiveBufferSize];
m_sendBuffer = new byte[m_configuration.SendBufferSize];
@@ -222,25 +232,23 @@ namespace Lidgren.Network
}
// send unconnected sends
NetOutgoingMessage um;
while ((um = m_unsentUnconnectedMessage.TryDequeue()) != null)
NetSending uncSend;
while ((uncSend = m_unsentUnconnectedMessage.TryDequeue()) != null)
{
IPEndPoint recipient = um.m_unconnectedRecipient;
//
// TODO: use throttling here
//
int ptr = um.Encode(now, m_sendBuffer, 0, null);
int ptr = uncSend.Message.EncodeUnfragmented(m_sendBuffer, 0, uncSend.MessageType, uncSend.SequenceNumber);
bool connectionReset = false;
if (recipient.Address.Equals(IPAddress.Broadcast))
if (uncSend.Recipient.Address.Equals(IPAddress.Broadcast))
{
// send using broadcast
try
{
m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
SendPacket(ptr, recipient, 1, out connectionReset);
SendPacket(ptr, uncSend.Recipient, 1, out connectionReset);
}
finally
{
@@ -250,11 +258,16 @@ namespace Lidgren.Network
else
{
// send normally
SendPacket(ptr, recipient, 1, out connectionReset);
SendPacket(ptr, uncSend.Recipient, 1, out connectionReset);
}
if (connectionReset)
LogWarning(NetConstants.ConnResetMessage);
int unfin = uncSend.Message.m_numUnfinishedSendings;
uncSend.Message.m_numUnfinishedSendings = unfin - 1;
if (unfin <= 1)
Recycle(uncSend.Message);
}
// check if we need to reduce the recycled pool
@@ -487,7 +500,7 @@ namespace Lidgren.Network
LogWarning("Connect received with wrong appidentifier (need '" + m_configuration.AppIdentifier + "' found '" + appIdent + "') from " + senderEndpoint);
NetOutgoingMessage bye = CreateLibraryMessage(NetMessageLibraryType.Disconnect, "Wrong app identifier!");
SendUnconnectedLibraryMessage(bye, NetMessageLibraryType.Disconnect, senderEndpoint);
SendUnconnectedLibrary(bye, senderEndpoint);
break;
}
@@ -557,17 +570,30 @@ namespace Lidgren.Network
private void HandleServerFull(IPEndPoint connecter)
{
const string rejectMessage = "Server is full!";
const string rejectMessage = "Server is full!"; // TODO: put in configuration
NetOutgoingMessage reply = CreateLibraryMessage(NetMessageLibraryType.Disconnect, rejectMessage);
EnqueueUnconnectedMessage(reply, connecter);
SendLibraryImmediately(reply, connecter);
}
// called by user and network thread
private void EnqueueUnconnectedMessage(NetOutgoingMessage msg, IPEndPoint recipient)
{
msg.m_unconnectedRecipient = recipient;
Interlocked.Increment(ref msg.m_inQueueCount);
m_unsentUnconnectedMessage.Enqueue(msg);
NetSending send = new NetSending(msg, NetMessageType.UserUnreliable, 0);
send.Recipient = recipient;
msg.m_numUnfinishedSendings++;
m_unsentUnconnectedMessage.Enqueue(send);
}
// called by user and network thread
private void SendUnconnectedLibrary(NetOutgoingMessage msg, IPEndPoint recipient)
{
msg.m_wasSent = true;
NetSending send = new NetSending(msg, NetMessageType.Library, 0);
send.Recipient = recipient;
msg.m_numUnfinishedSendings++;
m_unsentUnconnectedMessage.Enqueue(send);
}
internal static NetDeliveryMethod GetDeliveryMethod(NetMessageType mtp)
@@ -583,21 +609,18 @@ namespace Lidgren.Network
return NetDeliveryMethod.Unreliable;
}
internal void SendImmediately(double now, NetConnection conn, NetOutgoingMessage msg)
internal void SendLibraryImmediately(NetOutgoingMessage msg, IPEndPoint destination)
{
NetException.Assert(msg.m_type == NetMessageType.Library, "SendImmediately can only send library (non-reliable) messages");
msg.m_inQueueCount = 1;
int len = msg.Encode(now, m_sendBuffer, 0, conn);
Interlocked.Decrement(ref msg.m_inQueueCount);
msg.m_wasSent = true;
int len = msg.EncodeUnfragmented(m_sendBuffer, 0, NetMessageType.Library, 0);
bool connectionReset;
SendPacket(len, conn.m_remoteEndpoint, 1, out connectionReset);
SendPacket(len, destination, 1, out connectionReset);
// TODO: handle connectionReset
Recycle(msg);
if (connectionReset)
LogWarning("Connection was reset; remote host is not listening");
}
}
}

View File

@@ -96,7 +96,6 @@ namespace Lidgren.Network
internal NetOutgoingMessage CreateLibraryMessage(NetMessageLibraryType tp, string content)
{
NetOutgoingMessage retval = CreateMessage(1 + (content == null ? 0 : content.Length));
retval.m_type = NetMessageType.Library;
retval.m_libType = tp;
retval.Write((content == null ? "" : content));
return retval;
@@ -139,22 +138,20 @@ namespace Lidgren.Network
{
foreach (NetConnection conn in m_connections)
{
if (conn.m_unsentMessages.Contains(msg))
for (int i = 0; i < conn.m_unsentMessages.Count; i++)
{
NetSending send = conn.m_unsentMessages.TryPeek(i);
if (send != null && send.Message == msg)
throw new NetException("Ouch! Recycling unsent message!");
for(int i=0;i<conn.m_storedMessages.Length;i++)
{
var dict = conn.m_storedMessages[i];
if (dict != null)
{
if (dict.ContainsValue(msg))
foreach (NetSending asend in conn.m_unackedSends)
if (asend.Message == msg)
throw new NetException("Ouch! Recycling stored message!");
}
}
}
}
#endif
NetException.Assert(msg.m_inQueueCount == 0, "Recycling message still in some queue!");
NetException.Assert(msg.m_numUnfinishedSendings == 0, "Recycling m_numUnfinishedSendings is " + msg.m_numUnfinishedSendings + " (expected 0)");
if (msg.m_data != null)
{

View File

@@ -239,35 +239,37 @@ namespace Lidgren.Network
if (m_status != NetPeerStatus.Running)
return false;
msg.m_type = (NetMessageType)((int)deliveryMethod + channel);
recipient.EnqueueOutgoingMessage(msg);
return true;
return recipient.SendMessage(msg, deliveryMethod, channel);
}
/// <summary>
/// Send a message to a number of existing connections
/// Send a message to a number of existing connections; returns true if all recipients were sent the message
/// </summary>
/// <param name="channel">Delivery channel (0-31)</param>
public bool SendMessage(NetOutgoingMessage msg, IEnumerable<NetConnection> recipients, NetDeliveryMethod deliveryMethod, int channel)
public bool SendMessage(NetOutgoingMessage msg, IEnumerable<NetConnection> recipients, NetDeliveryMethod deliveryMethod, int sequenceChannel)
{
if (msg.IsSent)
throw new NetException("Message has already been sent!");
if (channel < 0 || channel > NetConstants.NetChannelsPerDeliveryMethod)
if (sequenceChannel < 0 || sequenceChannel > NetConstants.NetChannelsPerDeliveryMethod)
throw new NetException("Channel must be between 0 and " + (NetConstants.NetChannelsPerDeliveryMethod - 1));
if (channel != 0 && (deliveryMethod == NetDeliveryMethod.Unreliable || deliveryMethod == NetDeliveryMethod.ReliableUnordered))
if (sequenceChannel != 0 && (deliveryMethod == NetDeliveryMethod.Unreliable || deliveryMethod == NetDeliveryMethod.ReliableUnordered))
throw new NetException("Channel must be 0 for Unreliable and ReliableUnordered");
if (m_status != NetPeerStatus.Running)
return false;
msg.m_type = (NetMessageType)((int)deliveryMethod + channel);
msg.m_wasSent = true;
NetMessageType tp = (NetMessageType)((int)deliveryMethod + sequenceChannel);
bool all = true;
foreach (NetConnection conn in recipients)
conn.EnqueueOutgoingMessage(msg);
{
if (!conn.EnqueueSendMessage(msg, tp))
all = false;
}
return true;
return all;
}
/// <summary>
@@ -282,7 +284,6 @@ namespace Lidgren.Network
if (adr == null)
throw new NetException("Failed to resolve " + host);
msg.m_type = NetMessageType.UserUnreliable; // sortof not applicable
EnqueueUnconnectedMessage(msg, new IPEndPoint(adr, port));
}
@@ -293,16 +294,6 @@ namespace Lidgren.Network
{
if (msg.IsSent)
throw new NetException("Message has already been sent!");
msg.m_type = NetMessageType.UserUnreliable; // sortof not applicable
EnqueueUnconnectedMessage(msg, recipient);
}
internal void SendUnconnectedLibraryMessage(NetOutgoingMessage msg, NetMessageLibraryType libType, IPEndPoint recipient)
{
if (msg.IsSent)
throw new NetException("Message has already been sent!");
msg.m_type = NetMessageType.Library;
msg.m_libType = libType;
EnqueueUnconnectedMessage(msg, recipient);
}
@@ -313,9 +304,8 @@ namespace Lidgren.Network
{
if (msg.IsSent)
throw new NetException("Message has already been sent!");
msg.m_type = NetMessageType.UserUnreliable; // sortof not applicable
foreach (IPEndPoint ipe in recipients)
EnqueueUnconnectedMessage(msg, ipe);
foreach (IPEndPoint rec in recipients)
EnqueueUnconnectedMessage(msg, rec);
}
/// <summary>
@@ -327,9 +317,9 @@ namespace Lidgren.Network
msg = CreateMessage(0);
if (msg.IsSent)
throw new NetException("Message has already been sent!");
msg.m_type = NetMessageType.Library;
msg.m_libType = NetMessageLibraryType.DiscoveryResponse;
EnqueueUnconnectedMessage(msg, recipient);
SendUnconnectedLibrary(msg, recipient);
}
/// <summary>

View File

@@ -52,8 +52,6 @@ namespace Lidgren.Network
internal float m_pingFrequency;
// reliability
internal float[] m_resendRTTMultiplier;
internal float[] m_resendBaseTime;
internal float m_maxAckDelayTime;
// bad network simulation
@@ -77,7 +75,7 @@ namespace Lidgren.Network
m_sendBufferSize = 131071;
m_keepAliveDelay = 4.0f;
m_connectionTimeout = 25;
m_maximumConnections = 8;
m_maximumConnections = 16;
m_defaultOutgoingMessageCapacity = 8;
m_pingFrequency = 6.0f;
m_throttleBytesPerSecond = 1024 * 512;
@@ -96,37 +94,6 @@ namespace Lidgren.Network
// default disabled types
m_disabledTypes = NetIncomingMessageType.ConnectionApproval | NetIncomingMessageType.UnconnectedData | NetIncomingMessageType.VerboseDebugMessage;
// reliability
m_resendRTTMultiplier = new float[]
{
1.1f,
2.25f,
3.5f,
4.0f,
4.0f,
4.0f,
4.0f,
4.0f,
4.0f,
6.0f,
6.0f
};
m_resendBaseTime = new float[]
{
0.025f, // just processing time + ack delay wait time
0.05f, // just processing time + ack delay wait time
0.2f, // 0.16 delay since last resend
0.5f, // 0.3 delay
1.5f, // 1.0 delay
3.0f, // 1.5 delay
5.0f, // 2.0 delay
7.5f, // 2.5 delay
12.5f, // 5.0 delay
17.5f, // 5.0 delay
25.0f // 7.5 delay, obi wan you're my only hope
};
// Maximum transmission unit
// The aim is for a max full packet to be 1440 bytes (30 x 48 bytes, lower than 1468)
// 20 bytes ip header

View File

@@ -63,12 +63,12 @@ namespace Lidgren.Network
public void Enqueue(T item)
{
#if DEBUG
if (typeof(T) == typeof(NetOutgoingMessage))
if (typeof(T) == typeof(NetSending))
{
NetOutgoingMessage om = item as NetOutgoingMessage;
NetSending om = item as NetSending;
if (om != null)
if (om.m_type == NetMessageType.Error)
throw new NetException("Enqueuing error message!");
if (om.MessageType == NetMessageType.Error)
throw new NetException("Enqueuing NetSending with MessageType.Error!");
}
#endif
lock (m_lock)
@@ -153,6 +153,19 @@ namespace Lidgren.Network
}
}
public T TryPeek(int offset)
{
if (m_size == 0)
return default(T);
lock (m_lock)
{
if (m_size == 0)
return default(T);
return m_items[(m_head + offset) % m_items.Length];
}
}
public bool Contains(T item)
{
lock (m_lock)

View File

@@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Net;
using System.Diagnostics;
namespace Lidgren.Network
{
[DebuggerDisplay("MessageType={MessageType} SequenceNumber={SequenceNumber} NumSends={NumSends}")]
internal sealed class NetSending
{
public NetOutgoingMessage Message;
public IPEndPoint Recipient;
public NetMessageType MessageType;
public ushort SequenceNumber;
public double NextResend;
public int NumSends; // how many times has this sending been sent
public int FragmentGroupId;
public int FragmentNumber;
public int FragmentTotalCount;
public NetSending(NetOutgoingMessage msg, NetMessageType tp, ushort sequenceNumber)
{
Message = msg;
MessageType = tp;
SequenceNumber = sequenceNumber;
}
internal void SetNextResend(NetConnection conn)
{
float baseDelay;
switch(NumSends)
{
case 0: baseDelay = 0.025f; break;
case 1: baseDelay = 0.05f; break;
case 2: baseDelay = 0.15f; break;
case 3: baseDelay = 0.3f; break;
default:
baseDelay = (float)(NumSends - 3); // 4: 1 second, 5: 2 seconds, 6: 3 seconds etc
break;
}
float rttMultiplier = 1.15f + (0.15f * NumSends);
float totalDelay = baseDelay + (conn.AverageRoundtripTime * rttMultiplier);
NextResend = NetTime.Now + totalDelay;
}
}
}

View File

@@ -66,6 +66,8 @@ namespace SamplesCommon
NetConnection conn = Peer.Connections[0];
bdr.AppendLine("Connection 0:");
bdr.AppendLine("Average RTT: " + ((int)(conn.AverageRoundtripTime * 1000.0f)) + " ms");
bdr.AppendLine("Last response: " + (int)(NetTime.Now - conn.Statistics.LastSendRespondedTo) + "s ago");
bdr.AppendLine("Most sends: " + conn.Statistics.MostSends);
bdr.Append(conn.Statistics.ToString());
}