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FxCop issues fixed; dead code removed
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@@ -75,7 +75,7 @@ namespace Lidgren.Network
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/// <summary>
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/// Create a semi-random seed based on an object
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/// </summary>
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public int GetSeed(object forObject)
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public static int GetSeed(object forObject)
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{
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// mix some semi-random properties
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int seed = (int)Environment.TickCount;
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