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Changed all Endpoint to EndPoint for consistency
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@@ -240,29 +240,29 @@ namespace Lidgren.Network
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/// <summary>
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/// Create a connection to a remote endpoint
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/// </summary>
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public NetConnection Connect(IPEndPoint remoteEndpoint)
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public NetConnection Connect(IPEndPoint remoteEndPoint)
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{
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return Connect(remoteEndpoint, null);
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return Connect(remoteEndPoint, null);
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}
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/// <summary>
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/// Create a connection to a remote endpoint
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/// </summary>
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public virtual NetConnection Connect(IPEndPoint remoteEndpoint, NetOutgoingMessage hailMessage)
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public virtual NetConnection Connect(IPEndPoint remoteEndPoint, NetOutgoingMessage hailMessage)
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{
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if (remoteEndpoint == null)
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throw new ArgumentNullException("remoteEndpoint");
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if (remoteEndPoint == null)
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throw new ArgumentNullException("remoteEndPoint");
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lock (m_connections)
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{
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if (m_status == NetPeerStatus.NotRunning)
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throw new NetException("Must call Start() first");
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if (m_connectionLookup.ContainsKey(remoteEndpoint))
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if (m_connectionLookup.ContainsKey(remoteEndPoint))
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throw new NetException("Already connected to that endpoint!");
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NetConnection hs;
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if (m_handshakes.TryGetValue(remoteEndpoint, out hs))
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if (m_handshakes.TryGetValue(remoteEndPoint, out hs))
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{
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// already trying to connect to that endpoint; make another try
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switch (hs.m_status)
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@@ -283,7 +283,7 @@ namespace Lidgren.Network
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return hs;
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}
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NetConnection conn = new NetConnection(this, remoteEndpoint);
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NetConnection conn = new NetConnection(this, remoteEndPoint);
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conn.m_status = NetConnectionStatus.InitiatedConnect;
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conn.m_localHailMessage = hailMessage;
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@@ -291,7 +291,7 @@ namespace Lidgren.Network
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conn.m_connectRequested = true;
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conn.m_connectionInitiator = true;
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m_handshakes.Add(remoteEndpoint, conn);
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m_handshakes.Add(remoteEndPoint, conn);
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return conn;
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}
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