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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-14 06:06:30 +09:00

3.5 updates

This commit is contained in:
lidgren
2010-10-19 18:00:05 +00:00
parent 609bc1afe2
commit 41f96eefcf
19 changed files with 907 additions and 201 deletions

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using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace SamplesCommon
{
public static class NativeMethods
{
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern int SendMessage(IntPtr hWnd, int wMsg, IntPtr wParam, IntPtr lParam);
public const int WM_VSCROLL = 277; // Vertical scroll
public const int SB_BOTTOM = 7; // Scroll to bottom
[StructLayout(LayoutKind.Sequential)]
public struct PeekMsg
{
public IntPtr hWnd;
public Message msg;
public IntPtr wParam;
public IntPtr lParam;
public uint time;
public System.Drawing.Point p;
}
[System.Security.SuppressUnmanagedCodeSecurity] // We won't use this maliciously
[DllImport("User32.dll", CharSet = CharSet.Auto)]
public static extern bool PeekMessage(out PeekMsg msg, IntPtr hWnd, uint messageFilterMin, uint messageFilterMax, uint flags);
public static bool AppStillIdle
{
get
{
PeekMsg msg;
return !PeekMessage(out msg, IntPtr.Zero, 0, 0, 0);
}
}
public static void AppendText(RichTextBox box, string line)
{
if (box == null || box.IsDisposed)
return;
try
{
box.AppendText(line + Environment.NewLine);
ScrollRichTextBox(box);
}
catch
{
}
}
public static void ScrollRichTextBox(RichTextBox box)
{
if (box == null || box.IsDisposed || box.Disposing)
return;
SendMessage(box.Handle, WM_VSCROLL, (IntPtr)SB_BOTTOM, IntPtr.Zero);
}
}
}

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namespace SamplesCommon
{
partial class NetPeerSettingsWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.DebugCheckBox = new System.Windows.Forms.CheckBox();
this.VerboseCheckBox = new System.Windows.Forms.CheckBox();
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.label8 = new System.Windows.Forms.Label();
this.label9 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.label5 = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.textBox3 = new System.Windows.Forms.TextBox();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.LossTextBox = new System.Windows.Forms.TextBox();
this.MinLatencyTextBox = new System.Windows.Forms.TextBox();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.label7 = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.groupBox3 = new System.Windows.Forms.GroupBox();
this.StatisticsLabel = new System.Windows.Forms.Label();
this.button2 = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.groupBox3.SuspendLayout();
this.SuspendLayout();
//
// DebugCheckBox
//
this.DebugCheckBox.AutoSize = true;
this.DebugCheckBox.Location = new System.Drawing.Point(6, 21);
this.DebugCheckBox.Name = "DebugCheckBox";
this.DebugCheckBox.Size = new System.Drawing.Size(153, 17);
this.DebugCheckBox.TabIndex = 0;
this.DebugCheckBox.Text = "Display Debug messages";
this.DebugCheckBox.UseVisualStyleBackColor = true;
this.DebugCheckBox.CheckedChanged += new System.EventHandler(this.DebugCheckBox_CheckedChanged);
//
// VerboseCheckBox
//
this.VerboseCheckBox.AutoSize = true;
this.VerboseCheckBox.Location = new System.Drawing.Point(6, 44);
this.VerboseCheckBox.Name = "VerboseCheckBox";
this.VerboseCheckBox.Size = new System.Drawing.Size(197, 17);
this.VerboseCheckBox.TabIndex = 1;
this.VerboseCheckBox.Text = "Display Verbose debug messages";
this.VerboseCheckBox.UseVisualStyleBackColor = true;
this.VerboseCheckBox.CheckedChanged += new System.EventHandler(this.VerboseCheckBox_CheckedChanged);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.label8);
this.groupBox1.Controls.Add(this.label9);
this.groupBox1.Controls.Add(this.textBox2);
this.groupBox1.Controls.Add(this.label5);
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.textBox3);
this.groupBox1.Controls.Add(this.label3);
this.groupBox1.Controls.Add(this.label2);
this.groupBox1.Controls.Add(this.label1);
this.groupBox1.Controls.Add(this.LossTextBox);
this.groupBox1.Controls.Add(this.MinLatencyTextBox);
this.groupBox1.Location = new System.Drawing.Point(291, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(300, 110);
this.groupBox1.TabIndex = 2;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Simulation";
//
// label8
//
this.label8.AutoSize = true;
this.label8.Location = new System.Drawing.Point(163, 80);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(16, 13);
this.label8.TabIndex = 10;
this.label8.Text = "%";
//
// label9
//
this.label9.AutoSize = true;
this.label9.Location = new System.Drawing.Point(6, 80);
this.label9.Name = "label9";
this.label9.Size = new System.Drawing.Size(61, 13);
this.label9.TabIndex = 9;
this.label9.Text = "Duplicates";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(103, 77);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(54, 22);
this.textBox2.TabIndex = 8;
this.textBox2.TextChanged += new System.EventHandler(this.textBox2_TextChanged);
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(163, 52);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(16, 13);
this.label5.TabIndex = 7;
this.label5.Text = "%";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(247, 24);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(21, 13);
this.label4.TabIndex = 6;
this.label4.Text = "ms";
//
// textBox3
//
this.textBox3.Location = new System.Drawing.Point(185, 21);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(54, 22);
this.textBox3.TabIndex = 5;
this.textBox3.TextChanged += new System.EventHandler(this.textBox3_TextChanged);
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(163, 24);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(18, 13);
this.label3.TabIndex = 4;
this.label3.Text = "to";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(6, 52);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(29, 13);
this.label2.TabIndex = 3;
this.label2.Text = "Loss";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(6, 24);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(91, 13);
this.label1.TabIndex = 2;
this.label1.Text = "One way latency";
//
// LossTextBox
//
this.LossTextBox.Location = new System.Drawing.Point(103, 49);
this.LossTextBox.Name = "LossTextBox";
this.LossTextBox.Size = new System.Drawing.Size(54, 22);
this.LossTextBox.TabIndex = 1;
this.LossTextBox.TextChanged += new System.EventHandler(this.LossTextBox_TextChanged);
//
// MinLatencyTextBox
//
this.MinLatencyTextBox.Location = new System.Drawing.Point(103, 21);
this.MinLatencyTextBox.Name = "MinLatencyTextBox";
this.MinLatencyTextBox.Size = new System.Drawing.Size(54, 22);
this.MinLatencyTextBox.TabIndex = 0;
this.MinLatencyTextBox.TextChanged += new System.EventHandler(this.MinLatencyTextBox_TextChanged);
//
// groupBox2
//
this.groupBox2.Controls.Add(this.label7);
this.groupBox2.Controls.Add(this.DebugCheckBox);
this.groupBox2.Controls.Add(this.VerboseCheckBox);
this.groupBox2.Controls.Add(this.label6);
this.groupBox2.Controls.Add(this.textBox1);
this.groupBox2.Location = new System.Drawing.Point(12, 12);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(273, 110);
this.groupBox2.TabIndex = 3;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "Settings";
//
// label7
//
this.label7.AutoSize = true;
this.label7.Location = new System.Drawing.Point(182, 70);
this.label7.Name = "label7";
this.label7.Size = new System.Drawing.Size(21, 13);
this.label7.TabIndex = 10;
this.label7.Text = "ms";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(6, 70);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(84, 13);
this.label6.TabIndex = 9;
this.label6.Text = "Ping frequency";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(98, 67);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(76, 22);
this.textBox1.TabIndex = 8;
this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button1.Location = new System.Drawing.Point(494, 367);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(101, 36);
this.button1.TabIndex = 5;
this.button1.Text = "Refresh";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// groupBox3
//
this.groupBox3.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.groupBox3.Controls.Add(this.StatisticsLabel);
this.groupBox3.Location = new System.Drawing.Point(12, 128);
this.groupBox3.Name = "groupBox3";
this.groupBox3.Size = new System.Drawing.Size(579, 233);
this.groupBox3.TabIndex = 6;
this.groupBox3.TabStop = false;
this.groupBox3.Text = "Statistics";
//
// StatisticsLabel
//
this.StatisticsLabel.AutoSize = true;
this.StatisticsLabel.Location = new System.Drawing.Point(6, 22);
this.StatisticsLabel.Name = "StatisticsLabel";
this.StatisticsLabel.Size = new System.Drawing.Size(79, 13);
this.StatisticsLabel.TabIndex = 0;
this.StatisticsLabel.Text = "StatisticsLabel";
//
// button2
//
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button2.Location = new System.Drawing.Point(389, 367);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(99, 36);
this.button2.TabIndex = 7;
this.button2.Text = "Close";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// NetPeerSettingsWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(603, 411);
this.Controls.Add(this.button2);
this.Controls.Add(this.groupBox3);
this.Controls.Add(this.button1);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Name = "NetPeerSettingsWindow";
this.Text = "NetPeerSettingsWindow1";
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.groupBox3.ResumeLayout(false);
this.groupBox3.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label3;
public System.Windows.Forms.CheckBox DebugCheckBox;
public System.Windows.Forms.CheckBox VerboseCheckBox;
public System.Windows.Forms.TextBox LossTextBox;
public System.Windows.Forms.TextBox MinLatencyTextBox;
public System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label7;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.GroupBox groupBox3;
public System.Windows.Forms.Label StatisticsLabel;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.Label label9;
public System.Windows.Forms.TextBox textBox2;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Reflection;
using Lidgren.Network;
namespace SamplesCommon
{
public partial class NetPeerSettingsWindow : Form
{
public NetPeer Peer;
public Timer timer;
public NetPeerSettingsWindow(string title, NetPeer peer)
{
Peer = peer;
InitializeComponent();
RefreshData();
this.Text = title;
// auto refresh now and then
timer = new Timer();
timer.Interval = 250;
timer.Tick += new EventHandler(timer_Tick);
timer.Enabled = true;
}
protected override void OnClosed(EventArgs e)
{
timer.Enabled = false;
base.OnClosed(e);
}
void timer_Tick(object sender, EventArgs e)
{
RefreshData();
}
private void RefreshData()
{
#if DEBUG
LossTextBox.Text = ((int)(Peer.Configuration.SimulatedLoss * 100)).ToString();
textBox2.Text = ((int)(Peer.Configuration.SimulatedDuplicatesChance * 100)).ToString();
MinLatencyTextBox.Text = ((int)(Peer.Configuration.SimulatedMinimumLatency * 1000)).ToString();
textBox3.Text = ((int)((Peer.Configuration.SimulatedMinimumLatency + Peer.Configuration.SimulatedRandomLatency) * 1000)).ToString();
#else
LossTextBox.Text = "0";
MinLatencyTextBox.Text = "0";
textBox3.Text = "0";
textBox2.Text = "0";
#endif
DebugCheckBox.Checked = Peer.Configuration.IsMessageTypeEnabled(NetIncomingMessageType.DebugMessage);
VerboseCheckBox.Checked = Peer.Configuration.IsMessageTypeEnabled(NetIncomingMessageType.VerboseDebugMessage);
textBox1.Text = (Peer.Configuration.PingInterval * 1000).ToString();
//ThrottleTextBox.Text = Peer.Configuration.ThrottleBytesPerSecond.ToString();
StringBuilder bdr = new StringBuilder();
bdr.AppendLine(Peer.Statistics.ToString());
if (Peer.ConnectionsCount > 0)
{
NetConnection conn = Peer.Connections[0];
bdr.AppendLine("Connection 0:");
//bdr.AppendLine("Average RTT: " + ((int)(conn.AverageRoundtripTime * 1000.0f)) + " ms");
//bdr.AppendLine("Last response: " + (int)(NetTime.Now - conn.Statistics.LastSendRespondedTo) + "s ago");
//bdr.AppendLine("Most sends: " + conn.Statistics.MostSends);
bdr.Append(conn.Statistics.ToString());
}
StatisticsLabel.Text = bdr.ToString();
}
private void DebugCheckBox_CheckedChanged(object sender, EventArgs e)
{
Peer.Configuration.SetMessageTypeEnabled(NetIncomingMessageType.DebugMessage, DebugCheckBox.Checked);
}
private void VerboseCheckBox_CheckedChanged(object sender, EventArgs e)
{
Peer.Configuration.SetMessageTypeEnabled(NetIncomingMessageType.VerboseDebugMessage, VerboseCheckBox.Checked);
}
private void LossTextBox_TextChanged(object sender, EventArgs e)
{
#if DEBUG
float ms;
if (Single.TryParse(LossTextBox.Text, out ms))
Peer.Configuration.SimulatedLoss = (float)((double)ms / 100.0);
#endif
}
private void textBox2_TextChanged(object sender, EventArgs e)
{
#if DEBUG
float ms;
if (Single.TryParse(textBox2.Text, out ms))
Peer.Configuration.SimulatedDuplicatesChance = (float)((double)ms / 100.0);
#endif
}
private void MinLatencyTextBox_TextChanged(object sender, EventArgs e)
{
#if DEBUG
float min;
if (float.TryParse(MinLatencyTextBox.Text, out min))
Peer.Configuration.SimulatedMinimumLatency = (float)(min / 1000.0);
MinLatencyTextBox.Text = ((int)(Peer.Configuration.SimulatedMinimumLatency * 1000)).ToString();
#endif
}
private void textBox3_TextChanged(object sender, EventArgs e)
{
#if DEBUG
float max;
if (float.TryParse(textBox3.Text, out max))
{
max = (float)((double)max / 1000.0);
float r = max - Peer.Configuration.SimulatedMinimumLatency;
if (r > 0)
{
Peer.Configuration.SimulatedRandomLatency = r;
double nm = (double)Peer.Configuration.SimulatedMinimumLatency + (double)Peer.Configuration.SimulatedRandomLatency;
textBox3.Text = ((int)(max * 1000)).ToString();
}
}
#endif
}
private void button1_Click(object sender, EventArgs e)
{
RefreshData();
}
private void textBox1_TextChanged(object sender, EventArgs e)
{
float d;
if (float.TryParse(textBox1.Text, out d))
Peer.Configuration.PingInterval = (float)(d / 1000.0);
}
private void button2_Click(object sender, EventArgs e)
{
this.Close();
}
private void ThrottleTextBox_TextChanged(object sender, EventArgs e)
{
//uint bps;
//if (UInt32.TryParse(ThrottleTextBox.Text, out bps))
// Peer.Configuration.ThrottleBytesPerSecond = (int)bps;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("SamplesCommon")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("SamplesCommon")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("7d1622f4-1dc7-4e94-8ec0-0a2a295dcf9a")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{773069DA-B66E-4667-ADCB-0D215AD8CF3E}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SamplesCommon</RootNamespace>
<AssemblyName>SamplesCommon</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
<SccLocalPath>
</SccLocalPath>
<SccAuxPath>
</SccAuxPath>
<SccProvider>
</SccProvider>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Data" />
</ItemGroup>
<ItemGroup>
<Compile Include="NativeMethods.cs" />
<Compile Include="NetPeerSettingsWindow.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="NetPeerSettingsWindow.Designer.cs">
<DependentUpon>NetPeerSettingsWindow.cs</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="NetPeerSettingsWindow.resx">
<DependentUpon>NetPeerSettingsWindow.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\Lidgren.Network\Lidgren.Network.csproj">
<Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>