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Changed target framework to 4.5.1 for all projects
Changed some minor things after running .net portability analyzer Fixed a bunch of warnings (mostly CLS compliance)
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@@ -10,6 +10,7 @@ namespace Lidgren.Network
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/// <summary>
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/// Generates a 32 bit random seed
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/// </summary>
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[CLSCompliant(false)]
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public static uint GetUInt32()
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{
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ulong seed = GetUInt64();
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@@ -21,6 +22,7 @@ namespace Lidgren.Network
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/// <summary>
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/// Generates a 64 bit random seed
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/// </summary>
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[CLSCompliant(false)]
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public static ulong GetUInt64()
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{
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#if !__ANDROID__ && !IOS && !UNITY_WEBPLAYER
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