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Nat introduction added; sample added (not finished yet)
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49
Lidgren.Network/NetNatIntroduction.cs
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49
Lidgren.Network/NetNatIntroduction.cs
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using System;
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using System.Collections.Generic;
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using System.Net;
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namespace Lidgren.Network
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{
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public partial class NetPeer
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{
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public void Introduce(IPEndPoint host, IPEndPoint client)
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{
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// send message to client
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NetOutgoingMessage msg = CreateMessage(10);
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msg.Write(false);
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msg.WritePadBits();
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msg.Write(host);
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SendUnconnectedLibraryMessage(msg, NetMessageLibraryType.NatIntroduction, client);
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// send message to host
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msg = CreateMessage(10);
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msg.Write(true);
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msg.WritePadBits();
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msg.Write(client);
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SendUnconnectedLibraryMessage(msg, NetMessageLibraryType.NatIntroduction, host);
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}
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private void HandleNatIntroduction(int ptr, IPEndPoint senderEndpoint)
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{
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VerifyNetworkThread();
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// read intro
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NetIncomingMessage tmp = new NetIncomingMessage(m_receiveBuffer, 1000); // never mind length
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tmp.Position = (ptr * 8);
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bool isHost = (tmp.ReadByte() == 0 ? false : true);
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IPEndPoint ep = tmp.ReadIPEndpoint();
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// quickly; send nat punch
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NetOutgoingMessage punch = CreateMessage(0);
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SendUnconnectedLibraryMessage(punch, NetMessageLibraryType.NatPunchMessage, ep);
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if (!isHost)
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{
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NetIncomingMessage intro = CreateIncomingMessage(NetIncomingMessageType.NatIntroduction, 10);
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intro.Write(ep);
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intro.m_senderEndpoint = senderEndpoint;
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ReleaseMessage(intro);
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}
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}
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}
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}
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