diff --git a/Lidgren.Network/Platform/PlatformUnityExtras.cs b/Lidgren.Network/Platform/PlatformUnityExtras.cs index a1d93db..6e890c7 100644 --- a/Lidgren.Network/Platform/PlatformUnityExtras.cs +++ b/Lidgren.Network/Platform/PlatformUnityExtras.cs @@ -1,188 +1,190 @@ -#if UNITY -using UnityEngine; - -namespace Lidgren.Network -{ - public partial class NetBuffer - { - public void Write(Vector2 vector) - { - Write(vector.x); - Write(vector.y); - } - - public static Vector2 ReadVector2() - { - return new Vector2(ReadSingle(), ReadSingle()); - } - - public void Write(Vector3 vector) - { - Write(vector.x); - Write(vector.y); - Write(vector.z); - } - - public Vector3 ReadVector3() - { - return new Vector3( - x: ReadSingle(), - y: ReadSingle(), - z: ReadSingle()); - } - - public void Write(Vector4 vector) - { - Write(vector.x); - Write(vector.y); - Write(vector.z); - Write(vector.w); - } - - public Vector4 ReadVector4() - { - return new Vector4( - x: ReadSingle(), - y: ReadSingle(), - z: ReadSingle(), - w: ReadSingle()); - } - - public void Write(Quaternion quaternion) - { - Write(quaternion.x); - Write(quaternion.y); - Write(quaternion.z); - Write(quaternion.w); - } - - public Quaternion ReadQuaternion() - { - return new Quaternion( - x: ReadFloat(), - y: ReadFloat(), - z: ReadFloat(), - w: ReadFloat()); - } - - public void WriteRgbColor(Color32 color) - { - Write(color.r); - Write(color.g); - Write(color.b); - } - - public Color32 ReadRgbColor() - { - return new Color32( - r: ReadByte(), - g: ReadByte(), - b: ReadByte(), - a: byte.MaxValue); - } - - public void WriteRgbaColor(Color32 color) - { - Write(color.r); - Write(color.g); - Write(color.b); - Write(color.a); - } - - public Color32 ReadRgbaColor() - { - return new Color32( - r: ReadByte(), - g: ReadByte(), - b: ReadByte(), - a: ReadByte()); - } - - public void Write(Ray ray) - { - Write(ray.direction); - Write(ray.origin); - } - - public Ray ReadRay() - { - return new Ray( - direction: ReadVector3(), - origin: ReadVector3()); - } - - public void Write(Plane plane) - { - Write(plane.normal); - Write(plane.distance); - } - - public Plane ReadPlane() - { - return new Plane( - inNormal: ReadVector3(), - d: ReadSingle()); - } - - public void Write(Matrix4x4 matrix) - { - Write(matrix.m00); - Write(matrix.m01); - Write(matrix.m02); - Write(matrix.m03); - Write(matrix.m10); - Write(matrix.m11); - Write(matrix.m12); - Write(matrix.m13); - Write(matrix.m20); - Write(matrix.m21); - Write(matrix.m22); - Write(matrix.m23); - Write(matrix.m30); - Write(matrix.m31); - Write(matrix.m32); - Write(matrix.m33); - } - - public Matrix4x4 ReadMatrix4X4() - { - return new Matrix4x4 - { - m00 = ReadSingle(), - m01 = ReadSingle(), - m02 = ReadSingle(), - m03 = ReadSingle(), - m10 = ReadSingle(), - m11 = ReadSingle(), - m12 = ReadSingle(), - m13 = ReadSingle(), - m20 = ReadSingle(), - m21 = ReadSingle(), - m22 = ReadSingle(), - m23 = ReadSingle(), - m30 = ReadSingle(), - m31 = ReadSingle(), - m32 = ReadSingle(), - m33 = ReadSingle() - }; - } - - public void Write(Rect rect) - { - Write(rect.xMin); - Write(rect.yMin); - Write(rect.width); - Write(rect.height); - } - - public Rect ReadRect() - { - return new Rect( - x: ReadSingle(), - y: ReadSingle(), - width: ReadSingle(), - height: ReadSingle()); - } - } -} -#endif \ No newline at end of file +#if UNITY +using UnityEngine; + +namespace Lidgren.Network +{ + public partial class NetBuffer + { + public void Write(Vector2 vector) + { + Write(vector.x); + Write(vector.y); + } + + public Vector2 ReadVector2() + { + return new Vector2( + x: ReadSingle(), + y: ReadSingle()); + } + + public void Write(Vector3 vector) + { + Write(vector.x); + Write(vector.y); + Write(vector.z); + } + + public Vector3 ReadVector3() + { + return new Vector3( + x: ReadSingle(), + y: ReadSingle(), + z: ReadSingle()); + } + + public void Write(Vector4 vector) + { + Write(vector.x); + Write(vector.y); + Write(vector.z); + Write(vector.w); + } + + public Vector4 ReadVector4() + { + return new Vector4( + x: ReadSingle(), + y: ReadSingle(), + z: ReadSingle(), + w: ReadSingle()); + } + + public void Write(Quaternion quaternion) + { + Write(quaternion.x); + Write(quaternion.y); + Write(quaternion.z); + Write(quaternion.w); + } + + public Quaternion ReadQuaternion() + { + return new Quaternion( + x: ReadFloat(), + y: ReadFloat(), + z: ReadFloat(), + w: ReadFloat()); + } + + public void WriteRgbColor(Color32 color) + { + Write(color.r); + Write(color.g); + Write(color.b); + } + + public Color32 ReadRgbColor() + { + return new Color32( + r: ReadByte(), + g: ReadByte(), + b: ReadByte(), + a: byte.MaxValue); + } + + public void WriteRgbaColor(Color32 color) + { + Write(color.r); + Write(color.g); + Write(color.b); + Write(color.a); + } + + public Color32 ReadRgbaColor() + { + return new Color32( + r: ReadByte(), + g: ReadByte(), + b: ReadByte(), + a: ReadByte()); + } + + public void Write(Ray ray) + { + Write(ray.direction); + Write(ray.origin); + } + + public Ray ReadRay() + { + return new Ray( + direction: ReadVector3(), + origin: ReadVector3()); + } + + public void Write(Plane plane) + { + Write(plane.normal); + Write(plane.distance); + } + + public Plane ReadPlane() + { + return new Plane( + inNormal: ReadVector3(), + d: ReadSingle()); + } + + public void Write(Matrix4x4 matrix) + { + Write(matrix.m00); + Write(matrix.m01); + Write(matrix.m02); + Write(matrix.m03); + Write(matrix.m10); + Write(matrix.m11); + Write(matrix.m12); + Write(matrix.m13); + Write(matrix.m20); + Write(matrix.m21); + Write(matrix.m22); + Write(matrix.m23); + Write(matrix.m30); + Write(matrix.m31); + Write(matrix.m32); + Write(matrix.m33); + } + + public Matrix4x4 ReadMatrix4X4() + { + return new Matrix4x4 + { + m00 = ReadSingle(), + m01 = ReadSingle(), + m02 = ReadSingle(), + m03 = ReadSingle(), + m10 = ReadSingle(), + m11 = ReadSingle(), + m12 = ReadSingle(), + m13 = ReadSingle(), + m20 = ReadSingle(), + m21 = ReadSingle(), + m22 = ReadSingle(), + m23 = ReadSingle(), + m30 = ReadSingle(), + m31 = ReadSingle(), + m32 = ReadSingle(), + m33 = ReadSingle() + }; + } + + public void Write(Rect rect) + { + Write(rect.xMin); + Write(rect.yMin); + Write(rect.width); + Write(rect.height); + } + + public Rect ReadRect() + { + return new Rect( + x: ReadSingle(), + y: ReadSingle(), + width: ReadSingle(), + height: ReadSingle()); + } + } +} +#endif