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One more define to allow unity web player to run
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@@ -131,7 +131,7 @@ namespace Lidgren.Network
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}
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catch (NotSupportedException)
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{
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// not supported; lets just kee the random bytes set above
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// not supported; lets just keep the random bytes set above
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}
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#endif
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byte[] epBytes = BitConverter.GetBytes(boundEp.GetHashCode());
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