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README.md
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# Lidgren.Network 
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# Lidgren.Network 
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Lidgren.Network is a networking library for .net framework which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
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Lidgren.Network is a networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
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This has been updated for use with Unity3D, the normal repository doesn't work with OSX without crashing, so the patches applied here fix that.
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I'll be working on some performance improvements too, feel free to send PRs for other bugs fixed as the other repo has been abandoned.
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This has been updated for use with Unity3D, feel free to send PRs for other bugs fixes.
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To use this in Unity3D just enable the experimental .NET framework.
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To use this in Unity3D just enable the experimental .NET framework.
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you can do this in Edit -> Project Settings -> Player -> Other Settings -> Api Compatibility Level -> .NET 4.6
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This makes it work on Windows, OSX and Linux.
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Platforms supported:
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- Linux
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- Mac
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- OSX
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Platforms/Toolchains which need testing:
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- Android
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- iPhone
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- Xamarin
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Tested in:
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- Mono (alpha and beta)
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- .NET 4.6
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- Unity 2017.1 -> 2018.1.
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Future Roadmap:
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- Update to latest .NET 4.6
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- Investigate officially supporting .NET Core.
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- Improve test suite so that tests are run on all platforms we support, for each release.
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