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BREAKING CHANGE: NatIntroductionSuccess is now DISABLED by default; you must enable it using EnableMessageType
Added GarbageThrowerSample - a small library sample that sends random and semi-random data to detect problems Made lots of changes that caused exceptions when malformed data was received
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@@ -406,7 +406,7 @@ namespace Lidgren.Network
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{
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int num1 = 0;
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int num2 = 0;
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while (true)
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while (m_bitLength - m_readPosition >= 8)
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{
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byte num3 = this.ReadByte();
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num1 |= (num3 & 0x7f) << num2;
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@@ -414,6 +414,9 @@ namespace Lidgren.Network
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if ((num3 & 0x80) == 0)
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return (uint)num1;
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}
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// ouch; failed to find enough bytes; malformed variable length number?
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return (uint)num1;
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}
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/// <summary>
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@@ -424,7 +427,7 @@ namespace Lidgren.Network
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{
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int num1 = 0;
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int num2 = 0;
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while (true)
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while (m_bitLength - m_readPosition >= 8)
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{
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byte num3;
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if (ReadByte(out num3) == false)
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@@ -440,6 +443,8 @@ namespace Lidgren.Network
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return true;
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}
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}
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result = (uint)num1;
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return false;
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}
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/// <summary>
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@@ -468,7 +473,7 @@ namespace Lidgren.Network
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{
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UInt64 num1 = 0;
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int num2 = 0;
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while (true)
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while (m_bitLength - m_readPosition >= 8)
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{
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//if (num2 == 0x23)
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// throw new FormatException("Bad 7-bit encoded integer");
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@@ -479,6 +484,9 @@ namespace Lidgren.Network
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if ((num3 & 0x80) == 0)
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return num1;
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}
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// ouch; failed to find enough bytes; malformed variable length number?
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return num1;
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}
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/// <summary>
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@@ -543,10 +551,19 @@ namespace Lidgren.Network
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{
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int byteLen = (int)ReadVariableUInt32();
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if (byteLen == 0)
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if (byteLen <= 0)
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return String.Empty;
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NetException.Assert(m_bitLength - m_readPosition >= (byteLen * 8), c_readOverflowError);
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if ((ulong)(m_bitLength - m_readPosition) < ((ulong)byteLen * 8))
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{
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// not enough data
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#if DEBUG
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throw new NetException(c_readOverflowError);
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#else
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m_readPosition = m_bitLength;
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return null; // unfortunate; but we need to protect against DDOS
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#endif
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}
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if ((m_readPosition & 7) == 0)
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{
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@@ -572,7 +589,7 @@ namespace Lidgren.Network
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return false;
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}
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if (byteLen == 0)
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if (byteLen <= 0)
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{
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result = String.Empty;
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return true;
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@@ -76,14 +76,12 @@ namespace Lidgren.Network
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case NetConnectionStatus.RespondedConnect:
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SendConnectResponse(now, true);
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break;
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case NetConnectionStatus.None:
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case NetConnectionStatus.ReceivedInitiation:
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m_peer.LogWarning("Time to resend handshake, but status is " + m_status);
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break;
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case NetConnectionStatus.RespondedAwaitingApproval:
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// awaiting approval
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m_lastHandshakeSendTime = now; // postpone handshake resend
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break;
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case NetConnectionStatus.None:
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case NetConnectionStatus.ReceivedInitiation:
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default:
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m_peer.LogWarning("Time to resend handshake, but status is " + m_status);
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break;
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@@ -95,8 +93,6 @@ namespace Lidgren.Network
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{
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m_peer.VerifyNetworkThread();
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//m_peer.LogDebug("Executing disconnect");
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// clear send queues
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for (int i = 0; i < m_sendChannels.Length; i++)
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{
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@@ -108,7 +104,15 @@ namespace Lidgren.Network
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if (sendByeMessage)
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SendDisconnect(reason, true);
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SetStatus(NetConnectionStatus.Disconnected, reason);
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if (m_status == NetConnectionStatus.ReceivedInitiation)
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{
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// nothing much has happened yet; no need to send disconnected status message
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m_status = NetConnectionStatus.Disconnected;
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}
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else
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{
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SetStatus(NetConnectionStatus.Disconnected, reason);
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}
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// in case we're still in handshake
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lock (m_peer.m_handshakes)
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@@ -448,7 +452,6 @@ namespace Lidgren.Network
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if (remoteAppIdentifier != m_peer.m_configuration.AppIdentifier)
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{
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// wrong app identifier
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ExecuteDisconnect("Wrong application identifier!", true);
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return false;
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}
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@@ -499,6 +499,7 @@ namespace Lidgren.Network
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msg.m_senderConnection = sender;
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msg.m_senderEndPoint = ipsender;
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msg.m_bitLength = payloadBitLength;
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Buffer.BlockCopy(m_receiveBuffer, ptr, msg.m_data, 0, payloadByteLength);
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if (sender != null)
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{
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@@ -594,10 +595,12 @@ namespace Lidgren.Network
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HandleIncomingDiscoveryResponse(now, senderEndPoint, ptr, payloadByteLength);
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return;
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case NetMessageType.NatIntroduction:
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HandleNatIntroduction(ptr);
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if (m_configuration.IsMessageTypeEnabled(NetIncomingMessageType.NatIntroductionSuccess))
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HandleNatIntroduction(ptr);
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return;
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case NetMessageType.NatPunchMessage:
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HandleNatPunch(ptr, senderEndPoint);
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if (m_configuration.IsMessageTypeEnabled(NetIncomingMessageType.NatIntroductionSuccess))
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HandleNatPunch(ptr, senderEndPoint);
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return;
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case NetMessageType.ConnectResponse:
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@@ -318,7 +318,7 @@ namespace Lidgren.Network
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#if DEBUG
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public void RawSend(byte[] arr, int offset, int length, IPEndPoint destination)
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#else
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internal void RawSend(byte[] arr, int offset, int length, IPEndPoint destination)
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public void RawSend(byte[] arr, int offset, int length, IPEndPoint destination)
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#endif
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{
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// wrong thread - this miiiight crash with network thread... but what's a boy to do.
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@@ -84,7 +84,7 @@ namespace Lidgren.Network
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//
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// default values
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//
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m_disabledTypes = NetIncomingMessageType.ConnectionApproval | NetIncomingMessageType.UnconnectedData | NetIncomingMessageType.VerboseDebugMessage | NetIncomingMessageType.ConnectionLatencyUpdated;
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m_disabledTypes = NetIncomingMessageType.ConnectionApproval | NetIncomingMessageType.UnconnectedData | NetIncomingMessageType.VerboseDebugMessage | NetIncomingMessageType.ConnectionLatencyUpdated | NetIncomingMessageType.NatIntroductionSuccess;
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m_networkThreadName = "Lidgren network thread";
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m_localAddress = IPAddress.Any;
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m_broadcastAddress = IPAddress.Broadcast;
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