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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-15 14:46:29 +09:00

ImageSample sample added

This commit is contained in:
lidgren
2010-10-30 21:29:10 +00:00
parent f589208841
commit e866600c98
24 changed files with 1818 additions and 0 deletions

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namespace ImageServer
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.richTextBox1 = new System.Windows.Forms.RichTextBox();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(253, 12);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "settings";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Location = new System.Drawing.Point(12, 12);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(235, 23);
this.button2.TabIndex = 1;
this.button2.Text = "Select image and start serving";
this.button2.UseVisualStyleBackColor = true;
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// richTextBox1
//
this.richTextBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.richTextBox1.Location = new System.Drawing.Point(12, 41);
this.richTextBox1.Name = "richTextBox1";
this.richTextBox1.Size = new System.Drawing.Size(469, 130);
this.richTextBox1.TabIndex = 2;
this.richTextBox1.Text = "";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(493, 183);
this.Controls.Add(this.richTextBox1);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.Name = "Form1";
this.Text = "Server: Not running";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
public System.Windows.Forms.RichTextBox richTextBox1;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using SamplesCommon;
namespace ImageServer
{
public partial class Form1 : Form
{
private NetPeerSettingsWindow m_settingsWindow;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
if (m_settingsWindow == null)
{
m_settingsWindow = new NetPeerSettingsWindow("Image server settings", Program.Server);
m_settingsWindow.Show();
}
else
{
m_settingsWindow.Close();
m_settingsWindow = null;
}
}
private void button2_Click(object sender, EventArgs e)
{
OpenFileDialog dlg = new OpenFileDialog();
dlg.Filter = "Image files|*.png;*.jpg;*.jpeg";
DialogResult res = dlg.ShowDialog();
if (res != DialogResult.OK)
return;
Program.Start(dlg.FileName);
}
}
}

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<xsd:element name="data">
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{36382EFB-BE9E-45B3-BEC8-E70F65CDF868}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ImageServer</RootNamespace>
<AssemblyName>ImageServer</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
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<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Lidgren.Network\Lidgren.Network.csproj">
<Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
<Name>Lidgren.Network</Name>
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<ProjectReference Include="..\..\SamplesCommon\SamplesCommon.csproj">
<Project>{773069DA-B66E-4667-ADCB-0D215AD8CF3E}</Project>
<Name>SamplesCommon</Name>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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using System;
using System.Collections.Generic;
using System.Windows.Forms;
using Lidgren.Network;
using SamplesCommon;
using System.Drawing;
namespace ImageServer
{
static class Program
{
public static Form1 MainForm;
public static NetServer Server;
public static byte[] ImageData;
public static int ImageWidth, ImageHeight;
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
MainForm = new Form1();
// create a configuration, use identifier "ImageTransfer" - same as client
NetPeerConfiguration config = new NetPeerConfiguration("ImageTransfer");
config.EnableMessageType(NetIncomingMessageType.ConnectionApproval);
config.EnableMessageType(NetIncomingMessageType.DiscoveryRequest);
// listen on port 14242
config.Port = 14242;
Server = new NetServer(config);
System.IO.File.Delete("C:\\tmp\\clientlog.txt");
System.IO.File.Delete("C:\\tmp\\serverlog.txt");
Application.Idle += new EventHandler(AppLoop);
Application.Run(MainForm);
}
static void AppLoop(object sender, EventArgs e)
{
NetIncomingMessage inc;
while (NativeMethods.AppStillIdle)
{
// read any pending messages
while ((inc = Server.WaitMessage(100)) != null)
{
switch (inc.MessageType)
{
case NetIncomingMessageType.DebugMessage:
case NetIncomingMessageType.VerboseDebugMessage:
case NetIncomingMessageType.WarningMessage:
case NetIncomingMessageType.ErrorMessage:
// just print any message
string str = inc.ReadString();
NativeMethods.AppendText(MainForm.richTextBox1, str);
System.IO.File.AppendAllText("C:\\tmp\\serverlog.txt", str + Environment.NewLine);
break;
case NetIncomingMessageType.DiscoveryRequest:
NetOutgoingMessage dom = Server.CreateMessage();
dom.Write("Kokosboll");
Server.SendDiscoveryResponse(dom, inc.SenderEndpoint);
break;
case NetIncomingMessageType.ConnectionApproval:
// Here we could check inc.SenderConnection.RemoteEndPoint, deny certain ip
// check hail data
try
{
int a = inc.ReadInt32();
string s = inc.ReadString();
if (a == 42 && s == "secret")
inc.SenderConnection.Approve();
else
inc.SenderConnection.Deny("Bad approve data, go away!");
}
catch (NetException)
{
inc.SenderConnection.Deny("Bad approve data, go away!");
}
break;
case NetIncomingMessageType.StatusChanged:
NetConnectionStatus status = (NetConnectionStatus)inc.ReadByte();
NativeMethods.AppendText(MainForm.richTextBox1, "New status: " + status + " (" + inc.ReadString() + ")");
if (status == NetConnectionStatus.Connected)
{
//
// A client connected; send the entire image in chunks of 990 bytes
//
/*
uint seg = 0;
int ptr = 0;
while (ptr < ImageData.Length)
{
int l = ImageData.Length - ptr > 990 ? 990 : ImageData.Length - ptr;
NetOutgoingMessage om = Server.CreateMessage(l);
om.Write((ushort)ImageWidth);
om.Write((ushort)ImageHeight);
om.WriteVariableUInt32(seg++);
om.Write(ImageData, ptr, l);
ptr += 990;
Server.SendMessage(om, inc.SenderConnection, NetDeliveryMethod.ReliableUnordered, 0);
}
*/
NetOutgoingMessage om = Server.CreateMessage(ImageData.Length + 5);
om.Write((ushort)ImageWidth);
om.Write((ushort)ImageHeight);
om.WriteVariableUInt32(0);
// send entire as a large message that will be automatically fragmented by the library
om.Write(ImageData);
Server.SendMessage(om, inc.SenderConnection, NetDeliveryMethod.ReliableOrdered, 0);
// all messages will be sent before disconnect so we can call it here
// inc.SenderConnection.Disconnect("Bye bye now");
}
break;
}
// recycle message to avoid garbage
Server.Recycle(inc);
}
}
}
public static void Start(string filename)
{
if (Server.Status != NetPeerStatus.NotRunning)
{
Server.Shutdown("Restarting");
System.Threading.Thread.Sleep(100);
}
Server.Start();
MainForm.Text = "Server: Running";
// get image size
Bitmap bm = Bitmap.FromFile(filename) as Bitmap;
ImageWidth = bm.Width;
ImageHeight = bm.Height;
// extract color bytes
// very slow method, but small code size
ImageData = new byte[3 * ImageWidth * ImageHeight];
int ptr = 0;
for (int y = 0; y < ImageHeight; y++)
{
for (int x = 0; x < ImageWidth; x++)
{
Color color = bm.GetPixel(x, y);
ImageData[ptr++] = color.R;
ImageData[ptr++] = color.G;
ImageData[ptr++] = color.B;
}
}
bm.Dispose();
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ImageServer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyProduct("ImageServer")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("4c8071cf-f3d6-4d3f-8937-944273b6fb40")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ImageServer.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ImageServer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.4927
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ImageServer.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

View File

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>