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IPv6: Space Wizard Edition.
This PR fixes the IPv6 support *properly*. The two previous PRs, #123 and #126, both made a mess out of it: PR #123 implemented IPv6 by breaking non-dualstack IPv4 support. PR #126 fixed IPv4 support by breaking non-dualstack IPv6 support. This change fixes the mess entirely. IPv4, IPv6 and IPv6-dual-stack are now all independently supported and work as expected. Namely IPv4 can't receive IPv6, IPv6 can only receive IPv4 if NetPeerConfiguration.DualStack is set. You can still have an IPv6-only socket. I'll leave some review comments on the PR for less-immediately obvious changes.
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@@ -132,14 +132,19 @@ namespace Lidgren.Network
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m_socket.SendBufferSize = m_configuration.SendBufferSize;
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m_socket.Blocking = false;
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if(m_configuration.DualStack && m_configuration.LocalAddress.AddressFamily == AddressFamily.InterNetworkV6)
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m_socket.DualMode = true;
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if (m_configuration.DualStack)
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{
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if (m_configuration.LocalAddress.AddressFamily != AddressFamily.InterNetworkV6)
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{
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LogWarning("Configuration specifies Dual Stack but does not use IPv6 local address; Dual stack will not work.");
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}
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else
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{
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m_socket.DualMode = true;
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}
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}
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var localAddress = m_configuration.DualStack
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? m_configuration.LocalAddress.MapToIPv6()
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: m_configuration.LocalAddress;
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var ep = (EndPoint)new NetEndPoint(localAddress, reBind ? m_listenPort : m_configuration.Port);
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var ep = (EndPoint)new NetEndPoint(m_configuration.LocalAddress, reBind ? m_listenPort : m_configuration.Port);
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m_socket.Bind(ep);
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try
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@@ -2,7 +2,7 @@
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using System.Threading;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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#if !__NOIPENDPOINT__
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using NetEndPoint = System.Net.IPEndPoint;
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#endif
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@@ -32,8 +32,8 @@ namespace Lidgren.Network
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/// <summary>
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/// Signalling event which can be waited on to determine when a message is queued for reading.
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/// Note that there is no guarantee that after the event is signaled the blocked thread will
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/// find the message in the queue. Other user created threads could be preempted and dequeue
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/// Note that there is no guarantee that after the event is signaled the blocked thread will
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/// find the message in the queue. Other user created threads could be preempted and dequeue
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/// the message before the waiting thread wakes up.
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/// </summary>
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public AutoResetEvent MessageReceivedEvent
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@@ -121,10 +121,16 @@ namespace Lidgren.Network
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m_connections = new List<NetConnection>();
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m_connectionLookup = new Dictionary<NetEndPoint, NetConnection>();
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m_handshakes = new Dictionary<NetEndPoint, NetConnection>();
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var address = config.DualStack ? IPAddress.IPv6Any : IPAddress.Any;
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m_senderRemote = (EndPoint)new NetEndPoint(address, 0);
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if (m_configuration.LocalAddress.AddressFamily == AddressFamily.InterNetworkV6)
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{
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m_senderRemote = (EndPoint)new IPEndPoint(IPAddress.IPv6Any, 0);
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}
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else
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{
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m_senderRemote = (EndPoint)new IPEndPoint(IPAddress.Any, 0);
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}
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m_status = NetPeerStatus.NotRunning;
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m_receivedFragmentGroups = new Dictionary<NetConnection, Dictionary<int, ReceivedFragmentGroup>>();
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m_receivedFragmentGroups = new Dictionary<NetConnection, Dictionary<int, ReceivedFragmentGroup>>();
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}
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/// <summary>
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@@ -149,7 +155,7 @@ namespace Lidgren.Network
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}
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InitializeNetwork();
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// start network thread
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m_networkThread = new Thread(new ThreadStart(NetworkLoop));
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m_networkThread.Name = m_configuration.NetworkThreadName;
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@@ -184,7 +190,7 @@ namespace Lidgren.Network
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public NetIncomingMessage WaitMessage(int maxMillis)
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{
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NetIncomingMessage msg = ReadMessage();
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while (msg == null)
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{
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// This could return true...
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@@ -192,11 +198,11 @@ namespace Lidgren.Network
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{
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return null;
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}
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// ... while this will still returns null. That's why we need to cycle.
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msg = ReadMessage();
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}
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return msg;
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}
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@@ -216,7 +222,7 @@ namespace Lidgren.Network
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}
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return retval;
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}
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/// <summary>
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/// Reads a pending message from any connection, if any.
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/// Returns true if message was read, otherwise false.
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@@ -35,12 +35,12 @@ namespace Lidgren.Network
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// -4 bytes to be on the safe side and align to 8-byte boundary
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// Total 1408 bytes
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// Note that lidgren headers (5 bytes) are not included here; since it's part of the "mtu payload"
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/// <summary>
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/// Default MTU value in bytes
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/// </summary>
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public const int kDefaultMTU = 1408;
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private const string c_isLockedMessage = "You may not modify the NetPeerConfiguration after it has been used to initialize a NetPeer";
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private bool m_isLocked;
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@@ -344,23 +344,21 @@ namespace Lidgren.Network
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}
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/// <summary>
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/// Gets or sets a value indicating whether the library should use IPv6 dual stack mode
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/// Gets or sets a value indicating whether the library should use IPv6 dual stack mode.
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/// If you enable this you should make sure that the <see cref="LocalAddress"/> is an IPv6 address.
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/// Cannot be changed once NetPeer is initialized.
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/// </summary>
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public bool DualStack
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{
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public bool DualStack
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{
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get { return m_dualStack; }
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set
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{
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set
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{
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if (m_isLocked)
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throw new NetException(c_isLockedMessage);
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m_dualStack = value;
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if (m_dualStack && m_localAddress.Equals(IPAddress.Any))
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m_localAddress = IPAddress.IPv6Any;
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if (!m_dualStack && m_localAddress.Equals(IPAddress.IPv6Any))
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m_localAddress = IPAddress.Any;
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}
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}
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}
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/// <summary>
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/// Gets or sets the local broadcast address to use when broadcasting
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/// </summary>
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@@ -163,7 +163,7 @@ namespace Lidgren.Network
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}
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}
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/// <summary>
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/// <summary>
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/// Get IPv4 address from notation (xxx.xxx.xxx.xxx) or hostname
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/// </summary>
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public static NetAddress Resolve(string ipOrHost)
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@@ -240,7 +240,7 @@ namespace Lidgren.Network
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}
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return new string(c);
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}
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/// <summary>
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/// Returns true if the endpoint supplied is on the same subnet as this host
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/// </summary>
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@@ -471,23 +471,23 @@ namespace Lidgren.Network
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/// </summary>
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/// <param name="src">Source.</param>
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/// <param name="dst">Destination.</param>
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internal static void CopyEndpoint(IPEndPoint src, IPEndPoint dst)
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{
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internal static void CopyEndpoint(IPEndPoint src, IPEndPoint dst)
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{
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dst.Port = src.Port;
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if (src.AddressFamily == AddressFamily.InterNetwork)
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dst.Address = src.Address.MapToIPv6();
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else
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dst.Address = src.Address;
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dst.Address = src.Address;
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}
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/// <summary>
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/// Maps the IPEndPoint object to an IPv6 address. Has allocation
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/// </summary>
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internal static IPEndPoint MapToIPv6(IPEndPoint endPoint)
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{
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internal static IPEndPoint MapToIPv6(IPEndPoint endPoint)
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{
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if (endPoint.AddressFamily == AddressFamily.InterNetwork)
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return new IPEndPoint(endPoint.Address.MapToIPv6(), endPoint.Port);
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return endPoint;
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}
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return endPoint;
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}
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}
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}
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}
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