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First iteration improved multiplatform support
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@@ -2,6 +2,10 @@
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using System.Net;
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using System.Threading;
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#if !__NOIPENDPOINT__
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using NetEndPoint = System.Net.IPEndPoint;
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#endif
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namespace Lidgren.Network
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{
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public partial class NetPeer
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@@ -14,7 +18,8 @@ namespace Lidgren.Network
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NetOutgoingMessage um = CreateMessage(0);
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um.m_messageType = NetMessageType.Discovery;
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Interlocked.Increment(ref um.m_recyclingCount);
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m_unsentUnconnectedMessages.Enqueue(new NetTuple<IPEndPoint, NetOutgoingMessage>(new IPEndPoint(IPAddress.Broadcast, serverPort), um));
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m_unsentUnconnectedMessages.Enqueue(new NetTuple<NetEndPoint, NetOutgoingMessage>(new NetEndPoint(NetUtility.GetBroadcastAddress(), serverPort), um));
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}
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/// <summary>
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@@ -22,28 +27,28 @@ namespace Lidgren.Network
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/// </summary>
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public bool DiscoverKnownPeer(string host, int serverPort)
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{
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IPAddress address = NetUtility.Resolve(host);
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var address = NetUtility.Resolve(host);
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if (address == null)
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return false;
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DiscoverKnownPeer(new IPEndPoint(address, serverPort));
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DiscoverKnownPeer(new NetEndPoint(address, serverPort));
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return true;
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}
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/// <summary>
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/// Emit a discovery signal to a single known host
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/// </summary>
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public void DiscoverKnownPeer(IPEndPoint endPoint)
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public void DiscoverKnownPeer(NetEndPoint endPoint)
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{
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NetOutgoingMessage om = CreateMessage(0);
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om.m_messageType = NetMessageType.Discovery;
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om.m_recyclingCount = 1;
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m_unsentUnconnectedMessages.Enqueue(new NetTuple<IPEndPoint, NetOutgoingMessage>(endPoint, om));
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m_unsentUnconnectedMessages.Enqueue(new NetTuple<NetEndPoint, NetOutgoingMessage>(endPoint, om));
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}
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/// <summary>
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/// Send a discovery response message
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/// </summary>
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public void SendDiscoveryResponse(NetOutgoingMessage msg, IPEndPoint recipient)
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public void SendDiscoveryResponse(NetOutgoingMessage msg, NetEndPoint recipient)
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{
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if (recipient == null)
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throw new ArgumentNullException("recipient");
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@@ -58,7 +63,7 @@ namespace Lidgren.Network
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msg.m_messageType = NetMessageType.DiscoveryResponse;
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Interlocked.Increment(ref msg.m_recyclingCount);
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m_unsentUnconnectedMessages.Enqueue(new NetTuple<IPEndPoint, NetOutgoingMessage>(recipient, msg));
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m_unsentUnconnectedMessages.Enqueue(new NetTuple<NetEndPoint, NetOutgoingMessage>(recipient, msg));
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}
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}
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}
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