using Lidgren.Network; using System; namespace EncryptionServer { class Program { static void Main(string[] args) { var config = new NetPeerConfiguration("enctest"); config.MaximumConnections = 1; config.Port = 14242; var server = new NetServer(config); server.Start(); var encryption = new NetAESEncryption(server, "Hallonpalt"); // loop forever while (true) { var inc = server.ReadMessage(); if (inc != null) { switch (inc.MessageType) { case NetIncomingMessageType.DebugMessage: case NetIncomingMessageType.WarningMessage: case NetIncomingMessageType.VerboseDebugMessage: case NetIncomingMessageType.ErrorMessage: Console.WriteLine(inc.ReadString()); break; case NetIncomingMessageType.StatusChanged: var status = (NetConnectionStatus)inc.ReadByte(); Console.WriteLine(inc.SenderConnection + " (" + status + ") " + inc.ReadString()); break; case NetIncomingMessageType.Data: var ok = inc.Decrypt(encryption); Console.WriteLine("Data (decrypted: " + (ok ? "ok" : "fail") + ") " + inc.ReadString()); break; } } System.Threading.Thread.Sleep(1); } } } }