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lidgren-network-gen3/Samples/XNA sample/XnaGameClient/Properties/AssemblyInfo.cs

34 lines
1.2 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("XnaGameClient")]
[assembly: AssemblyProduct("XnaGameClient")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCompany("Microsoft")]
[assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("d2337e59-5903-486c-a4f0-4beb3020c965")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]