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Files
lidgren-network-gen3/Lidgren.Network/NetEncryption.cs

145 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
namespace Lidgren.Network
{
public sealed class NetXTEA
{
private const int m_blockSize = 8;
private const int m_keySize = 16;
private const int m_delta = unchecked((int)0x9E3779B9);
private const int m_dSum = unchecked((int)0xC6EF3720); // sum on decrypt
private byte[] m_keyBytes;
private int[] m_key;
private int m_rounds;
public byte[] Key { get { return m_keyBytes; } }
/// <summary>
/// 16 byte key
/// </summary>
public NetXTEA(byte[] key, int rounds)
{
m_keyBytes = key;
m_key = new int[4];
m_key[0] = BitConverter.ToInt32(key, 0);
m_key[1] = BitConverter.ToInt32(key, 4);
m_key[2] = BitConverter.ToInt32(key, 8);
m_key[3] = BitConverter.ToInt32(key, 12);
m_rounds = rounds;
}
public void EncryptBlock(
byte[] inBytes,
int inOff,
byte[] outBytes,
int outOff)
{
// Pack bytes into integers
int v0 = BytesToInt(inBytes, inOff);
int v1 = BytesToInt(inBytes, inOff + 4);
int sum = 0;
for (int i = 0; i != m_rounds; i++)
{
v0 += ((v1 << 4 ^ (int)((uint)v1 >> 5)) + v1) ^ (sum + m_key[sum & 3]);
sum += m_delta;
v1 += ((v0 << 4 ^ (int)((uint)v0 >> 5)) + v0) ^ (sum + m_key[(int)((uint)sum >> 11) & 3]);
}
UnpackInt(v0, outBytes, outOff);
UnpackInt(v1, outBytes, outOff + 4);
return;
}
public void DecryptBlock(
byte[] inBytes,
int inOff,
byte[] outBytes,
int outOff)
{
// Pack bytes into integers
int v0 = BytesToInt(inBytes, inOff);
int v1 = BytesToInt(inBytes, inOff + 4);
int sum = m_dSum;
for (int i = 0; i != m_rounds; i++)
{
v1 -= ((v0 << 4 ^ (int)((uint)v0 >> 5)) + v0) ^ (sum + m_key[(int)((uint)sum >> 11) & 3]);
sum -= m_delta;
v0 -= ((v1 << 4 ^ (int)((uint)v1 >> 5)) + v1) ^ (sum + m_key[sum & 3]);
}
UnpackInt(v0, outBytes, outOff);
UnpackInt(v1, outBytes, outOff + 4);
return;
}
private static int BytesToInt(byte[] b, int inOff)
{
//return BitConverter.ToInt32(b, inOff);
return ((b[inOff++]) << 24) |
((b[inOff++] & 255) << 16) |
((b[inOff++] & 255) << 8) |
((b[inOff] & 255));
}
private static void UnpackInt(
int v,
byte[] b,
int outOff)
{
uint uv = (uint)v;
b[outOff++] = (byte)(uv >> 24);
b[outOff++] = (byte)(uv >> 16);
b[outOff++] = (byte)(uv >> 8);
b[outOff] = (byte)uv;
}
}
public static class NetSHA
{
// TODO: switch to SHA256
private static SHA1 m_sha;
public static byte[] Hash(byte[] data)
{
if (m_sha == null)
m_sha = SHA1Managed.Create();
return m_sha.ComputeHash(data);
}
}
public static class NetSRP
{
private static readonly BigInteger N = new BigInteger(NetUtility.ToByteArray("0115b8b692e0e045692cf280b436735c77a5a9e8a9e7ed56c965f87db5b2a2ece3"));
private static readonly BigInteger g = new BigInteger((uint)2);
/// <summary>
/// Creates a verifier that the server can use to authenticate users later on
/// </summary>
public static byte[] ComputePasswordVerifier(string username, string password, byte[] salt)
{
byte[] tmp = Encoding.ASCII.GetBytes(username + ":" + password);
byte[] innerHash = NetSHA.Hash(tmp);
byte[] total = new byte[innerHash.Length + salt.Length];
Buffer.BlockCopy(salt, 0, total, 0, salt.Length);
Buffer.BlockCopy(innerHash, 0, total, salt.Length, innerHash.Length);
byte[] x = NetSHA.Hash(total);
// Verifier (v) = g^x (mod N)
BigInteger xx = new BigInteger(x);
return g.ModPow(xx, N).GetBytes();
}
}
}