You've already forked docker-steamcmd
Dramatically reduced steps, pre-adding expected game folder, overall cleanup, etc.
This commit is contained in:
58
Dockerfile
58
Dockerfile
@@ -1,30 +1,30 @@
|
||||
FROM ubuntu:18.04
|
||||
|
||||
LABEL Name=docker-steamcmd Version=1.0.0 Maintainer="Dave Jansen - Pretty Basic"
|
||||
LABEL Name=docker-steamcmd Version=1.5.0 Maintainer="Dave Jansen - Pretty Basic"
|
||||
|
||||
## Ports
|
||||
# Query Port cannot be between 27020 and 27050 due to Steam using those ports.
|
||||
ENV PORT_STEAM=27015
|
||||
|
||||
## Other Settings
|
||||
ENV STEAMCMD_URL="https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz"
|
||||
ENV USER_STEAM_ID=1000
|
||||
ENV DIR_STEAMCMD=/opt/steamcmd
|
||||
|
||||
# For debugging purposes only
|
||||
ENV DEBUGGER=
|
||||
## Defaults
|
||||
# Note: Query Port cannot be between 27020 and 27050 due to Steam using those ports.
|
||||
ENV \
|
||||
PORT_STEAM=27015 \
|
||||
STEAMCMD_URL="https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" \
|
||||
USER_STEAM_ID=1000 \
|
||||
DIR_STEAMCMD=/opt/steamcmd \
|
||||
DIR_GAME=/opt/game \
|
||||
DIR_USER=/opt/user \
|
||||
DIR_APP=/opt/app
|
||||
|
||||
# Start by updating and installing the required packages
|
||||
RUN set -ex; \
|
||||
apt-get -y update; \
|
||||
apt-get -y upgrade; \
|
||||
apt-get install -y curl lib32gcc1;
|
||||
apt-get install -y curl lib32gcc1; \
|
||||
rm -rf /var/lib/{apt,dpkg,cache,log}/;
|
||||
|
||||
# Adjust open file limitations -- This is required for certain games, so let's set it by default
|
||||
RUN ulimit -n 100000;
|
||||
|
||||
# Create a user and usergroup for Steam
|
||||
RUN set -ex; \
|
||||
# Create a user and usergroup for Steam, and adjust open file limitations.
|
||||
# This is required for certain games, so let's set it by default
|
||||
RUN \
|
||||
ulimit -n 100000; \
|
||||
set -ex; \
|
||||
addgroup \
|
||||
-gid ${USER_STEAM_ID} \
|
||||
steam; \
|
||||
@@ -34,26 +34,22 @@ RUN set -ex; \
|
||||
--gecos "" \
|
||||
--gid ${USER_STEAM_ID} \
|
||||
--uid ${USER_STEAM_ID} \
|
||||
steam;
|
||||
steam; \
|
||||
mkdir -p ${DIR_STEAMCMD} ${DIR_GAME} ${DIR_USER} ${DIR_APP}; \
|
||||
cd $DIR_STEAMCMD; \
|
||||
curl -sqL ${STEAMCMD_URL} | tar zxfv -; \
|
||||
chown -R steam:steam ${DIR_STEAMCMD} ${DIR_GAME} ${DIR_USER} ${DIR_APP};
|
||||
|
||||
# Create the directory SteamCMD will live in, and set its ownership
|
||||
RUN mkdir -p $DIR_STEAMCMD
|
||||
RUN chown steam:steam $DIR_STEAMCMD
|
||||
|
||||
WORKDIR $DIR_STEAMCMD
|
||||
|
||||
# Make sure everything is run as the Steam user
|
||||
# Make sure everything is run as the Steam user from the steam dir
|
||||
USER steam
|
||||
|
||||
# Download & unpack SteamCMD
|
||||
RUN curl -sqL ${STEAMCMD_URL} | tar zxfv -
|
||||
WORKDIR ${DIR_STEAMCMD}
|
||||
|
||||
# Announce the default Steam ports
|
||||
# Note: You should open game-specific ports, too.
|
||||
# Note: You should open game-specific port too.
|
||||
EXPOSE ${PORT_STEAM}/udp
|
||||
|
||||
# Optional: Initial run with anonymous login
|
||||
# This should stay disabled when using Docker Hub to auto-build, for example
|
||||
#RUN [ "./steamcmd.sh", "+@NoPromptForPassword 1", "+login anonymous", "+quit" ]
|
||||
# RUN [ "./steamcmd.sh", "+@NoPromptForPassword 1", "+login anonymous", "+quit" ]
|
||||
|
||||
ENTRYPOINT [ "./steamcmd.sh" ]
|
||||
|
||||
Reference in New Issue
Block a user