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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-15 14:46:29 +09:00

NetIncomingMessage and NetOutgoingMessage common parts unified in NetBuffer; which is now a base class for the former

This commit is contained in:
lidgren
2012-03-23 08:59:32 +00:00
parent 8cbdd6e317
commit 0a0e319f21
25 changed files with 2165 additions and 286 deletions

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@@ -67,6 +67,12 @@
<Compile Include="NetBigInteger.cs" />
<Compile Include="NetBitVector.cs" />
<Compile Include="NetBitWriter.cs" />
<Compile Include="NetBuffer.cs" />
<Compile Include="NetBuffer.Peek.cs" />
<Compile Include="NetBuffer.Read.cs" />
<Compile Include="NetBuffer.Read.Reflection.cs" />
<Compile Include="NetBuffer.Write.cs" />
<Compile Include="NetBuffer.Write.Reflection.cs" />
<Compile Include="NetClient.cs" />
<Compile Include="NetConnection.cs" />
<Compile Include="NetConnection.Handshake.cs" />
@@ -79,16 +85,10 @@
<Compile Include="NetException.cs" />
<Compile Include="NetFragmentationHelper.cs" />
<Compile Include="NetIncomingMessage.cs" />
<Compile Include="NetIncomingMessage.Peek.cs" />
<Compile Include="NetIncomingMessage.Read.cs" />
<Compile Include="NetIncomingMessage.Read.Reflection.cs" />
<Compile Include="NetIncomingMessage.Write.cs" />
<Compile Include="NetIncomingMessageType.cs" />
<Compile Include="NetMessageType.cs" />
<Compile Include="NetNatIntroduction.cs" />
<Compile Include="NetOutgoingMessage.cs" />
<Compile Include="NetOutgoingMessage.Write.cs" />
<Compile Include="NetOutgoingMessage.Write.Reflection.cs" />
<Compile Include="NetPeer.cs" />
<Compile Include="NetPeer.Discovery.cs" />
<Compile Include="NetPeer.Fragmentation.cs" />

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@@ -0,0 +1,312 @@
/* Copyright (c) 2010 Michael Lidgren
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
using System.Diagnostics;
using System.Net;
namespace Lidgren.Network
{
public partial class NetBuffer
{
/// <summary>
/// Gets the internal data buffer
/// </summary>
public byte[] PeekDataBuffer() { return m_data; }
//
// 1 bit
//
/// <summary>
/// Reads a 1-bit Boolean without advancing the read pointer
/// </summary>
public bool PeekBoolean()
{
NetException.Assert(m_bitLength - m_readPosition >= 1, c_readOverflowError);
byte retval = NetBitWriter.ReadByte(m_data, 1, m_readPosition);
return (retval > 0 ? true : false);
}
//
// 8 bit
//
/// <summary>
/// Reads a Byte without advancing the read pointer
/// </summary>
public byte PeekByte()
{
NetException.Assert(m_bitLength - m_readPosition >= 8, c_readOverflowError);
byte retval = NetBitWriter.ReadByte(m_data, 8, m_readPosition);
return retval;
}
/// <summary>
/// Reads an SByte without advancing the read pointer
/// </summary>
[CLSCompliant(false)]
public sbyte PeekSByte()
{
NetException.Assert(m_bitLength - m_readPosition >= 8, c_readOverflowError);
byte retval = NetBitWriter.ReadByte(m_data, 8, m_readPosition);
return (sbyte)retval;
}
/// <summary>
/// Reads the specified number of bits into a Byte without advancing the read pointer
/// </summary>
public byte PeekByte(int numberOfBits)
{
byte retval = NetBitWriter.ReadByte(m_data, numberOfBits, m_readPosition);
return retval;
}
/// <summary>
/// Reads the specified number of bytes without advancing the read pointer
/// </summary>
public byte[] PeekBytes(int numberOfBytes)
{
NetException.Assert(m_bitLength - m_readPosition >= (numberOfBytes * 8), c_readOverflowError);
byte[] retval = new byte[numberOfBytes];
NetBitWriter.ReadBytes(m_data, numberOfBytes, m_readPosition, retval, 0);
return retval;
}
/// <summary>
/// Reads the specified number of bytes without advancing the read pointer
/// </summary>
public void PeekBytes(byte[] into, int offset, int numberOfBytes)
{
NetException.Assert(m_bitLength - m_readPosition >= (numberOfBytes * 8), c_readOverflowError);
NetException.Assert(offset + numberOfBytes <= into.Length);
NetBitWriter.ReadBytes(m_data, numberOfBytes, m_readPosition, into, offset);
return;
}
//
// 16 bit
//
/// <summary>
/// Reads an Int16 without advancing the read pointer
/// </summary>
public Int16 PeekInt16()
{
NetException.Assert(m_bitLength - m_readPosition >= 16, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 16, m_readPosition);
return (short)retval;
}
/// <summary>
/// Reads a UInt16 without advancing the read pointer
/// </summary>
[CLSCompliant(false)]
public UInt16 PeekUInt16()
{
NetException.Assert(m_bitLength - m_readPosition >= 16, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 16, m_readPosition);
return (ushort)retval;
}
//
// 32 bit
//
/// <summary>
/// Reads an Int32 without advancing the read pointer
/// </summary>
public Int32 PeekInt32()
{
NetException.Assert(m_bitLength - m_readPosition >= 32, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
return (Int32)retval;
}
/// <summary>
/// Reads the specified number of bits into an Int32 without advancing the read pointer
/// </summary>
public Int32 PeekInt32(int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 32), "ReadInt() can only read between 1 and 32 bits");
NetException.Assert(m_bitLength - m_readPosition >= numberOfBits, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, numberOfBits, m_readPosition);
if (numberOfBits == 32)
return (int)retval;
int signBit = 1 << (numberOfBits - 1);
if ((retval & signBit) == 0)
return (int)retval; // positive
// negative
unchecked
{
uint mask = ((uint)-1) >> (33 - numberOfBits);
uint tmp = (retval & mask) + 1;
return -((int)tmp);
}
}
/// <summary>
/// Reads a UInt32 without advancing the read pointer
/// </summary>
[CLSCompliant(false)]
public UInt32 PeekUInt32()
{
NetException.Assert(m_bitLength - m_readPosition >= 32, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
return retval;
}
/// <summary>
/// Reads the specified number of bits into a UInt32 without advancing the read pointer
/// </summary>
[CLSCompliant(false)]
public UInt32 PeekUInt32(int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 32), "ReadUInt() can only read between 1 and 32 bits");
//NetException.Assert(m_bitLength - m_readBitPtr >= numberOfBits, "tried to read past buffer size");
UInt32 retval = NetBitWriter.ReadUInt32(m_data, numberOfBits, m_readPosition);
return retval;
}
//
// 64 bit
//
/// <summary>
/// Reads a UInt64 without advancing the read pointer
/// </summary>
[CLSCompliant(false)]
public UInt64 PeekUInt64()
{
NetException.Assert(m_bitLength - m_readPosition >= 64, c_readOverflowError);
ulong low = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
ulong high = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition + 32);
ulong retval = low + (high << 32);
return retval;
}
/// <summary>
/// Reads an Int64 without advancing the read pointer
/// </summary>
public Int64 PeekInt64()
{
NetException.Assert(m_bitLength - m_readPosition >= 64, c_readOverflowError);
unchecked
{
ulong retval = PeekUInt64();
long longRetval = (long)retval;
return longRetval;
}
}
/// <summary>
/// Reads the specified number of bits into an UInt64 without advancing the read pointer
/// </summary>
[CLSCompliant(false)]
public UInt64 PeekUInt64(int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 64), "ReadUInt() can only read between 1 and 64 bits");
NetException.Assert(m_bitLength - m_readPosition >= numberOfBits, c_readOverflowError);
ulong retval;
if (numberOfBits <= 32)
{
retval = (ulong)NetBitWriter.ReadUInt32(m_data, numberOfBits, m_readPosition);
}
else
{
retval = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
retval |= NetBitWriter.ReadUInt32(m_data, numberOfBits - 32, m_readPosition) << 32;
}
return retval;
}
/// <summary>
/// Reads the specified number of bits into an Int64 without advancing the read pointer
/// </summary>
public Int64 PeekInt64(int numberOfBits)
{
NetException.Assert(((numberOfBits > 0) && (numberOfBits < 65)), "ReadInt64(bits) can only read between 1 and 64 bits");
return (long)PeekUInt64(numberOfBits);
}
//
// Floating point
//
/// <summary>
/// Reads a 32-bit Single without advancing the read pointer
/// </summary>
public float PeekFloat()
{
return PeekSingle();
}
/// <summary>
/// Reads a 32-bit Single without advancing the read pointer
/// </summary>
public float PeekSingle()
{
NetException.Assert(m_bitLength - m_readPosition >= 32, c_readOverflowError);
if ((m_readPosition & 7) == 0) // read directly
{
float retval = BitConverter.ToSingle(m_data, m_readPosition >> 3);
return retval;
}
byte[] bytes = PeekBytes(4);
return BitConverter.ToSingle(bytes, 0);
}
/// <summary>
/// Reads a 64-bit Double without advancing the read pointer
/// </summary>
public double PeekDouble()
{
NetException.Assert(m_bitLength - m_readPosition >= 64, c_readOverflowError);
if ((m_readPosition & 7) == 0) // read directly
{
// read directly
double retval = BitConverter.ToDouble(m_data, m_readPosition >> 3);
return retval;
}
byte[] bytes = PeekBytes(8);
return BitConverter.ToDouble(bytes, 0);
}
/// <summary>
/// Reads a string without advancing the read pointer
/// </summary>
public string PeekString()
{
int wasReadPosition = m_readPosition;
string retval = ReadString();
m_readPosition = wasReadPosition;
return retval;
}
}
}

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@@ -0,0 +1,103 @@
/* Copyright (c) 2010 Michael Lidgren
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
using System.Reflection;
namespace Lidgren.Network
{
public partial class NetBuffer
{
/// <summary>
/// Reads all public and private declared instance fields of the object in alphabetical order using reflection
/// </summary>
public void ReadAllFields(object target)
{
ReadAllFields(target, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
}
/// <summary>
/// Reads all fields with the specified binding of the object in alphabetical order using reflection
/// </summary>
public void ReadAllFields(object target, BindingFlags flags)
{
if (target == null)
return;
Type tp = target.GetType();
FieldInfo[] fields = tp.GetFields(flags);
NetUtility.SortMembersList(fields);
foreach (FieldInfo fi in fields)
{
object value;
// find read method
MethodInfo readMethod;
if (s_readMethods.TryGetValue(fi.FieldType, out readMethod))
{
// read value
value = readMethod.Invoke(this, null);
// set the value
fi.SetValue(target, value);
}
}
}
/// <summary>
/// Reads all public and private declared instance fields of the object in alphabetical order using reflection
/// </summary>
public void ReadAllProperties(object target)
{
ReadAllProperties(target, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
}
/// <summary>
/// Reads all fields with the specified binding of the object in alphabetical order using reflection
/// </summary>
public void ReadAllProperties(object target, BindingFlags flags)
{
if (target == null)
throw new ArgumentNullException("target");
if (target == null)
return;
Type tp = target.GetType();
PropertyInfo[] fields = tp.GetProperties(flags);
NetUtility.SortMembersList(fields);
foreach (PropertyInfo fi in fields)
{
object value;
// find read method
MethodInfo readMethod;
if (s_readMethods.TryGetValue(fi.PropertyType, out readMethod))
{
// read value
value = readMethod.Invoke(this, null);
// set the value
MethodInfo setMethod = fi.GetSetMethod((flags & BindingFlags.NonPublic) == BindingFlags.NonPublic);
setMethod.Invoke(target, new object[] { value });
}
}
}
}
}

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@@ -0,0 +1,641 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using System.Net;
namespace Lidgren.Network
{
public partial class NetBuffer
{
private const string c_readOverflowError = "Trying to read past the buffer size - likely caused by mismatching Write/Reads, different size or order.";
/// <summary>
/// Reads a boolean value (stored as a single bit) written using Write(bool)
/// </summary>
public bool ReadBoolean()
{
NetException.Assert(m_bitLength - m_readPosition >= 1, c_readOverflowError);
byte retval = NetBitWriter.ReadByte(m_data, 1, m_readPosition);
m_readPosition += 1;
return (retval > 0 ? true : false);
}
/// <summary>
/// Reads a byte
/// </summary>
public byte ReadByte()
{
NetException.Assert(m_bitLength - m_readPosition >= 8, c_readOverflowError);
byte retval = NetBitWriter.ReadByte(m_data, 8, m_readPosition);
m_readPosition += 8;
return retval;
}
/// <summary>
/// Reads a byte and returns true or false for success
/// </summary>
public bool ReadByte(out byte result)
{
if (m_bitLength - m_readPosition < 8)
{
result = 0;
return false;
}
result = NetBitWriter.ReadByte(m_data, 8, m_readPosition);
m_readPosition += 8;
return true;
}
/// <summary>
/// Reads a signed byte
/// </summary>
[CLSCompliant(false)]
public sbyte ReadSByte()
{
NetException.Assert(m_bitLength - m_readPosition >= 8, c_readOverflowError);
byte retval = NetBitWriter.ReadByte(m_data, 8, m_readPosition);
m_readPosition += 8;
return (sbyte)retval;
}
/// <summary>
/// Reads 1 to 8 bits into a byte
/// </summary>
public byte ReadByte(int numberOfBits)
{
NetException.Assert(numberOfBits > 0 && numberOfBits <= 8, "ReadByte(bits) can only read between 1 and 8 bits");
byte retval = NetBitWriter.ReadByte(m_data, numberOfBits, m_readPosition);
m_readPosition += numberOfBits;
return retval;
}
/// <summary>
/// Reads the specified number of bytes
/// </summary>
public byte[] ReadBytes(int numberOfBytes)
{
NetException.Assert(m_bitLength - m_readPosition + 7 >= (numberOfBytes * 8), c_readOverflowError);
byte[] retval = new byte[numberOfBytes];
NetBitWriter.ReadBytes(m_data, numberOfBytes, m_readPosition, retval, 0);
m_readPosition += (8 * numberOfBytes);
return retval;
}
/// <summary>
/// Reads the specified number of bytes and returns true for success
/// </summary>
public bool ReadBytes(int numberOfBytes, out byte[] result)
{
if (m_bitLength - m_readPosition + 7 < (numberOfBytes * 8))
{
result = null;
return false;
}
result = new byte[numberOfBytes];
NetBitWriter.ReadBytes(m_data, numberOfBytes, m_readPosition, result, 0);
m_readPosition += (8 * numberOfBytes);
return true;
}
/// <summary>
/// Reads the specified number of bytes into a preallocated array
/// </summary>
/// <param name="into">The destination array</param>
/// <param name="offset">The offset where to start writing in the destination array</param>
/// <param name="numberOfBytes">The number of bytes to read</param>
public void ReadBytes(byte[] into, int offset, int numberOfBytes)
{
NetException.Assert(m_bitLength - m_readPosition + 7 >= (numberOfBytes * 8), c_readOverflowError);
NetException.Assert(offset + numberOfBytes <= into.Length);
NetBitWriter.ReadBytes(m_data, numberOfBytes, m_readPosition, into, offset);
m_readPosition += (8 * numberOfBytes);
return;
}
/// <summary>
/// Reads the specified number of bits into a preallocated array
/// </summary>
/// <param name="into">The destination array</param>
/// <param name="offset">The offset where to start writing in the destination array</param>
/// <param name="numberOfBits">The number of bits to read</param>
public void ReadBits(byte[] into, int offset, int numberOfBits)
{
NetException.Assert(m_bitLength - m_readPosition >= numberOfBits, c_readOverflowError);
NetException.Assert(offset + NetUtility.BytesToHoldBits(numberOfBits) <= into.Length);
int numberOfWholeBytes = numberOfBits / 8;
int extraBits = numberOfBits - (numberOfWholeBytes * 8);
NetBitWriter.ReadBytes(m_data, numberOfWholeBytes, m_readPosition, into, offset);
m_readPosition += (8 * numberOfWholeBytes);
if (extraBits > 0)
into[offset + numberOfWholeBytes] = ReadByte(extraBits);
return;
}
/// <summary>
/// Reads a 16 bit signed integer written using Write(Int16)
/// </summary>
public Int16 ReadInt16()
{
NetException.Assert(m_bitLength - m_readPosition >= 16, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 16, m_readPosition);
m_readPosition += 16;
return (short)retval;
}
/// <summary>
/// Reads a 16 bit unsigned integer written using Write(UInt16)
/// </summary>
[CLSCompliant(false)]
public UInt16 ReadUInt16()
{
NetException.Assert(m_bitLength - m_readPosition >= 16, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 16, m_readPosition);
m_readPosition += 16;
return (ushort)retval;
}
/// <summary>
/// Reads a 32 bit signed integer written using Write(Int32)
/// </summary>
public Int32 ReadInt32()
{
NetException.Assert(m_bitLength - m_readPosition >= 32, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
m_readPosition += 32;
return (Int32)retval;
}
/// <summary>
/// Reads a 32 bit signed integer written using Write(Int32)
/// </summary>
[CLSCompliant(false)]
public bool ReadInt32(out Int32 result)
{
if (m_bitLength - m_readPosition < 32)
{
result = 0;
return false;
}
result = (Int32)NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
m_readPosition += 32;
return true;
}
/// <summary>
/// Reads a signed integer stored in 1 to 32 bits, written using Write(Int32, Int32)
/// </summary>
public Int32 ReadInt32(int numberOfBits)
{
NetException.Assert(numberOfBits > 0 && numberOfBits <= 32, "ReadInt32(bits) can only read between 1 and 32 bits");
NetException.Assert(m_bitLength - m_readPosition >= numberOfBits, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, numberOfBits, m_readPosition);
m_readPosition += numberOfBits;
if (numberOfBits == 32)
return (int)retval;
int signBit = 1 << (numberOfBits - 1);
if ((retval & signBit) == 0)
return (int)retval; // positive
// negative
unchecked
{
uint mask = ((uint)-1) >> (33 - numberOfBits);
uint tmp = (retval & mask) + 1;
return -((int)tmp);
}
}
/// <summary>
/// Reads an 32 bit unsigned integer written using Write(UInt32)
/// </summary>
[CLSCompliant(false)]
public UInt32 ReadUInt32()
{
NetException.Assert(m_bitLength - m_readPosition >= 32, c_readOverflowError);
uint retval = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
m_readPosition += 32;
return retval;
}
/// <summary>
/// Reads an 32 bit unsigned integer written using Write(UInt32) and returns true for success
/// </summary>
[CLSCompliant(false)]
public bool ReadUInt32(out UInt32 result)
{
if (m_bitLength - m_readPosition < 32)
{
result = 0;
return false;
}
result = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
m_readPosition += 32;
return true;
}
/// <summary>
/// Reads an unsigned integer stored in 1 to 32 bits, written using Write(UInt32, Int32)
/// </summary>
[CLSCompliant(false)]
public UInt32 ReadUInt32(int numberOfBits)
{
NetException.Assert(numberOfBits > 0 && numberOfBits <= 32, "ReadUInt32(bits) can only read between 1 and 32 bits");
//NetException.Assert(m_bitLength - m_readBitPtr >= numberOfBits, "tried to read past buffer size");
UInt32 retval = NetBitWriter.ReadUInt32(m_data, numberOfBits, m_readPosition);
m_readPosition += numberOfBits;
return retval;
}
/// <summary>
/// Reads a 64 bit unsigned integer written using Write(UInt64)
/// </summary>
[CLSCompliant(false)]
public UInt64 ReadUInt64()
{
NetException.Assert(m_bitLength - m_readPosition >= 64, c_readOverflowError);
ulong low = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
m_readPosition += 32;
ulong high = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
ulong retval = low + (high << 32);
m_readPosition += 32;
return retval;
}
/// <summary>
/// Reads a 64 bit signed integer written using Write(Int64)
/// </summary>
public Int64 ReadInt64()
{
NetException.Assert(m_bitLength - m_readPosition >= 64, c_readOverflowError);
unchecked
{
ulong retval = ReadUInt64();
long longRetval = (long)retval;
return longRetval;
}
}
/// <summary>
/// Reads an unsigned integer stored in 1 to 64 bits, written using Write(UInt64, Int32)
/// </summary>
[CLSCompliant(false)]
public UInt64 ReadUInt64(int numberOfBits)
{
NetException.Assert(numberOfBits > 0 && numberOfBits <= 64, "ReadUInt64(bits) can only read between 1 and 64 bits");
NetException.Assert(m_bitLength - m_readPosition >= numberOfBits, c_readOverflowError);
ulong retval;
if (numberOfBits <= 32)
{
retval = (ulong)NetBitWriter.ReadUInt32(m_data, numberOfBits, m_readPosition);
}
else
{
retval = NetBitWriter.ReadUInt32(m_data, 32, m_readPosition);
retval |= NetBitWriter.ReadUInt32(m_data, numberOfBits - 32, m_readPosition) << 32;
}
m_readPosition += numberOfBits;
return retval;
}
/// <summary>
/// Reads a signed integer stored in 1 to 64 bits, written using Write(Int64, Int32)
/// </summary>
public Int64 ReadInt64(int numberOfBits)
{
NetException.Assert(((numberOfBits > 0) && (numberOfBits <= 64)), "ReadInt64(bits) can only read between 1 and 64 bits");
return (long)ReadUInt64(numberOfBits);
}
/// <summary>
/// Reads a 32 bit floating point value written using Write(Single)
/// </summary>
public float ReadFloat()
{
return ReadSingle();
}
/// <summary>
/// Reads a 32 bit floating point value written using Write(Single)
/// </summary>
public float ReadSingle()
{
NetException.Assert(m_bitLength - m_readPosition >= 32, c_readOverflowError);
if ((m_readPosition & 7) == 0) // read directly
{
float retval = BitConverter.ToSingle(m_data, m_readPosition >> 3);
m_readPosition += 32;
return retval;
}
byte[] bytes = ReadBytes(4);
return BitConverter.ToSingle(bytes, 0);
}
/// <summary>
/// Reads a 32 bit floating point value written using Write(Single)
/// </summary>
public bool ReadSingle(out float result)
{
if (m_bitLength - m_readPosition < 32)
{
result = 0.0f;
return false;
}
if ((m_readPosition & 7) == 0) // read directly
{
result = BitConverter.ToSingle(m_data, m_readPosition >> 3);
m_readPosition += 32;
return true;
}
byte[] bytes = ReadBytes(4);
result = BitConverter.ToSingle(bytes, 0);
return true;
}
/// <summary>
/// Reads a 64 bit floating point value written using Write(Double)
/// </summary>
public double ReadDouble()
{
NetException.Assert(m_bitLength - m_readPosition >= 64, c_readOverflowError);
if ((m_readPosition & 7) == 0) // read directly
{
// read directly
double retval = BitConverter.ToDouble(m_data, m_readPosition >> 3);
m_readPosition += 64;
return retval;
}
byte[] bytes = ReadBytes(8);
return BitConverter.ToDouble(bytes, 0);
}
//
// Variable bit count
//
/// <summary>
/// Reads a variable sized UInt32 written using WriteVariableUInt32()
/// </summary>
[CLSCompliant(false)]
public uint ReadVariableUInt32()
{
int num1 = 0;
int num2 = 0;
while (true)
{
byte num3 = this.ReadByte();
num1 |= (num3 & 0x7f) << num2;
num2 += 7;
if ((num3 & 0x80) == 0)
return (uint)num1;
}
}
/// <summary>
/// Reads a variable sized UInt32 written using WriteVariableUInt32() and returns true for success
/// </summary>
[CLSCompliant(false)]
public bool ReadVariableUInt32(out uint result)
{
int num1 = 0;
int num2 = 0;
while (true)
{
byte num3;
if (ReadByte(out num3) == false)
{
result = 0;
return false;
}
num1 |= (num3 & 0x7f) << num2;
num2 += 7;
if ((num3 & 0x80) == 0)
{
result = (uint)num1;
return true;
}
}
}
/// <summary>
/// Reads a variable sized Int32 written using WriteVariableInt32()
/// </summary>
public int ReadVariableInt32()
{
uint n = ReadVariableUInt32();
return (int)(n >> 1) ^ -(int)(n & 1); // decode zigzag
}
/// <summary>
/// Reads a variable sized Int64 written using WriteVariableInt64()
/// </summary>
public Int64 ReadVariableInt64()
{
UInt64 n = ReadVariableUInt64();
return (Int64)(n >> 1) ^ -(long)(n & 1); // decode zigzag
}
/// <summary>
/// Reads a variable sized UInt32 written using WriteVariableInt64()
/// </summary>
[CLSCompliant(false)]
public UInt64 ReadVariableUInt64()
{
UInt64 num1 = 0;
int num2 = 0;
while (true)
{
//if (num2 == 0x23)
// throw new FormatException("Bad 7-bit encoded integer");
byte num3 = this.ReadByte();
num1 |= ((UInt64)num3 & 0x7f) << num2;
num2 += 7;
if ((num3 & 0x80) == 0)
return num1;
}
}
/// <summary>
/// Reads a 32 bit floating point value written using WriteSignedSingle()
/// </summary>
/// <param name="numberOfBits">The number of bits used when writing the value</param>
/// <returns>A floating point value larger or equal to -1 and smaller or equal to 1</returns>
public float ReadSignedSingle(int numberOfBits)
{
uint encodedVal = ReadUInt32(numberOfBits);
int maxVal = (1 << numberOfBits) - 1;
return ((float)(encodedVal + 1) / (float)(maxVal + 1) - 0.5f) * 2.0f;
}
/// <summary>
/// Reads a 32 bit floating point value written using WriteUnitSingle()
/// </summary>
/// <param name="numberOfBits">The number of bits used when writing the value</param>
/// <returns>A floating point value larger or equal to 0 and smaller or equal to 1</returns>
public float ReadUnitSingle(int numberOfBits)
{
uint encodedVal = ReadUInt32(numberOfBits);
int maxVal = (1 << numberOfBits) - 1;
return (float)(encodedVal + 1) / (float)(maxVal + 1);
}
/// <summary>
/// Reads a 32 bit floating point value written using WriteRangedSingle()
/// </summary>
/// <param name="min">The minimum value used when writing the value</param>
/// <param name="max">The maximum value used when writing the value</param>
/// <param name="numberOfBits">The number of bits used when writing the value</param>
/// <returns>A floating point value larger or equal to MIN and smaller or equal to MAX</returns>
public float ReadRangedSingle(float min, float max, int numberOfBits)
{
float range = max - min;
int maxVal = (1 << numberOfBits) - 1;
float encodedVal = (float)ReadUInt32(numberOfBits);
float unit = encodedVal / (float)maxVal;
return min + (unit * range);
}
/// <summary>
/// Reads a 32 bit integer value written using WriteRangedInteger()
/// </summary>
/// <param name="min">The minimum value used when writing the value</param>
/// <param name="max">The maximum value used when writing the value</param>
/// <returns>A signed integer value larger or equal to MIN and smaller or equal to MAX</returns>
public int ReadRangedInteger(int min, int max)
{
uint range = (uint)(max - min);
int numBits = NetUtility.BitsToHoldUInt(range);
uint rvalue = ReadUInt32(numBits);
return (int)(min + rvalue);
}
/// <summary>
/// Reads a string written using Write(string)
/// </summary>
public string ReadString()
{
int byteLen = (int)ReadVariableUInt32();
if (byteLen == 0)
return String.Empty;
NetException.Assert(m_bitLength - m_readPosition >= (byteLen * 8), c_readOverflowError);
if ((m_readPosition & 7) == 0)
{
// read directly
string retval = System.Text.Encoding.UTF8.GetString(m_data, m_readPosition >> 3, byteLen);
m_readPosition += (8 * byteLen);
return retval;
}
byte[] bytes = ReadBytes(byteLen);
return System.Text.Encoding.UTF8.GetString(bytes, 0, bytes.Length);
}
/// <summary>
/// Reads a string written using Write(string) and returns true for success
/// </summary>
public bool ReadString(out string result)
{
uint byteLen;
if (ReadVariableUInt32(out byteLen) == false)
{
result = String.Empty;
return false;
}
if (byteLen == 0)
{
result = String.Empty;
return true;
}
if (m_bitLength - m_readPosition < (byteLen * 8))
{
result = String.Empty;
return false;
}
if ((m_readPosition & 7) == 0)
{
// read directly
result = System.Text.Encoding.UTF8.GetString(m_data, m_readPosition >> 3, (int)byteLen);
m_readPosition += (8 * (int)byteLen);
return true;
}
byte[] bytes;
if (ReadBytes((int)byteLen, out bytes) == false)
{
result = String.Empty;
return false;
}
result = System.Text.Encoding.UTF8.GetString(bytes, 0, bytes.Length);
return true;
}
/// <summary>
/// Reads a stored IPv4 endpoint description
/// </summary>
public IPEndPoint ReadIPEndpoint()
{
byte len = ReadByte();
byte[] addressBytes = ReadBytes(len);
int port = (int)ReadUInt16();
IPAddress address = new IPAddress(addressBytes);
return new IPEndPoint(address, port);
}
/// <summary>
/// Pads data with enough bits to reach a full byte. Decreases cpu usage for subsequent byte writes.
/// </summary>
public void SkipPadBits()
{
m_readPosition = ((m_readPosition + 7) >> 3) * 8;
}
/// <summary>
/// Pads data with enough bits to reach a full byte. Decreases cpu usage for subsequent byte writes.
/// </summary>
public void ReadPadBits()
{
m_readPosition = ((m_readPosition + 7) >> 3) * 8;
}
/// <summary>
/// Pads data with the specified number of bits.
/// </summary>
public void SkipPadBits(int numberOfBits)
{
m_readPosition += numberOfBits;
}
}
}

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/* Copyright (c) 2010 Michael Lidgren
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
using System.Reflection;
namespace Lidgren.Network
{
public partial class NetBuffer
{
/// <summary>
/// Writes all public and private declared instance fields of the object in alphabetical order using reflection
/// </summary>
public void WriteAllFields(object ob)
{
WriteAllFields(ob, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
}
/// <summary>
/// Writes all fields with specified binding in alphabetical order using reflection
/// </summary>
public void WriteAllFields(object ob, BindingFlags flags)
{
if (ob == null)
return;
Type tp = ob.GetType();
FieldInfo[] fields = tp.GetFields(flags);
NetUtility.SortMembersList(fields);
foreach (FieldInfo fi in fields)
{
object value = fi.GetValue(ob);
// find the appropriate Write method
MethodInfo writeMethod;
if (s_writeMethods.TryGetValue(fi.FieldType, out writeMethod))
writeMethod.Invoke(this, new object[] { value });
else
throw new NetException("Failed to find write method for type " + fi.FieldType);
}
}
/// <summary>
/// Writes all public and private declared instance properties of the object in alphabetical order using reflection
/// </summary>
public void WriteAllProperties(object ob)
{
WriteAllProperties(ob, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public);
}
/// <summary>
/// Writes all properties with specified binding in alphabetical order using reflection
/// </summary>
public void WriteAllProperties(object ob, BindingFlags flags)
{
if (ob == null)
return;
Type tp = ob.GetType();
PropertyInfo[] fields = tp.GetProperties(flags);
NetUtility.SortMembersList(fields);
foreach (PropertyInfo fi in fields)
{
MethodInfo getMethod = fi.GetGetMethod((flags & BindingFlags.NonPublic) == BindingFlags.NonPublic);
object value = getMethod.Invoke(ob, null);
// find the appropriate Write method
MethodInfo writeMethod;
if (s_writeMethods.TryGetValue(fi.PropertyType, out writeMethod))
writeMethod.Invoke(this, new object[] { value });
}
}
}
}

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/* Copyright (c) 2010 Michael Lidgren
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text;
using System.Runtime.InteropServices;
namespace Lidgren.Network
{
[StructLayout(LayoutKind.Explicit)]
public struct SingleUIntUnion
{
[FieldOffset(0)]
public float SingleValue;
[FieldOffset(0)]
[CLSCompliant(false)]
public uint UIntValue;
}
public partial class NetBuffer
{
/// <summary>
/// Ensures the buffer can hold this number of bits
/// </summary>
public void EnsureBufferSize(int numberOfBits)
{
int byteLen = ((numberOfBits + 7) >> 3);
if (m_data == null)
{
m_data = new byte[byteLen + c_overAllocateAmount];
return;
}
if (m_data.Length < byteLen)
Array.Resize<byte>(ref m_data, byteLen + c_overAllocateAmount);
return;
}
/// <summary>
/// Ensures the buffer can hold this number of bits
/// </summary>
internal void InternalEnsureBufferSize(int numberOfBits)
{
int byteLen = ((numberOfBits + 7) >> 3);
if (m_data == null)
{
m_data = new byte[byteLen];
return;
}
if (m_data.Length < byteLen)
Array.Resize<byte>(ref m_data, byteLen);
return;
}
/// <summary>
/// Writes a boolean value using 1 bit
/// </summary>
public void Write(bool value)
{
EnsureBufferSize(m_bitLength + 1);
NetBitWriter.WriteByte((value ? (byte)1 : (byte)0), 1, m_data, m_bitLength);
m_bitLength += 1;
}
/// <summary>
/// Write a byte
/// </summary>
public void Write(byte source)
{
EnsureBufferSize(m_bitLength + 8);
NetBitWriter.WriteByte(source, 8, m_data, m_bitLength);
m_bitLength += 8;
}
/// <summary>
/// Writes a signed byte
/// </summary>
[CLSCompliant(false)]
public void Write(sbyte source)
{
EnsureBufferSize(m_bitLength + 8);
NetBitWriter.WriteByte((byte)source, 8, m_data, m_bitLength);
m_bitLength += 8;
}
/// <summary>
/// Writes 1 to 8 bits of a byte
/// </summary>
public void Write(byte source, int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 8), "Write(byte, numberOfBits) can only write between 1 and 8 bits");
EnsureBufferSize(m_bitLength + numberOfBits);
NetBitWriter.WriteByte(source, numberOfBits, m_data, m_bitLength);
m_bitLength += numberOfBits;
}
/// <summary>
/// Writes all bytes in an array
/// </summary>
public void Write(byte[] source)
{
if (source == null)
throw new ArgumentNullException("source");
int bits = source.Length * 8;
EnsureBufferSize(m_bitLength + bits);
NetBitWriter.WriteBytes(source, 0, source.Length, m_data, m_bitLength);
m_bitLength += bits;
}
/// <summary>
/// Writes the specified number of bytes from an array
/// </summary>
public void Write(byte[] source, int offsetInBytes, int numberOfBytes)
{
if (source == null)
throw new ArgumentNullException("source");
int bits = numberOfBytes * 8;
EnsureBufferSize(m_bitLength + bits);
NetBitWriter.WriteBytes(source, offsetInBytes, numberOfBytes, m_data, m_bitLength);
m_bitLength += bits;
}
/// <summary>
/// Writes an unsigned 16 bit integer
/// </summary>
/// <param name="source"></param>
[CLSCompliant(false)]
public void Write(UInt16 source)
{
EnsureBufferSize(m_bitLength + 16);
NetBitWriter.WriteUInt32((uint)source, 16, m_data, m_bitLength);
m_bitLength += 16;
}
/// <summary>
/// Writes an unsigned integer using 1 to 16 bits
/// </summary>
[CLSCompliant(false)]
public void Write(UInt16 source, int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 16), "Write(ushort, numberOfBits) can only write between 1 and 16 bits");
EnsureBufferSize(m_bitLength + numberOfBits);
NetBitWriter.WriteUInt32((uint)source, numberOfBits, m_data, m_bitLength);
m_bitLength += numberOfBits;
}
/// <summary>
/// Writes a signed 16 bit integer
/// </summary>
public void Write(Int16 source)
{
EnsureBufferSize(m_bitLength + 16);
NetBitWriter.WriteUInt32((uint)source, 16, m_data, m_bitLength);
m_bitLength += 16;
}
#if UNSAFE
/// <summary>
/// Writes a 32 bit signed integer
/// </summary>
public unsafe void Write(Int32 source)
{
EnsureBufferSize(m_bitLength + 32);
// can write fast?
if (m_bitLength % 8 == 0)
{
fixed (byte* numRef = &Data[m_bitLength / 8])
{
*((int*)numRef) = source;
}
}
else
{
NetBitWriter.WriteUInt32((UInt32)source, 32, Data, m_bitLength);
}
m_bitLength += 32;
}
#else
/// <summary>
/// Writes a 32 bit signed integer
/// </summary>
public void Write(Int32 source)
{
EnsureBufferSize(m_bitLength + 32);
NetBitWriter.WriteUInt32((UInt32)source, 32, m_data, m_bitLength);
m_bitLength += 32;
}
#endif
#if UNSAFE
/// <summary>
/// Writes a 32 bit unsigned integer
/// </summary>
public unsafe void Write(UInt32 source)
{
EnsureBufferSize(m_bitLength + 32);
// can write fast?
if (m_bitLength % 8 == 0)
{
fixed (byte* numRef = &Data[m_bitLength / 8])
{
*((uint*)numRef) = source;
}
}
else
{
NetBitWriter.WriteUInt32(source, 32, Data, m_bitLength);
}
m_bitLength += 32;
}
#else
/// <summary>
/// Writes a 32 bit unsigned integer
/// </summary>
[CLSCompliant(false)]
public void Write(UInt32 source)
{
EnsureBufferSize(m_bitLength + 32);
NetBitWriter.WriteUInt32(source, 32, m_data, m_bitLength);
m_bitLength += 32;
}
#endif
/// <summary>
/// Writes a 32 bit signed integer
/// </summary>
[CLSCompliant(false)]
public void Write(UInt32 source, int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 32), "Write(uint, numberOfBits) can only write between 1 and 32 bits");
EnsureBufferSize(m_bitLength + numberOfBits);
NetBitWriter.WriteUInt32(source, numberOfBits, m_data, m_bitLength);
m_bitLength += numberOfBits;
}
/// <summary>
/// Writes a signed integer using 1 to 32 bits
/// </summary>
public void Write(Int32 source, int numberOfBits)
{
NetException.Assert((numberOfBits > 0 && numberOfBits <= 32), "Write(int, numberOfBits) can only write between 1 and 32 bits");
EnsureBufferSize(m_bitLength + numberOfBits);
if (numberOfBits != 32)
{
// make first bit sign
int signBit = 1 << (numberOfBits - 1);
if (source < 0)
source = (-source - 1) | signBit;
else
source &= (~signBit);
}
NetBitWriter.WriteUInt32((uint)source, numberOfBits, m_data, m_bitLength);
m_bitLength += numberOfBits;
}
/// <summary>
/// Writes a 64 bit unsigned integer
/// </summary>
[CLSCompliant(false)]
public void Write(UInt64 source)
{
EnsureBufferSize(m_bitLength + 64);
NetBitWriter.WriteUInt64(source, 64, m_data, m_bitLength);
m_bitLength += 64;
}
/// <summary>
/// Writes an unsigned integer using 1 to 64 bits
/// </summary>
[CLSCompliant(false)]
public void Write(UInt64 source, int numberOfBits)
{
EnsureBufferSize(m_bitLength + numberOfBits);
NetBitWriter.WriteUInt64(source, numberOfBits, m_data, m_bitLength);
m_bitLength += numberOfBits;
}
/// <summary>
/// Writes a 64 bit signed integer
/// </summary>
public void Write(Int64 source)
{
EnsureBufferSize(m_bitLength + 64);
ulong usource = (ulong)source;
NetBitWriter.WriteUInt64(usource, 64, m_data, m_bitLength);
m_bitLength += 64;
}
/// <summary>
/// Writes a signed integer using 1 to 64 bits
/// </summary>
public void Write(Int64 source, int numberOfBits)
{
EnsureBufferSize(m_bitLength + numberOfBits);
ulong usource = (ulong)source;
NetBitWriter.WriteUInt64(usource, numberOfBits, m_data, m_bitLength);
m_bitLength += numberOfBits;
}
//
// Floating point
//
#if UNSAFE
/// <summary>
/// Writes a 32 bit floating point value
/// </summary>
public unsafe void Write(float source)
{
uint val = *((uint*)&source);
#if BIGENDIAN
val = NetUtility.SwapByteOrder(val);
#endif
Write(val);
}
#else
/// <summary>
/// Writes a 32 bit floating point value
/// </summary>
public void Write(float source)
{
// Use union to avoid BitConverter.GetBytes() which allocates memory on the heap
SingleUIntUnion su;
su.UIntValue = 0; // must initialize every member of the union to avoid warning
su.SingleValue = source;
#if BIGENDIAN
// swap byte order
su.UIntValue = NetUtility.SwapByteOrder(su.UIntValue);
#endif
Write(su.UIntValue);
}
#endif
#if UNSAFE
/// <summary>
/// Writes a 64 bit floating point value
/// </summary>
public unsafe void Write(double source)
{
ulong val = *((ulong*)&source);
#if BIGENDIAN
val = NetUtility.SwapByteOrder(val);
#endif
Write(val);
}
#else
/// <summary>
/// Writes a 64 bit floating point value
/// </summary>
public void Write(double source)
{
byte[] val = BitConverter.GetBytes(source);
#if BIGENDIAN
// 0 1 2 3 4 5 6 7
// swap byte order
byte tmp = val[7];
val[7] = val[0];
val[0] = tmp;
tmp = val[6];
val[6] = val[1];
val[1] = tmp;
tmp = val[5];
val[5] = val[2];
val[2] = tmp;
tmp = val[4];
val[4] = val[3];
val[3] = tmp;
#endif
Write(val);
}
#endif
//
// Variable bits
//
/// <summary>
/// Write Base128 encoded variable sized unsigned integer of up to 32 bits
/// </summary>
/// <returns>number of bytes written</returns>
[CLSCompliant(false)]
public int WriteVariableUInt32(uint value)
{
int retval = 1;
uint num1 = (uint)value;
while (num1 >= 0x80)
{
this.Write((byte)(num1 | 0x80));
num1 = num1 >> 7;
retval++;
}
this.Write((byte)num1);
return retval;
}
/// <summary>
/// Write Base128 encoded variable sized signed integer of up to 32 bits
/// </summary>
/// <returns>number of bytes written</returns>
public int WriteVariableInt32(int value)
{
uint zigzag = (uint)(value << 1) ^ (uint)(value >> 31);
return WriteVariableUInt32(zigzag);
}
/// <summary>
/// Write Base128 encoded variable sized signed integer of up to 64 bits
/// </summary>
/// <returns>number of bytes written</returns>
public int WriteVariableInt64(Int64 value)
{
ulong zigzag = (ulong)(value << 1) ^ (ulong)(value >> 63);
return WriteVariableUInt64(zigzag);
}
/// <summary>
/// Write Base128 encoded variable sized unsigned integer of up to 64 bits
/// </summary>
/// <returns>number of bytes written</returns>
[CLSCompliant(false)]
public int WriteVariableUInt64(UInt64 value)
{
int retval = 1;
UInt64 num1 = (UInt64)value;
while (num1 >= 0x80)
{
this.Write((byte)(num1 | 0x80));
num1 = num1 >> 7;
retval++;
}
this.Write((byte)num1);
return retval;
}
/// <summary>
/// Compress (lossy) a float in the range -1..1 using numberOfBits bits
/// </summary>
public void WriteSignedSingle(float value, int numberOfBits)
{
NetException.Assert(((value >= -1.0) && (value <= 1.0)), " WriteSignedSingle() must be passed a float in the range -1 to 1; val is " + value);
float unit = (value + 1.0f) * 0.5f;
int maxVal = (1 << numberOfBits) - 1;
uint writeVal = (uint)(unit * (float)maxVal);
Write(writeVal, numberOfBits);
}
/// <summary>
/// Compress (lossy) a float in the range 0..1 using numberOfBits bits
/// </summary>
public void WriteUnitSingle(float value, int numberOfBits)
{
NetException.Assert(((value >= 0.0) && (value <= 1.0)), " WriteUnitSingle() must be passed a float in the range 0 to 1; val is " + value);
int maxValue = (1 << numberOfBits) - 1;
uint writeVal = (uint)(value * (float)maxValue);
Write(writeVal, numberOfBits);
}
/// <summary>
/// Compress a float within a specified range using a certain number of bits
/// </summary>
public void WriteRangedSingle(float value, float min, float max, int numberOfBits)
{
NetException.Assert(((value >= min) && (value <= max)), " WriteRangedSingle() must be passed a float in the range MIN to MAX; val is " + value);
float range = max - min;
float unit = ((value - min) / range);
int maxVal = (1 << numberOfBits) - 1;
Write((UInt32)((float)maxVal * unit), numberOfBits);
}
/// <summary>
/// Writes an integer with the least amount of bits need for the specified range
/// Returns number of bits written
/// </summary>
public int WriteRangedInteger(int min, int max, int value)
{
NetException.Assert(value >= min && value <= max, "Value not within min/max range!");
uint range = (uint)(max - min);
int numBits = NetUtility.BitsToHoldUInt(range);
uint rvalue = (uint)(value - min);
Write(rvalue, numBits);
return numBits;
}
/// <summary>
/// Write a string
/// </summary>
public void Write(string source)
{
if (string.IsNullOrEmpty(source))
{
EnsureBufferSize(m_bitLength + 8);
WriteVariableUInt32(0);
return;
}
byte[] bytes = Encoding.UTF8.GetBytes(source);
EnsureBufferSize(m_bitLength + 8 + (bytes.Length * 8));
WriteVariableUInt32((uint)bytes.Length);
Write(bytes);
}
/// <summary>
/// Writes an endpoint description
/// </summary>
public void Write(IPEndPoint endPoint)
{
byte[] bytes = endPoint.Address.GetAddressBytes();
Write((byte)bytes.Length);
Write(bytes);
Write((ushort)endPoint.Port);
}
/// <summary>
/// Writes the local time to a message; readable (and convertable to local time) by the remote host using ReadTime()
/// </summary>
public void WriteTime(double localTime, bool highPrecision)
{
if (highPrecision)
Write(localTime);
else
Write((float)localTime);
}
/// <summary>
/// Pads data with enough bits to reach a full byte. Decreases cpu usage for subsequent byte writes.
/// </summary>
public void WritePadBits()
{
m_bitLength = ((m_bitLength + 7) >> 3) * 8;
EnsureBufferSize(m_bitLength);
}
/// <summary>
/// Pads data with the specified number of bits.
/// </summary>
public void WritePadBits(int numberOfBits)
{
m_bitLength += numberOfBits;
EnsureBufferSize(m_bitLength);
}
/// <summary>
/// Append all the bits of message to this message
/// </summary>
public void Write(NetOutgoingMessage message)
{
EnsureBufferSize(m_bitLength + (message.LengthBytes * 8));
Write(message.m_data, 0, message.LengthBytes);
// did we write excessive bits?
int bitsInLastByte = (message.m_bitLength % 8);
if (bitsInLastByte != 0)
{
int excessBits = 8 - bitsInLastByte;
m_bitLength -= excessBits;
}
}
/// <summary>
/// Append all the bits of message to this message
/// </summary>
public void Write(NetIncomingMessage message)
{
EnsureBufferSize(m_bitLength + (message.LengthBytes * 8));
Write(message.m_data, 0, message.LengthBytes);
// did we write excessive bits?
int bitsInLastByte = (message.m_bitLength % 8);
if (bitsInLastByte != 0)
{
int excessBits = 8 - bitsInLastByte;
m_bitLength -= excessBits;
}
}
}
}

View File

@@ -0,0 +1,103 @@
using System;
using System.Collections.Generic;
using System.Reflection;
namespace Lidgren.Network
{
public partial class NetBuffer
{
// @TODO Add ReadTime() to incomingmessage class
private const int c_overAllocateAmount = 4;
private static readonly Dictionary<Type, MethodInfo> s_readMethods;
private static readonly Dictionary<Type, MethodInfo> s_writeMethods;
internal byte[] m_data;
internal int m_bitLength;
internal int m_readPosition;
/// <summary>
/// Gets or sets the internal data buffer
/// </summary>
public byte[] Data
{
get { return m_data; }
set { m_data = value; }
}
/// <summary>
/// Gets or sets the length of the used portion of the buffer in bytes
/// </summary>
public int LengthBytes
{
get { return ((m_bitLength + 7) >> 3); }
set
{
m_bitLength = value * 8;
InternalEnsureBufferSize(m_bitLength);
}
}
/// <summary>
/// Gets or sets the length of the used portion of the buffer in bits
/// </summary>
public int LengthBits
{
get { return m_bitLength; }
set
{
m_bitLength = value;
InternalEnsureBufferSize(m_bitLength);
}
}
/// <summary>
/// Gets or sets the read position in the buffer, in bits (not bytes)
/// </summary>
public long Position
{
get { return (long)m_readPosition; }
set { m_readPosition = (int)value; }
}
/// <summary>
/// Gets the position in the buffer in bytes; note that the bits of the first returned byte may already have been read - check the Position property to make sure.
/// </summary>
public int PositionInBytes
{
get { return (int)(m_readPosition / 8); }
}
static NetBuffer()
{
Type[] integralTypes = typeof(Byte).Assembly.GetTypes();
s_readMethods = new Dictionary<Type, MethodInfo>();
MethodInfo[] methods = typeof(NetIncomingMessage).GetMethods(BindingFlags.Instance | BindingFlags.Public);
foreach (MethodInfo mi in methods)
{
if (mi.GetParameters().Length == 0 && mi.Name.StartsWith("Read", StringComparison.InvariantCulture))
{
string n = mi.Name.Substring(4);
foreach (Type it in integralTypes)
{
if (it.Name == n)
s_readMethods[it] = mi;
}
}
}
s_writeMethods = new Dictionary<Type, MethodInfo>();
methods = typeof(NetOutgoingMessage).GetMethods(BindingFlags.Instance | BindingFlags.Public);
foreach (MethodInfo mi in methods)
{
if (mi.Name.Equals("Write", StringComparison.InvariantCulture))
{
ParameterInfo[] pis = mi.GetParameters();
if (pis.Length == 1)
s_writeMethods[pis[0].ParameterType] = mi;
}
}
}
}
}

View File

@@ -184,12 +184,12 @@ namespace Lidgren.Network
{
if (m_localHailMessage != null)
{
byte[] hi = m_localHailMessage.PeekDataBuffer();
byte[] hi = m_localHailMessage.Data;
if (hi != null && hi.Length >= m_localHailMessage.LengthBytes)
{
if (om.LengthBytes + m_localHailMessage.LengthBytes > m_peerConfiguration.m_maximumTransmissionUnit - 10)
throw new NetException("Hail message too large; can maximally be " + (m_peerConfiguration.m_maximumTransmissionUnit - 10 - om.LengthBytes));
om.Write(m_localHailMessage.PeekDataBuffer(), 0, m_localHailMessage.LengthBytes);
om.Write(m_localHailMessage.Data, 0, m_localHailMessage.LengthBytes);
}
}
}

View File

@@ -26,10 +26,8 @@ namespace Lidgren.Network
/// Incoming message either sent from a remote peer or generated within the library
/// </summary>
[DebuggerDisplay("Type={MessageType} LengthBits={LengthBits}")]
public partial class NetIncomingMessage
public sealed class NetIncomingMessage : NetBuffer
{
internal byte[] m_data;
internal int m_bitLength;
internal NetIncomingMessageType m_incomingMessageType;
internal IPEndPoint m_senderEndpoint;
internal NetConnection m_senderConnection;
@@ -68,23 +66,6 @@ namespace Lidgren.Network
/// </summary>
public double ReceiveTime { get { return m_receiveTime; } }
/// <summary>
/// Gets the length of the message payload in bytes
/// </summary>
public int LengthBytes
{
get { return ((m_bitLength + 7) >> 3); }
}
/// <summary>
/// Gets the length of the message payload in bits
/// </summary>
public int LengthBits
{
get { return m_bitLength; }
internal set { m_bitLength = value; }
}
internal NetIncomingMessage()
{
}

View File

@@ -25,17 +25,6 @@ using System.Runtime.InteropServices;
namespace Lidgren.Network
{
[StructLayout(LayoutKind.Explicit)]
public struct SingleUIntUnion
{
[FieldOffset(0)]
public float SingleValue;
[FieldOffset(0)]
[CLSCompliant(false)]
public uint UIntValue;
}
public sealed partial class NetOutgoingMessage
{
private const int c_overAllocateAmount = 4;

View File

@@ -26,7 +26,7 @@ namespace Lidgren.Network
/// Outgoing message used to send data to remote peer(s)
/// </summary>
[DebuggerDisplay("LengthBits={LengthBits}")]
public sealed partial class NetOutgoingMessage
public sealed class NetOutgoingMessage : NetBuffer
{
internal NetMessageType m_messageType;
internal bool m_isSent;

View File

@@ -5,10 +5,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChatClient", "ChatClient\Ch
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ChatServer", "ChatServer\ChatServer.csproj", "{388FD8FC-6B0B-403F-B4B1-6AC2F025C00F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplesCommon", "..\SamplesCommon\SamplesCommon\SamplesCommon.csproj", "{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network", "..\..\Lidgren.Network\Lidgren.Network.csproj", "{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplesCommon", "..\SamplesCommon\SamplesCommon.csproj", "{773069DA-B66E-4667-ADCB-0D215AD8CF3E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -39,16 +39,6 @@ Global
{388FD8FC-6B0B-403F-B4B1-6AC2F025C00F}.Release|Mixed Platforms.Build.0 = Release|x86
{388FD8FC-6B0B-403F-B4B1-6AC2F025C00F}.Release|x86.ActiveCfg = Release|x86
{388FD8FC-6B0B-403F-B4B1-6AC2F025C00F}.Release|x86.Build.0 = Release|x86
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Any CPU.Build.0 = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|x86.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Any CPU.ActiveCfg = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Any CPU.Build.0 = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|x86.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
@@ -59,6 +49,16 @@ Global
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|x86.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|x86.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Any CPU.Build.0 = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -72,10 +72,6 @@
<Project>{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
<ProjectReference Include="..\..\SamplesCommon\SamplesCommon\SamplesCommon.csproj">
<Project>{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}</Project>
<Name>SamplesCommon</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View File

@@ -72,10 +72,6 @@
<Project>{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
<ProjectReference Include="..\..\SamplesCommon\SamplesCommon\SamplesCommon.csproj">
<Project>{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}</Project>
<Name>SamplesCommon</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View File

@@ -81,10 +81,6 @@
<Project>{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
<ProjectReference Include="..\..\SamplesCommon\SamplesCommon\SamplesCommon.csproj">
<Project>{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}</Project>
<Name>SamplesCommon</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View File

@@ -5,10 +5,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ImageServer", "ImageServer\
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ImageClient", "ImageClient\ImageClient.csproj", "{6629DBA5-4805-462C-A959-CB0CF44FBA55}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplesCommon", "..\SamplesCommon\SamplesCommon\SamplesCommon.csproj", "{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network", "..\..\Lidgren.Network\Lidgren.Network.csproj", "{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplesCommon", "..\SamplesCommon\SamplesCommon.csproj", "{773069DA-B66E-4667-ADCB-0D215AD8CF3E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -39,16 +39,6 @@ Global
{6629DBA5-4805-462C-A959-CB0CF44FBA55}.Release|Mixed Platforms.Build.0 = Release|x86
{6629DBA5-4805-462C-A959-CB0CF44FBA55}.Release|x86.ActiveCfg = Release|x86
{6629DBA5-4805-462C-A959-CB0CF44FBA55}.Release|x86.Build.0 = Release|x86
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Any CPU.Build.0 = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|x86.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Any CPU.ActiveCfg = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Any CPU.Build.0 = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|x86.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
@@ -59,6 +49,16 @@ Global
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|x86.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|x86.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Any CPU.Build.0 = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -72,10 +72,6 @@
<Project>{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
<ProjectReference Include="..\..\SamplesCommon\SamplesCommon\SamplesCommon.csproj">
<Project>{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}</Project>
<Name>SamplesCommon</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.

View File

@@ -1,71 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.488
// Runtime Version:4.0.30319.239
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SpeedClient.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SpeedClient.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
namespace SpeedTestClient.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SpeedTestClient.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@@ -1,30 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.488
// Runtime Version:4.0.30319.239
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SpeedClient.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
namespace SpeedTestClient.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SpeedTestClient</RootNamespace>
<AssemblyName>SpeedTestClient</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
@@ -20,6 +20,27 @@
</SccAuxPath>
<SccProvider>
</SccProvider>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkProfile />
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -29,6 +50,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -37,6 +59,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -66,7 +89,9 @@
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
@@ -87,6 +112,23 @@
<Name>SamplesCommon</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

View File

@@ -1,14 +1,14 @@
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpeedClient", "SpeedClient\SpeedClient.csproj", "{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpeedServer", "SpeedServer\SpeedServer.csproj", "{45E3AFF8-75A1-4C56-8902-5574F2325811}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplesCommon", "..\..\SamplesCommon\SamplesCommon\SamplesCommon.csproj", "{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network", "..\..\..\Lidgren.Network\Lidgren.Network.csproj", "{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpeedTestServer", "SpeedServer\SpeedTestServer.csproj", "{A994C246-8EEC-452D-ACA6-554463B2892B}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SpeedTestClient", "SpeedClient\SpeedTestClient.csproj", "{838DA9DF-D162-4CD7-A427-3399BD76FF1F}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SamplesCommon", "..\..\SamplesCommon\SamplesCommon.csproj", "{773069DA-B66E-4667-ADCB-0D215AD8CF3E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -19,36 +19,6 @@ Global
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Debug|Any CPU.ActiveCfg = Debug|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Debug|Mixed Platforms.Build.0 = Debug|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Debug|x86.ActiveCfg = Debug|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Debug|x86.Build.0 = Debug|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Release|Any CPU.ActiveCfg = Release|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Release|Mixed Platforms.ActiveCfg = Release|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Release|Mixed Platforms.Build.0 = Release|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Release|x86.ActiveCfg = Release|x86
{AB22D8FF-34F6-4F4C-8757-44F01998D8C3}.Release|x86.Build.0 = Release|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Debug|Any CPU.ActiveCfg = Debug|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Debug|Mixed Platforms.Build.0 = Debug|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Debug|x86.ActiveCfg = Debug|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Debug|x86.Build.0 = Debug|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Release|Any CPU.ActiveCfg = Release|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Release|Mixed Platforms.ActiveCfg = Release|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Release|Mixed Platforms.Build.0 = Release|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Release|x86.ActiveCfg = Release|x86
{45E3AFF8-75A1-4C56-8902-5574F2325811}.Release|x86.Build.0 = Release|x86
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Any CPU.Build.0 = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Debug|x86.ActiveCfg = Debug|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Any CPU.ActiveCfg = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Any CPU.Build.0 = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{64D2482A-3C16-4D1F-A3F6-058FC3D73E21}.Release|x86.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
@@ -59,6 +29,36 @@ Global
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}.Release|x86.ActiveCfg = Release|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Debug|x86.ActiveCfg = Debug|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Release|Any CPU.Build.0 = Release|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{A994C246-8EEC-452D-ACA6-554463B2892B}.Release|x86.ActiveCfg = Release|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Debug|x86.ActiveCfg = Debug|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Release|Any CPU.Build.0 = Release|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{838DA9DF-D162-4CD7-A427-3399BD76FF1F}.Release|x86.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Debug|x86.ActiveCfg = Debug|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Any CPU.Build.0 = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{773069DA-B66E-4667-ADCB-0D215AD8CF3E}.Release|x86.ActiveCfg = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@@ -1,71 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.488
// Runtime Version:4.0.30319.239
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SpeedServer.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SpeedServer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
namespace SpeedTestServer.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SpeedTestServer.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@@ -1,30 +1,26 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.488
// Runtime Version:4.0.30319.239
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SpeedServer.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
namespace SpeedTestServer.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "10.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -10,7 +10,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>SpeedTestServer</RootNamespace>
<AssemblyName>SpeedTestServer</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<SccProjectName>
</SccProjectName>
@@ -20,6 +20,28 @@
</SccAuxPath>
<SccProvider>
</SccProvider>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -29,6 +51,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -37,6 +60,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -67,7 +91,9 @@
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="app.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
@@ -80,7 +106,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\Lidgren.Network\Lidgren.Network.csproj">
<Project>{AE483C29-042E-4226-BA52-D247CE7676DA}</Project>
<Project>{49BA1C69-6104-41AC-A5D8-B54FA9F696E8}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\SamplesCommon\SamplesCommon.csproj">
@@ -88,6 +114,23 @@
<Name>SamplesCommon</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

View File

@@ -60,7 +60,7 @@ namespace UnitTests
if (bcnt != 2)
throw new NetException("WriteVariable* wrote too many bytes!");
byte[] data = msg.PeekDataBuffer();
byte[] data = msg.Data;
NetIncomingMessage inc = Program.CreateIncomingMessage(data, msg.LengthBits);
@@ -119,7 +119,7 @@ namespace UnitTests
tmp.WriteAllFields(test, BindingFlags.Public | BindingFlags.Instance);
data = tmp.PeekDataBuffer();
data = tmp.Data;
inc = Program.CreateIncomingMessage(data, tmp.LengthBits);
@@ -135,7 +135,7 @@ namespace UnitTests
byte[] tmparr = new byte[] { 5, 6, 7, 8, 9 };
msg.Write(tmparr);
inc = Program.CreateIncomingMessage(msg.PeekDataBuffer(), msg.LengthBits);
inc = Program.CreateIncomingMessage(msg.Data, msg.LengthBits);
byte[] result = inc.ReadBytes(tmparr.Length);
for (int i = 0; i < tmparr.Length; i++)