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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-15 06:36:30 +09:00

XNA sample updated to vs2010, xna 4.0

This commit is contained in:
lidgren
2010-10-29 19:02:52 +00:00
parent 350a603e84
commit 3e054eecc7
7 changed files with 123 additions and 58 deletions

View File

@@ -1,11 +1,13 @@
Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C# Express 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XnaGameClient", "XnaGameClient\XnaGameClient.csproj", "{D084E1C2-CE6B-42A5-918E-37EC7D2B5132}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XnaGameServer", "XnaGameServer\XnaGameServer.csproj", "{2A16EEC3-99B7-45D8-B185-6E1101225540}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network", "..\..\Lidgren.Network\Lidgren.Network.csproj", "{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Lidgren.Network", "..\..\Lidgren.Network\Lidgren.Network.csproj", "{AE483C29-042E-4226-BA52-D247CE7676DA}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XnaGameClientContent", "XnaGameClient\Content\XnaGameClientContent.contentproj", "{416F5A82-22D8-4A94-BC19-4C6A24F34A73}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -37,16 +39,16 @@ Global
{2A16EEC3-99B7-45D8-B185-6E1101225540}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{2A16EEC3-99B7-45D8-B185-6E1101225540}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{2A16EEC3-99B7-45D8-B185-6E1101225540}.Release|x86.ActiveCfg = Release|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Debug|x86.ActiveCfg = Debug|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Release|Any CPU.Build.0 = Release|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}.Release|x86.ActiveCfg = Release|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|Any CPU.Build.0 = Debug|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Debug|x86.ActiveCfg = Debug|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|Any CPU.ActiveCfg = Release|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|Any CPU.Build.0 = Release|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{AE483C29-042E-4226-BA52-D247CE7676DA}.Release|x86.ActiveCfg = Release|Any CPU
{416F5A82-22D8-4A94-BC19-4C6A24F34A73}.Debug|Any CPU.ActiveCfg = Debug|x86
{416F5A82-22D8-4A94-BC19-4C6A24F34A73}.Debug|Mixed Platforms.ActiveCfg = Debug|x86
{416F5A82-22D8-4A94-BC19-4C6A24F34A73}.Debug|x86.ActiveCfg = Debug|x86

View File

@@ -7,8 +7,8 @@
<Importer>TextureImporter</Importer>
<Processor>TextureProcessor</Processor>
<Options>None</Options>
<Output>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c1.xnb</Output>
<Time>2010-05-05T10:15:53.0056562+02:00</Time>
<Output>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c1.xnb</Output>
<Time>2010-10-19T20:01:33.7036561+02:00</Time>
</Item>
<Item>
<Source>c2.png</Source>
@@ -16,8 +16,8 @@
<Importer>TextureImporter</Importer>
<Processor>TextureProcessor</Processor>
<Options>None</Options>
<Output>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c2.xnb</Output>
<Time>2010-05-05T10:15:53.0066562+02:00</Time>
<Output>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c2.xnb</Output>
<Time>2010-10-19T20:01:33.7036561+02:00</Time>
</Item>
<Item>
<Source>c3.png</Source>
@@ -25,8 +25,8 @@
<Importer>TextureImporter</Importer>
<Processor>TextureProcessor</Processor>
<Options>None</Options>
<Output>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c3.xnb</Output>
<Time>2010-05-05T10:15:53.0076563+02:00</Time>
<Output>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c3.xnb</Output>
<Time>2010-10-19T20:01:33.7036561+02:00</Time>
</Item>
<Item>
<Source>c4.png</Source>
@@ -34,8 +34,8 @@
<Importer>TextureImporter</Importer>
<Processor>TextureProcessor</Processor>
<Options>None</Options>
<Output>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c4.xnb</Output>
<Time>2010-05-05T10:15:53.0086563+02:00</Time>
<Output>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c4.xnb</Output>
<Time>2010-10-19T20:01:33.7036561+02:00</Time>
</Item>
<Item>
<Source>c5.png</Source>
@@ -43,47 +43,48 @@
<Importer>TextureImporter</Importer>
<Processor>TextureProcessor</Processor>
<Options>None</Options>
<Output>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c5.xnb</Output>
<Time>2010-05-05T10:15:53.0096564+02:00</Time>
<Output>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\c5.xnb</Output>
<Time>2010-10-19T20:01:33.7036561+02:00</Time>
</Item>
<BuildSuccessful>true</BuildSuccessful>
<Settings>
<TargetPlatform>Windows</TargetPlatform>
<TargetProfile>HiDef</TargetProfile>
<BuildConfiguration>Debug</BuildConfiguration>
<CompressContent>false</CompressContent>
<RootDirectory>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\Content\</RootDirectory>
<LoggerRootDirectory>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\</LoggerRootDirectory>
<IntermediateDirectory>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\Content\obj\x86\Debug\</IntermediateDirectory>
<OutputDirectory>D:\dev\GoogleCode\lidgren-network\Generation3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\</OutputDirectory>
<RootDirectory>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\Content\</RootDirectory>
<LoggerRootDirectory>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\</LoggerRootDirectory>
<IntermediateDirectory>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\Content\obj\x86\Debug\</IntermediateDirectory>
<OutputDirectory>F:\dev\GoogleCode\lidgren-network-gen3\Samples\XNA sample\XnaGameClient\bin\x86\Debug\Content\</OutputDirectory>
</Settings>
<Assemblies>
<Assembly>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
<Value>2009-05-28T01:16:14+02:00</Value>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.XImporter.dll</Key>
<Value>2010-08-23T12:41:18+02:00</Value>
</Assembly>
<Assembly>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key>
<Value>2009-05-28T01:16:06+02:00</Value>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.VideoImporters.dll</Key>
<Value>2010-08-23T12:41:18+02:00</Value>
</Assembly>
<Assembly>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
<Value>2009-05-28T01:16:16+02:00</Value>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</Key>
<Value>2010-08-23T12:41:18+02:00</Value>
</Assembly>
<Assembly>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
<Value>2009-05-28T01:16:26+02:00</Value>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</Key>
<Value>2010-08-23T12:41:18+02:00</Value>
</Assembly>
<Assembly>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
<Value>2009-05-28T01:16:12+02:00</Value>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</Key>
<Value>2010-08-23T12:41:18+02:00</Value>
</Assembly>
<Assembly>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v3.1\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
<Value>2009-05-28T01:16:06+02:00</Value>
<Key>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Content.Pipeline.AudioImporters.dll</Key>
<Value>2010-08-23T12:41:18+02:00</Value>
</Assembly>
<Assembly>
<Key>C:\Windows\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\3.1.0.0__6d5c3888ef60e27d\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
<Value>2010-01-22T07:58:48.0196058+01:00</Value>
<Key>C:\Windows\Microsoft.Net\assembly\GAC_32\Microsoft.Xna.Framework.Content.Pipeline\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Content.Pipeline.dll</Key>
<Value>2010-10-29T20:35:38.8804757+02:00</Value>
</Assembly>
</Assemblies>
</Asset>

View File

@@ -108,16 +108,16 @@ namespace XnaGameClient
{
GraphicsDevice.Clear(Color.CornflowerBlue);
spriteBatch.Begin(SpriteBlendMode.AlphaBlend);
spriteBatch.Begin(SpriteSortMode.Texture, BlendState.AlphaBlend);
// draw all players
foreach (long who in positions.Keys)
foreach (var kvp in positions)
{
// use player unique identifier to choose an image
int num = (int)Math.Abs(who) % 5;
int num = ((int)Math.Abs(kvp.Key)) % textures.Length;
// draw player
spriteBatch.Draw(textures[num], positions[who], Color.White);
spriteBatch.Draw(textures[num], kvp.Value, Color.White);
}
spriteBatch.End();

View File

@@ -1,4 +1,5 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectGuid>{D084E1C2-CE6B-42A5-918E-37EC7D2B5132}</ProjectGuid>
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@@ -8,12 +9,23 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>XnaGameClient</RootNamespace>
<AssemblyName>XnaGameClient</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
<XnaPlatform>Windows</XnaPlatform>
<XnaCrossPlatformGroupID>e7198d36-15ad-4289-ac23-fa03d866c3e5</XnaCrossPlatformGroupID>
<ApplicationIcon>Game.ico</ApplicationIcon>
<Thumbnail>GameThumbnail.png</Thumbnail>
<IsWebBootstrapper>false</IsWebBootstrapper>
<XnaUpgrade>
</XnaUpgrade>
<XnaOutputType>Game</XnaOutputType>
<XnaProfile>HiDef</XnaProfile>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@@ -26,7 +38,6 @@
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
@@ -53,16 +64,38 @@
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<PlatformTarget>x86</PlatformTarget>
<XnaCompressContent>true</XnaCompressContent>
<XnaCompressContent>True</XnaCompressContent>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=x86">
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
<Private>False</Private>
<SpecificVersion>True</SpecificVersion>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Game, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
<Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Input.Touch, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
<SpecificVersion>True</SpecificVersion>
</Reference>
<Reference Include="mscorlib">
<Private>False</Private>
@@ -74,7 +107,9 @@
<Private>False</Private>
</Reference>
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml.Linq">
<Private>False</Private>
</Reference>
</ItemGroup>
@@ -94,6 +129,11 @@
</NestedContentProject>
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
<Visible>False</Visible>
<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
@@ -109,6 +149,11 @@
<ProductName>.NET Framework 3.5</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
<Visible>False</Visible>
<ProductName>Windows Installer 3.1</ProductName>
@@ -119,12 +164,22 @@
<ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
<Visible>False</Visible>
<ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\Lidgren.Network\Lidgren.Network.csproj">
<Project>{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}</Project>
<Name>Lidgren.Network</Name>
</ProjectReference>
<ProjectReference Include="Content\XnaGameClientContent.contentproj">
<Project>{416F5A82-22D8-4A94-BC19-4C6A24F34A73}</Project>
<Name>XnaGameClientContent %28Content%29</Name>
<XnaReferenceType>Content</XnaReferenceType>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />

View File

@@ -1,4 +1,5 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishUrlHistory>
</PublishUrlHistory>
@@ -12,5 +13,6 @@
</BootstrapperUrlHistory>
<FallbackCulture>en-US</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
<ErrorReportUrlHistory />
</PropertyGroup>
</Project>

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
@@ -10,8 +10,13 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>XnaGameServer</RootNamespace>
<AssemblyName>XnaGameServer</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>