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XNA sample updated to vs2010, xna 4.0
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@@ -1,4 +1,5 @@
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<PropertyGroup>
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<ProjectGuid>{D084E1C2-CE6B-42A5-918E-37EC7D2B5132}</ProjectGuid>
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<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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@@ -8,12 +9,23 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>XnaGameClient</RootNamespace>
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<AssemblyName>XnaGameClient</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<XnaFrameworkVersion>v3.1</XnaFrameworkVersion>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
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<XnaPlatform>Windows</XnaPlatform>
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<XnaCrossPlatformGroupID>e7198d36-15ad-4289-ac23-fa03d866c3e5</XnaCrossPlatformGroupID>
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<ApplicationIcon>Game.ico</ApplicationIcon>
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<Thumbnail>GameThumbnail.png</Thumbnail>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<XnaUpgrade>
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</XnaUpgrade>
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<XnaOutputType>Game</XnaOutputType>
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<XnaProfile>HiDef</XnaProfile>
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<TargetFrameworkProfile>Client</TargetFrameworkProfile>
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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<OldToolsVersion>3.5</OldToolsVersion>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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@@ -26,7 +38,6 @@
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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@@ -53,16 +64,38 @@
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<NoStdLib>true</NoStdLib>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<PlatformTarget>x86</PlatformTarget>
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<XnaCompressContent>true</XnaCompressContent>
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<XnaCompressContent>True</XnaCompressContent>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Microsoft.Xna.Framework, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=x86">
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<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
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<Private>False</Private>
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<SpecificVersion>True</SpecificVersion>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Game, Version=3.1.0.0, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d, processorArchitecture=MSIL">
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<Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Input.Touch, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=MSIL">
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
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<Private>False</Private>
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<SpecificVersion>True</SpecificVersion>
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</Reference>
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<Reference Include="mscorlib">
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<Private>False</Private>
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@@ -74,7 +107,9 @@
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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@@ -94,6 +129,11 @@
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</NestedContentProject>
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.2.0">
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<Visible>False</Visible>
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<ProductName>.NET Framework 2.0 %28x86%29</ProductName>
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@@ -109,6 +149,11 @@
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<ProductName>.NET Framework 3.5</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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@@ -119,12 +164,22 @@
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<ProductName>Microsoft XNA Framework Redistributable 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
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<Visible>False</Visible>
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<ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\Lidgren.Network\Lidgren.Network.csproj">
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<Project>{FA245447-5F23-4AA1-BD5F-8D2DDF33CFBD}</Project>
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<Name>Lidgren.Network</Name>
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</ProjectReference>
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<ProjectReference Include="Content\XnaGameClientContent.contentproj">
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<Project>{416F5A82-22D8-4A94-BC19-4C6A24F34A73}</Project>
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<Name>XnaGameClientContent %28Content%29</Name>
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<XnaReferenceType>Content</XnaReferenceType>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
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