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synced 2026-05-15 22:56:30 +09:00
Added some optimizations
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@@ -228,7 +228,7 @@ namespace Lidgren.Network
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SendConnectResponse(true);
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return;
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}
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m_peer.LogDebug("Unhandled handshake: " + tp + ", status is " + m_status + " length: " + payloadLength);
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m_peer.LogDebug("Unhandled Connect: " + tp + ", status is " + m_status + " length: " + payloadLength);
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break;
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case NetMessageType.ConnectResponse:
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switch (m_status)
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@@ -303,7 +303,7 @@ namespace Lidgren.Network
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SetStatus(NetConnectionStatus.Disconnected, reason);
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break;
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default:
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m_peer.LogDebug("Unhandled handshake: " + tp + " length: " + payloadLength);
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m_peer.LogDebug("Unhandled type during handshake: " + tp + " length: " + payloadLength);
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break;
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}
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}
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@@ -68,6 +68,15 @@ namespace Lidgren.Network
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m_peer.LogVerbose("Updated average roundtrip time to " + NetTime.ToReadable(m_averageRoundtripTime));
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}
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// update resend delay for all channels
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float resendDelay = GetResendDelay();
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foreach (var chan in m_sendChannels)
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{
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var rchan = chan as NetReliableSenderChannel;
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if (rchan != null)
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rchan.m_resendDelay = resendDelay;
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}
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m_peer.LogVerbose("Timeout deadline pushed to " + m_timeoutDeadline);
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}
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}
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@@ -115,26 +115,29 @@ namespace Lidgren.Network
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}
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}
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internal void Heartbeat(float now)
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internal void Heartbeat(float now, uint frameCounter)
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{
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m_peer.VerifyNetworkThread();
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NetException.Assert(m_status != NetConnectionStatus.InitiatedConnect && m_status != NetConnectionStatus.RespondedConnect);
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if (now > m_timeoutDeadline)
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if ((frameCounter % 5) == 0)
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{
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//
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// connection timed out
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//
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m_peer.LogVerbose("Connection timed out at " + now + " deadline was " + m_timeoutDeadline);
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ExecuteDisconnect("Connection timed out", true);
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}
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if (now > m_timeoutDeadline)
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{
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//
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// connection timed out
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//
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m_peer.LogVerbose("Connection timed out at " + now + " deadline was " + m_timeoutDeadline);
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ExecuteDisconnect("Connection timed out", true);
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}
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// send ping?
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if (m_status == NetConnectionStatus.Connected)
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{
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if (now > m_sentPingTime + m_peer.m_configuration.m_pingInterval)
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SendPing();
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// send ping?
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if (m_status == NetConnectionStatus.Connected)
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{
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if (now > m_sentPingTime + m_peer.m_configuration.m_pingInterval)
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SendPing();
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}
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}
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bool connectionReset; // TODO: handle connection reset
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@@ -146,48 +149,51 @@ namespace Lidgren.Network
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byte[] sendBuffer = m_peer.m_sendBuffer;
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int mtu = m_peerConfiguration.m_maximumTransmissionUnit;
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//
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// send ack messages
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//
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while (m_queuedAcks.Count > 0)
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if ((frameCounter % 3) == 0) // coalesce a few frames
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{
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int acks = (mtu - (m_sendBufferWritePtr + 5)) / 3; // 3 bytes per actual ack
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if (acks > m_queuedAcks.Count)
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acks = m_queuedAcks.Count;
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NetException.Assert(acks > 0);
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m_sendBufferNumMessages++;
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// write acks header
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sendBuffer[m_sendBufferWritePtr++] = (byte)NetMessageType.Acknowledge;
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sendBuffer[m_sendBufferWritePtr++] = 0; // no sequence number
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sendBuffer[m_sendBufferWritePtr++] = 0; // no sequence number
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int len = (acks * 3) * 8; // bits
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sendBuffer[m_sendBufferWritePtr++] = (byte)len;
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sendBuffer[m_sendBufferWritePtr++] = (byte)(len >> 8);
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// write acks
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for(int i=0;i<acks;i++)
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//
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// send ack messages
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//
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while (m_queuedAcks.Count > 0)
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{
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NetTuple<NetMessageType, int> tuple;
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m_queuedAcks.TryDequeue(out tuple);
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int acks = (mtu - (m_sendBufferWritePtr + 5)) / 3; // 3 bytes per actual ack
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if (acks > m_queuedAcks.Count)
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acks = m_queuedAcks.Count;
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//m_peer.LogVerbose("Sending ack for " + tuple.Item1 + "#" + tuple.Item2);
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NetException.Assert(acks > 0);
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sendBuffer[m_sendBufferWritePtr++] = (byte)tuple.Item1;
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sendBuffer[m_sendBufferWritePtr++] = (byte)tuple.Item2;
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sendBuffer[m_sendBufferWritePtr++] = (byte)(tuple.Item2 >> 8);
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}
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m_sendBufferNumMessages++;
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if (m_queuedAcks.Count > 0)
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{
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// send packet and go for another round of acks
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NetException.Assert(m_sendBufferWritePtr > 0 && m_sendBufferNumMessages > 0);
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m_peer.SendPacket(m_sendBufferWritePtr, m_remoteEndpoint, m_sendBufferNumMessages, out connectionReset);
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m_statistics.PacketSent(m_sendBufferWritePtr, 1);
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m_sendBufferWritePtr = 0;
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m_sendBufferNumMessages = 0;
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// write acks header
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sendBuffer[m_sendBufferWritePtr++] = (byte)NetMessageType.Acknowledge;
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sendBuffer[m_sendBufferWritePtr++] = 0; // no sequence number
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sendBuffer[m_sendBufferWritePtr++] = 0; // no sequence number
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int len = (acks * 3) * 8; // bits
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sendBuffer[m_sendBufferWritePtr++] = (byte)len;
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sendBuffer[m_sendBufferWritePtr++] = (byte)(len >> 8);
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// write acks
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for (int i = 0; i < acks; i++)
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{
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NetTuple<NetMessageType, int> tuple;
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m_queuedAcks.TryDequeue(out tuple);
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//m_peer.LogVerbose("Sending ack for " + tuple.Item1 + "#" + tuple.Item2);
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sendBuffer[m_sendBufferWritePtr++] = (byte)tuple.Item1;
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sendBuffer[m_sendBufferWritePtr++] = (byte)tuple.Item2;
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sendBuffer[m_sendBufferWritePtr++] = (byte)(tuple.Item2 >> 8);
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}
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if (m_queuedAcks.Count > 0)
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{
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// send packet and go for another round of acks
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NetException.Assert(m_sendBufferWritePtr > 0 && m_sendBufferNumMessages > 0);
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m_peer.SendPacket(m_sendBufferWritePtr, m_remoteEndpoint, m_sendBufferNumMessages, out connectionReset);
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m_statistics.PacketSent(m_sendBufferWritePtr, 1);
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m_sendBufferWritePtr = 0;
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m_sendBufferNumMessages = 0;
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}
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}
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}
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@@ -20,6 +20,7 @@ namespace Lidgren.Network
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internal NetIncomingMessage m_readHelperMessage;
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private EndPoint m_senderRemote;
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private object m_initializeLock = new object();
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private uint m_frameCounter;
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internal readonly NetPeerConfiguration m_configuration;
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private readonly NetQueue<NetIncomingMessage> m_releasedIncomingMessages;
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@@ -195,12 +196,17 @@ namespace Lidgren.Network
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float now = (float)NetTime.Now;
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m_frameCounter++;
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// do handshake heartbeats
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foreach (NetConnection conn in m_handshakes.Values)
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if ((m_frameCounter % 3) == 0)
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{
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conn.UnconnectedHeartbeat(now);
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if (conn.m_status == NetConnectionStatus.Connected || conn.m_status == NetConnectionStatus.Disconnected)
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break; // collection is modified
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foreach (NetConnection conn in m_handshakes.Values)
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{
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conn.UnconnectedHeartbeat(now);
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if (conn.m_status == NetConnectionStatus.Connected || conn.m_status == NetConnectionStatus.Disconnected)
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break; // collection has been modified
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}
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}
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#if DEBUG
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@@ -212,7 +218,7 @@ namespace Lidgren.Network
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{
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foreach (NetConnection conn in m_connections)
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{
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conn.Heartbeat(now);
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conn.Heartbeat(now, m_frameCounter);
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if (conn.m_status == NetConnectionStatus.Disconnected)
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{
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//
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@@ -246,7 +252,7 @@ namespace Lidgren.Network
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if (m_socket == null)
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return;
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if (!m_socket.Poll(500, SelectMode.SelectRead)) // wait up to 1/2 ms for data to arrive
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if (!m_socket.Poll(1000, SelectMode.SelectRead)) // wait up to 1 ms for data to arrive
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return;
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//if (m_socket == null || m_socket.Available < 1)
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@@ -359,7 +365,7 @@ namespace Lidgren.Network
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}
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catch (Exception ex)
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{
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LogError("Packet parsing error: " + ex.Message);
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LogError("Packet parsing error: " + ex.Message + " from " + ipsender);
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}
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ptr += payloadByteLength;
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}
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@@ -70,7 +70,7 @@ namespace Lidgren.Network
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m_acceptIncomingConnections = false;
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m_maximumConnections = 32;
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m_defaultOutgoingMessageCapacity = 16;
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m_pingInterval = 3.0f;
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m_pingInterval = 4.0f;
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m_connectionTimeout = 25.0f;
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m_useMessageRecycling = true;
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@@ -16,6 +16,8 @@ namespace Lidgren.Network
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private NetBitVector m_receivedAcks;
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internal NetStoredReliableMessage[] m_storedMessages;
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internal float m_resendDelay;
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internal override int WindowSize { get { return m_windowSize; } }
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internal NetReliableSenderChannel(NetConnection connection, int windowSize)
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@@ -27,6 +29,7 @@ namespace Lidgren.Network
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m_receivedAcks = new NetBitVector(NetConstants.NumSequenceNumbers);
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m_storedMessages = new NetStoredReliableMessage[m_windowSize];
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m_queuedSends = new NetQueue<NetOutgoingMessage>(8);
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m_resendDelay = m_connection.GetResendDelay();
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}
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internal override int GetAllowedSends()
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@@ -60,8 +63,9 @@ namespace Lidgren.Network
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// call this regularely
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internal override void SendQueuedMessages(float now)
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{
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//
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// resends
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float resendDelay = m_connection.GetResendDelay();
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//
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for (int i = 0; i < m_storedMessages.Length; i++)
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{
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NetOutgoingMessage om = m_storedMessages[i].Message;
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@@ -69,7 +73,7 @@ namespace Lidgren.Network
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continue;
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float t = m_storedMessages[i].LastSent;
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if (t > 0 && (now - t) > resendDelay)
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if (t > 0 && (now - t) > m_resendDelay)
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{
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// deduce sequence number
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int startSlot = m_windowStart % m_windowSize;
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