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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-15 22:56:30 +09:00

Merge pull request #21 from RevenantX/fixes

Fix compile errors in unity3d.
This commit is contained in:
lidgren
2015-05-25 16:27:23 +02:00

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@@ -28,15 +28,19 @@ namespace Lidgren.Network
/// </summary>
public static IPAddress GetMyAddress(out IPAddress mask)
{
#if UNITY_ANDROID || UNITY_STANDALONE_OSX || UNITY_STANDLONE_WIN || UNITY_STANDLONE_LINX || UNITY_IOS
#if UNITY_ANDROID || UNITY_STANDALONE_OSX || UNITY_STANDLONE_WIN || UNITY_STANDLONE_LINUX || UNITY_IOS
try
{
if (!(UnityEngine.Application.internetReachability == UnityEngine.NetworkReachability.NotReachable))
{
mask = null;
return null;
}
return IPAddress.Parse(UnityEngine.Network.player.externalIP);
}
catch // Catch Access Denied errors
{
mask = null;
return null;
}
#endif