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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-14 14:16:30 +09:00

Fixed issue with very large encrypted message

This commit is contained in:
lidgren
2011-06-28 06:47:20 +00:00
parent d72665cfae
commit b099bb8703
2 changed files with 6 additions and 16 deletions

View File

@@ -35,7 +35,7 @@ namespace Lidgren.Network
int numBlocks = (int)Math.Ceiling((double)numBytes / (double)blockSize);
int dstSize = numBlocks * blockSize;
msg.EnsureBufferSize(dstSize * 8 + 2); // add 2 bytes for payload length at end
msg.EnsureBufferSize(dstSize * 8 + (4 * 8)); // add 4 bytes for payload length at end
msg.LengthBits = dstSize * 8; // length will automatically adjust +4 bytes when payload length is written
for(int i=0;i<numBlocks;i++)
@@ -45,7 +45,7 @@ namespace Lidgren.Network
}
// add true payload length last
msg.Write((ushort)payloadBitLength);
msg.Write((UInt32)payloadBitLength);
return true;
}
@@ -57,7 +57,7 @@ namespace Lidgren.Network
/// <returns>true if successful; false if failed</returns>
public bool Decrypt(NetIncomingMessage msg)
{
int numEncryptedBytes = msg.LengthBytes - 2; // last 2 bytes is true bit length
int numEncryptedBytes = msg.LengthBytes - 4; // last 4 bytes is true bit length
int blockSize = BlockSize;
int numBlocks = numEncryptedBytes / blockSize;
if (numBlocks * blockSize != numEncryptedBytes)
@@ -69,8 +69,8 @@ namespace Lidgren.Network
Buffer.BlockCopy(m_tmp, 0, msg.m_data, (i * blockSize), m_tmp.Length);
}
// read 16 bits of true payload length
uint realSize = NetBitWriter.ReadUInt32(msg.m_data, 16, (numEncryptedBytes * 8));
// read 32 bits of true payload length
uint realSize = NetBitWriter.ReadUInt32(msg.m_data, 32, (numEncryptedBytes * 8));
msg.m_bitLength = (int)realSize;
return true;
}

View File

@@ -438,17 +438,7 @@ namespace Lidgren.Network
}
byte[] bytes = Encoding.UTF8.GetBytes(source);
// determine number of bytes to store length
int lenBytesNeeded = 1;
uint num1 = (uint)bytes.Length;
while (num1 >= 0x80)
{
num1 = num1 >> 7;
lenBytesNeeded++;
}
InternalEnsureBufferSize(m_bitLength + ((bytes.Length + lenBytesNeeded) * 8));
InternalEnsureBufferSize(m_bitLength + ((bytes.Length + 2) * 8));
WriteVariableUInt32((uint)bytes.Length);
Write(bytes);
}