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Merge pull request #95 from RevoluPowered/patch-1

Update README.md
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# Lidgren.Network ![](https://api.travis-ci.org/RevoluPowered/lidgren-network-gen3.svg?branch=master)
Lidgren.Network is a networking library for .net framework which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
This has been updated for use with Unity3D, the normal repository doesn't work with OSX without crashing, so the patches applied here fix that.
I'll be working on some performance improvements too, feel free to send PRs for other bugs fixed as the other repo has been abandoned.
Lidgren.Network is a networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
This has been updated for use with Unity3D, feel free to send PRs for other bugs fixes.
To use this in Unity3D just enable the experimental .NET framework.
you can do this in Edit -> Project Settings -> Player -> Other Settings -> Api Compatibility Level -> .NET 4.6
This makes it work on Windows, OSX and Linux.
Platforms supported:
- Linux
- Mac
- OSX
Platforms/Toolchains which need testing:
- Android
- iPhone
- Xamarin
Tested in:
- Mono (alpha and beta)
- .NET 4.6
- Unity 2017.1 -> 2018.1.
Future Roadmap:
- Update to latest .NET 4.6
- Investigate officially supporting .NET Core.
- Improve test suite so that tests are run on all platforms we support, for each release.