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Tweaks + debug messages
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@@ -90,7 +90,8 @@ namespace Lidgren.Network
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double now = NetTime.Now; // need exact number
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m_lastHeardFrom = now;
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m_lastSendRespondedTo = m_lastPingSendTime;
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if (m_lastPingSendTime > m_lastSendRespondedTo)
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m_lastSendRespondedTo = m_lastPingSendTime;
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double rtt = now - m_lastPingSendTime;
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@@ -126,6 +127,7 @@ namespace Lidgren.Network
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// timeout
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if (now > m_lastSendRespondedTo + m_peerConfiguration.m_connectionTimeout)
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{
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m_owner.LogDebug(this + " timed out; now is " + now + " last responded to is: " + m_lastSendRespondedTo);
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Disconnect("Timed out after " + (now - m_lastSendRespondedTo) + " seconds");
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return;
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}
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@@ -357,7 +357,7 @@ namespace Lidgren.Network
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// Reliable delivery methods below
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//
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// queue ack
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// queue ack; regardless if this is a duplicate or not
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m_acknowledgesToSend.Enqueue((int)channelSequenceNumber | ((int)mtp << 16));
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if (m_nextForceAckTime == double.MaxValue)
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m_nextForceAckTime = now + m_peerConfiguration.m_maxAckDelayTime;
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@@ -113,6 +113,9 @@ namespace Lidgren.Network
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connectionReset = false;
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try
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{
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if (target.Address == IPAddress.Broadcast)
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m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
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int bytesSent = m_socket.SendTo(data, 0, numBytes, SocketFlags.None, target);
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if (numBytes != bytesSent)
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LogWarning("Failed to send the full " + numBytes + "; only " + bytesSent + " bytes sent in packet!");
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@@ -131,6 +134,11 @@ namespace Lidgren.Network
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{
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LogError("Failed to send packet: " + ex);
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}
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finally
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{
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if (target.Address == IPAddress.Broadcast)
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m_socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, false);
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}
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}
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#else
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@@ -76,7 +76,7 @@ namespace Lidgren.Network
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m_maximumConnections = 16;
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m_defaultOutgoingMessageCapacity = 8;
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m_pingFrequency = 6.0f;
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m_throttleBytesPerSecond = 1024 * 512;
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m_throttleBytesPerSecond = 1024 * 256;
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m_throttlePeakBytes = 8192;
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m_maxAckDelayTime = 0.01f;
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m_handshakeAttemptDelay = 1.0f;
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