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Files
lidgren-network-gen3/Samples/MasterServerSample/MSServer/Program.cs
2010-05-14 17:12:26 +00:00

39 lines
1018 B
C#

using System;
using System.Collections.Generic;
using Lidgren.Network;
using MSCommon;
using System.Net;
namespace MSServer
{
class Program
{
static void Main(string[] args)
{
IPEndPoint masterServerEndpoint = NetUtility.Resolve("localhost", CommonConstants.MasterServerPort);
NetPeerConfiguration config = new NetPeerConfiguration("game");
config.Port = 14242;
NetServer server = new NetServer(config);
server.Start();
Console.WriteLine("Server started; waiting 5 seconds...");
System.Threading.Thread.Sleep(5000);
// register with master server
NetOutgoingMessage regMsg = server.CreateMessage();
regMsg.Write((byte)MasterServerMessageType.RegisterHost);
IPAddress mask;
IPAddress adr = NetUtility.GetMyAddress(out mask);
regMsg.Write(new IPEndPoint(adr, 14242));
Console.WriteLine("Sending registration to master server");
server.SendUnconnectedMessage(regMsg, masterServerEndpoint);
Console.ReadKey();
}
}
}