You've already forked lidgren-network-gen3
mirror of
https://github.com/lidgren/lidgren-network-gen3.git
synced 2026-05-06 02:11:06 +09:00
29 lines
1007 B
Markdown
29 lines
1007 B
Markdown
**Note! Not actively developed any more; only accepting trivial or minor bug fixes.**
|
|
|
|
# Lidgren.Network 
|
|
Lidgren.Network is a networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages.
|
|
|
|
This has been updated for use with Unity3D, feel free to send PRs for other bugs fixes.
|
|
To use this in Unity3D just enable the experimental .NET framework.
|
|
you can do this in Edit -> Project Settings -> Player -> Other Settings -> Api Compatibility Level -> .NET 4.6
|
|
|
|
Platforms supported:
|
|
- Linux
|
|
- Mac
|
|
- OSX
|
|
|
|
Platforms/Toolchains which need testing:
|
|
- Android
|
|
- iPhone
|
|
- Xamarin
|
|
|
|
Tested in:
|
|
- Mono (alpha and beta)
|
|
- .NET 4.6
|
|
- Unity 2017.1 -> 2018.1.
|
|
|
|
Future Roadmap:
|
|
- Update to latest .NET 4.6
|
|
- Investigate officially supporting .NET Core.
|
|
- Improve test suite so that tests are run on all platforms we support, for each release.
|