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Add initial devcontainer configuration files, and tasks file containing a default build task for msbuild.
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.devcontainer/Dockerfile
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.devcontainer/Dockerfile
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# See here for image contents: https://github.com/microsoft/vscode-dev-containers/tree/v0.205.2/containers/dotnet/.devcontainer/base.Dockerfile
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# [Choice] .NET version: 6.0, 5.0, 3.1, 6.0-bullseye, 5.0-bullseye, 3.1-bullseye, 6.0-focal, 5.0-focal, 3.1-focal
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ARG VARIANT="6.0-bullseye-slim"
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FROM mcr.microsoft.com/vscode/devcontainers/dotnet:0-${VARIANT}
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# [Choice] Node.js version: none, lts/*, 16, 14, 12, 10
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ARG NODE_VERSION="none"
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RUN if [ "${NODE_VERSION}" != "none" ]; then su vscode -c "umask 0002 && . /usr/local/share/nvm/nvm.sh && nvm install ${NODE_VERSION} 2>&1"; fi
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# Add the mono-project repository, and install mono-complete and msbuild
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RUN apt-get update && export DEBIAN_FRONTEND=noninteractive \
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&& apt-get -y install --no-install-recommends gnupg ca-certificates \
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&& apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF \
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&& echo "deb https://download.mono-project.com/repo/ubuntu beta-focal main" | sudo tee /etc/apt/sources.list.d/mono-official-beta.list \
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&& apt-get update \
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&& apt-get install --no-install-recommends -y mono-complete msbuild nuget
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# Create a stardewvalley.targets file pointing to /stardew-valley, which is expected
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# to be a mounted volume pointing to your Stardew Valley installation (see `devcontainer.json`)
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RUN su vscode -c "echo '<Project><PropertyGroup><GamePath>/workspaces/stardew-valley-game/</GamePath><GameModsPath>/workspaces/stardew-valley-game/Mods</GameModsPath></PropertyGroup></Project>' > /home/vscode/stardewvalley.targets"
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# [Optional] Uncomment this line to install global node packages.
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# RUN su vscode -c "source /usr/local/share/nvm/nvm.sh && npm install -g <your-package-here>" 2>&1
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.editorconfig
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.editorconfig
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# EditorConfig is awesome: https://EditorConfig.org
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# top-most EditorConfig file
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root = true
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[*]
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indent_style = space
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indent_size = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = false
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insert_final_newline = false
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.gitignore
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.gitignore
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# Environment
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.env
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# Stardew Valley devcontainer specific
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_gamedirref
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_gamedirref/*
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# User-specific files
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*.suo
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*.user
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*.sln.docstates
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# Build results
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[Dd]ebug/
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[Rr]elease/
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x64/
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[Bb]in/
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[Oo]bj/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.log
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*.svclog
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*.scc
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# Click-Once directory
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publish/
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# Publish Web Output
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*.Publish.xml
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*.pubxml
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*.azurePubxml
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# NuGet Packages Directory
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## TODO: If you have NuGet Package Restore enabled, uncomment the next line
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packages/
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## TODO: If the tool you use requires repositories.config, also uncomment the next line
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!packages/repositories.config
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# Windows Azure Build Output
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csx/
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*.build.csdef
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# Windows Store app package directory
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AppPackages/
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# Others
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sql/
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*.Cache
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ClientBin/
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[Ss]tyle[Cc]op.*
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![Ss]tyle[Cc]op.targets
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~$*
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*~
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*.dbmdl
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*.[Pp]ublish.xml
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*.publishsettings
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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App_Data/*.mdf
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App_Data/*.ldf
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# =========================
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# Windows detritus
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# =========================
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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# Mac desktop service store files
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.DS_Store
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_NCrunch*
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31
.vscode/tasks.json
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31
.vscode/tasks.json
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{
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// See https://go.microsoft.com/fwlink/?LinkId=733558
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// for the documentation about the tasks.json format
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"version": "2.0.0",
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"tasks": [
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{
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"label": "build",
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"type": "shell",
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"command": "msbuild",
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"args": [
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// Ask msbuild to generate full paths for file names.
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"/property:GenerateFullPaths=true",
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"/t:build",
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// Do not generate summary otherwise it leads to duplicate errors in Problems panel
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"/consoleloggerparameters:NoSummary",
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"src/",
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],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"presentation": {
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// Reveal the output only if unrecognized errors occur.
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"reveal": "silent"
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},
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// Use the standard MS compiler pattern to detect errors, warnings and infos
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"problemMatcher": "$msCompile"
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}
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]
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}
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