lidgren
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e07f7c75c9
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NetOutgoingMessage.Write(float) optimized to avoid memory allocation
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2012-01-20 09:52:19 +00:00 |
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lidgren
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61ec7e3add
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Better NetSendResult when trying to send on an unconnected connection
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2012-01-16 09:27:56 +00:00 |
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lidgren
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4cd624c42c
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ReadSingle(out float) and ReadInt32(out int) added
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2012-01-14 10:12:13 +00:00 |
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lidgren
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47ef6f1055
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All projects converted to .Net 4.0 and VS2010
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2012-01-07 11:01:32 +00:00 |
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lidgren
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af3608c544
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Extra try-catch added for socket.Shutdown() failing on mono
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2011-12-19 10:20:11 +00:00 |
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lidgren
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3336e95586
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Avoid throwing exception in SendToAll when no connections
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2011-12-09 09:16:10 +00:00 |
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lidgren
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cef6a3adf6
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micro optimization in NetServer.SendToAll()
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2011-12-09 09:11:12 +00:00 |
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lidgren
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123c5d6c00
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bool ReadXXX(out result) versions added for some read methods
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2011-12-06 18:31:05 +00:00 |
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lidgren
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ba7cf8f381
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SIO_UDP_CONNRESET now try-catched since not available in mono
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2011-11-28 08:10:58 +00:00 |
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lidgren@gmail.com
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11874cf249
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Edited wiki page MessageEncryption through web user interface.
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2011-11-06 09:59:03 +00:00 |
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lidgren
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0fac53eade
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Documentation updated
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2011-11-06 09:35:40 +00:00 |
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lidgren
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95850b205a
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Suppressed Connection Reset messages. Fixed Chat server sample.
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2011-11-06 09:24:08 +00:00 |
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lidgren
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a64b5f2959
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Added SendUnconnectedToSelf()
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2011-11-02 09:47:22 +00:00 |
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lidgren
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e17b32011b
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Changed DestoreMessage() to ignore a missing Message object in RELEASE; added some debug messages to the DEBUG build of the same
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2011-10-24 14:56:29 +00:00 |
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lidgren
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b474d1ac2d
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Fixed race condition bug with approval
Changed DestoreMessage call pattern; should effectively be the same tho
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2011-10-24 14:38:36 +00:00 |
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lidgren
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b2380e895d
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Fix for ResolveAsync throwing host not found exception
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2011-10-03 05:17:53 +00:00 |
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lidgren
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5fc175677f
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NetUtility.Resolve async version added (thanks eliseegw)
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2011-10-01 10:54:25 +00:00 |
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lidgren
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36bf73bfbe
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Improved performance (very slightly) when batch recycling incoming messages
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2011-09-25 10:38:57 +00:00 |
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lidgren
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9e3104f5da
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Added fix for delayed Approval
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2011-09-19 17:31:23 +00:00 |
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lidgren
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e37430a219
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Fix for messages very close to MTU not being fragmented properly
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2011-09-19 16:33:10 +00:00 |
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lidgren
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62d8c6826b
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Fixed potential MTU issue; added a bunch of asserts
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2011-09-16 07:28:37 +00:00 |
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lidgren
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c1d604bde4
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Documentation updated; NetSendResult fixed when using AutoFlushSendQueue false
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2011-09-12 09:49:33 +00:00 |
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lidgren
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60a6b28189
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NetPeerConfiguration.AutoFlushSendQueue added. When set to false; application must call NetPeer.FlushSendQueue manually.
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2011-09-12 09:34:50 +00:00 |
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lidgren
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b4fd011e5b
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- ReadMessages() added to batch read messages. Image sample changed to use the new batch method.
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2011-09-09 08:11:38 +00:00 |
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lidgren
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768038d5e4
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- Fixed bug with fragmentation leading to increased memory usage
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2011-09-06 15:29:38 +00:00 |
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lidgren
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6a1654061e
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Fixed bug in WaitMessage() - when already queued message existed it would wait for next message to arrive anyway
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2011-08-19 12:33:47 +00:00 |
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lidgren
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9a5704a582
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Upgraded xna extensions to 4.0
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2011-08-04 16:55:47 +00:00 |
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lidgren
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ff63163632
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Invalid reference patched
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2011-07-21 11:27:01 +00:00 |
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lidgren
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aa20b0893d
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CreateIncomingMessage(tp, text) optimized to allocate less memory
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2011-07-20 08:39:41 +00:00 |
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lidgren
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39459f6833
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throw explanatory exception if trying to register callback with no sycnhronizationcontext
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2011-07-18 21:08:08 +00:00 |
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lidgren@gmail.com
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0f66311460
|
Edited wiki page Unity3D through web user interface.
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2011-07-18 20:53:41 +00:00 |
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lidgren
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b099bb8703
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Fixed issue with very large encrypted message
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2011-06-28 06:47:20 +00:00 |
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lidgren@gmail.com
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d72665cfae
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Edited wiki page Optimization through web user interface.
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2011-06-26 23:09:03 +00:00 |
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lidgren
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2d4924878a
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Fixed faulty assert in ReadByte(numBits)
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2011-06-22 05:15:44 +00:00 |
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lidgren
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e6d1338ca8
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including GetNetworkInterface in IS_FULL_NET_AVAILABLE define
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2011-06-21 09:12:19 +00:00 |
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lidgren@gmail.com
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b613a84240
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Edited wiki page Unity3D through web user interface.
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2011-06-21 06:48:28 +00:00 |
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lidgren
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9554d33492
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One more define to allow unity web player to run
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2011-06-21 06:47:34 +00:00 |
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lidgren
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daa1d4e946
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Fix for connecting twice or more to the same endpoint very quickly in succession
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2011-06-19 16:48:56 +00:00 |
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lidgren
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3bb1de95b6
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Suppress ping request during handshake
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2011-06-19 16:36:49 +00:00 |
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lidgren
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5234fb64c6
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Added fix for discovery requests arriving when handshake in progress
Added sanity checks for handshake connections (in DEBUG)
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2011-06-12 14:30:20 +00:00 |
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lidgren
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e10be613d6
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MessageReceivedEvent fired upon shutdown
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2011-06-09 18:46:20 +00:00 |
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lidgren
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58b9b45d78
|
proj-file failed to update?
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2011-06-08 08:23:32 +00:00 |
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lidgren
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9fc85dfe76
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Added NetConstants.UnfragmentedMessageHeaderSize internal constant
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2011-06-08 07:22:57 +00:00 |
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lidgren
|
5fd2926cd9
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Fix for messages near MTU size could cause exception
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2011-06-08 07:18:58 +00:00 |
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lidgren@gmail.com
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c940449865
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Edited wiki page PortForwarding through web user interface.
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2011-06-07 06:21:19 +00:00 |
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lidgren@gmail.com
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3e42ff4b23
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Created wiki page through web user interface.
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2011-06-07 06:20:34 +00:00 |
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lidgren
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255628e641
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UPnP port forwarding improved to tolerate up to 1000 ms of router response time; UPnP added to DurableSample
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2011-06-07 06:13:34 +00:00 |
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lidgren
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604ab334f5
|
Bug not detecting multiple sends of same message fixed
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2011-05-29 15:31:39 +00:00 |
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lidgren
|
bccfaa77ef
|
Fixed maximum handshake attempts one-off error
Fixed better disconnect messages when not yet fully connected (aborting connection attempt)
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2011-05-25 13:21:56 +00:00 |
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lidgren
|
be9394289f
|
Deleted two more obsolete files
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2011-05-21 07:17:11 +00:00 |
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