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mirror of https://github.com/lidgren/lidgren-network-gen3.git synced 2026-05-14 06:06:30 +09:00

Commit Graph

  • 4dffa9dc9b Added recycling to a few samples that lacked it lidgren 2013-05-08 13:26:17 +00:00
  • 4b872d3454 Chat sample now outputs remote hail lidgren 2013-05-07 12:32:52 +00:00
  • f32e40d048 Fixed AcceptIncomingConnections = false actualling having an effect lidgren 2013-05-07 07:37:27 +00:00
  • c5ca1879a0 replaced regular critical section lock with ReaderWriterLockSlim lidgren 2013-05-01 13:31:23 +00:00
  • 772dceefcb GetNetworkInterface() now verified there's ipv4 addresses available lidgren 2013-04-08 07:40:26 +00:00
  • 900e280481 Fixed SendUnconnectedToSelf lidgren 2013-03-26 18:13:31 +00:00
  • a8a2c3d3ad Edited wiki page Donate through web user interface. lidgren@gmail.com 2013-03-26 18:05:04 +00:00
  • 14f20ace0e FxCop issues fixed; dead code removed lidgren 2013-02-24 13:40:30 +00:00
  • 84f892c1f0 removed dead code lidgren 2013-02-24 12:30:29 +00:00
  • c658d9c09e don't write m_messageType in ToString for unsent NetOutgoingMessage lidgren 2013-02-14 12:15:58 +00:00
  • 8ff63466d0 Removed dead code, thanks to fantix.king lidgren 2013-01-18 19:24:14 +00:00
  • e685d2457c Patch by eliseegw to make resending more robust lidgren 2013-01-18 19:18:31 +00:00
  • f914c772d1 WriteByte() fixed lidgren 2012-12-18 08:58:44 +00:00
  • 5798c84406 - Ugh, got halfcreated file in last checkin; reverted lidgren 2012-12-18 08:45:51 +00:00
  • bf2987b168 Fixed m_connectionLookup was not cleared on shutdown lidgren 2012-12-18 08:30:08 +00:00
  • 44971f0afc Modified UPnP response handling lidgren 2012-11-15 08:29:31 +00:00
  • b6d2111380 Release build fixed for NetPeerSettingsWindow ManyClients project excluded missing app.config file Reduced number of calls to NetTime.Now when receiving multiple messages Moved magic numbers to constants in NetConnection lidgren 2012-11-05 13:39:57 +00:00
  • 2cdb29a768 Some IOS and Android changes contributed by technomage lidgren 2012-11-05 12:38:36 +00:00
  • ce2644cead - Handle NatIntroduction message even if connection already exists lidgren 2012-10-29 16:01:48 +00:00
  • 0875aff427 tiny changes lidgren 2012-10-27 10:15:33 +00:00
  • 97112179ae UPnP now also tests for WANPPPConnection; see issue #138 lidgren 2012-10-25 08:22:10 +00:00
  • 2db09b002d - UPnP changes - now tries to parse any incoming message, regardless of port lidgren 2012-10-25 08:12:14 +00:00
  • e1a66ae0cd Robustified and optimized GetBestChunkSize() lidgren 2012-10-24 13:06:46 +00:00
  • 1801432a28 MasterServer sample improved lidgren 2012-10-19 07:25:34 +00:00
  • 1968ea6cdc Documentation/ReadMe.txt added lidgren 2012-10-18 14:44:28 +00:00
  • f5c6652651 Removed NetBitWriterTests.cs from unittests project file lidgren 2012-10-01 12:46:44 +00:00
  • 03b90d348e Minor tweaks lidgren 2012-09-25 07:16:59 +00:00
  • 47f8267e26 Added missing XML comments lidgren 2012-09-24 07:19:56 +00:00
  • a28bb5439c - Fixed various number to avoid re-allocating netbuffer storage lidgren 2012-09-24 07:09:30 +00:00
  • 2e7761e113 UnregisterReceivedCallback added lidgren 2012-09-18 15:12:34 +00:00
  • e7d276ec94 NetClient now checks for handshakes in progress when calling Connect lidgren 2012-09-18 06:49:21 +00:00
  • af4f77a8a5 MasterServer sample fixed lidgren 2012-09-13 07:10:52 +00:00
  • fd224b88d8 Branching in RelativeSequenceNumber removed lidgren 2012-09-05 07:39:01 +00:00
  • 84003ba9db Fix for WriteByte outputting too many bits, unit test added lidgren 2012-08-29 11:47:46 +00:00
  • 05d2efd337 Linq namespace usage removed lidgren 2012-08-23 13:37:28 +00:00
  • b4b01aa52d Fix for time issue 129; thanks to jujjyl lidgren 2012-08-23 12:55:12 +00:00
  • 29bd071d0d Samples fixed for namechange Endpoint -> EndPoint lidgren 2012-07-19 22:41:09 +00:00
  • f09e384fdb Made SamplesCommon settings dialog actually useful lidgren 2012-07-06 22:29:29 +00:00
  • 1ecf9fd8b8 Changed all Endpoint to EndPoint for consistency lidgren 2012-07-06 21:28:13 +00:00
  • b49392182b Clarifications in code on new status enum ReceivedInitiation lidgren 2012-07-06 18:36:36 +00:00
  • d11dcbe257 Invalid warning message about status fixed lidgren 2012-07-06 18:29:57 +00:00
  • 90ba729c35 XNA extensions updated to use NetBuffer and VS2010 lidgren 2012-07-02 07:14:21 +00:00
  • e0c3a34b91 Fixed GetMTU not to generate garbage lidgren 2012-07-02 07:09:47 +00:00
  • fbb6d9ed51 - Patch from MonoGame; makes the BroadcastAddress configurable and changes text encoding from ASCII to UTF8, required for Android support lidgren 2012-06-08 07:35:02 +00:00
  • 1fdcb5f773 Changed xml documentation output option in project file lidgren 2012-05-26 09:41:33 +00:00
  • 36198cf56a Updated documentation.chm lidgren 2012-05-26 09:40:53 +00:00
  • 20eeb48a88 Lots of fixes for sample solutions lidgren 2012-05-26 09:30:09 +00:00
  • a5781b4688 Flushing delayed packets when shutting down NetPeer lidgren 2012-05-26 09:08:04 +00:00
  • 5859971a7e Expanded comment on TryGetValues thread safety in GetConnection lidgren 2012-05-26 08:53:54 +00:00
  • 0fadd32a74 Changed how ReadAllFields determines available write methods lidgren 2012-05-26 08:32:32 +00:00
  • 35a0831a83 BIGENDIAN fixes for 16 bit values lidgren 2012-05-26 08:12:55 +00:00
  • ae70354832 fixed Chat sample project dependencies lidgren 2012-05-26 08:11:51 +00:00
  • e21c20bd2b Changed SendMessage() to use a List<> instead of IList<> to avoid enumerator allocation lidgren 2012-05-10 07:26:37 +00:00
  • 271675a8ea Re-added ReadTime() lidgren 2012-04-03 07:26:30 +00:00
  • 0a0e319f21 NetIncomingMessage and NetOutgoingMessage common parts unified in NetBuffer; which is now a base class for the former lidgren 2012-03-23 08:59:32 +00:00
  • 8cbdd6e317 CLSCompliant(false) added to ReadInt32(out Int32) lidgren 2012-03-01 07:10:56 +00:00
  • 7be71a7873 Made CreateSenderChannel() reentrant lidgren 2012-02-09 14:56:42 +00:00
  • 66f4365103 Now queueing incoming acks until NetConnection.Heartbeat, where a resend is appropriately handled lidgren 2012-02-06 12:47:01 +00:00
  • 4d6f556be3 Forgot to submit SamplesCommon project file in previous VS2010 upgrade lidgren 2012-01-25 13:45:10 +00:00
  • e07f7c75c9 NetOutgoingMessage.Write(float) optimized to avoid memory allocation lidgren 2012-01-20 09:52:19 +00:00
  • 61ec7e3add Better NetSendResult when trying to send on an unconnected connection lidgren 2012-01-16 09:27:56 +00:00
  • 4cd624c42c ReadSingle(out float) and ReadInt32(out int) added lidgren 2012-01-14 10:12:13 +00:00
  • 47ef6f1055 All projects converted to .Net 4.0 and VS2010 lidgren 2012-01-07 11:01:32 +00:00
  • af3608c544 Extra try-catch added for socket.Shutdown() failing on mono lidgren 2011-12-19 10:20:11 +00:00
  • 3336e95586 Avoid throwing exception in SendToAll when no connections lidgren 2011-12-09 09:16:10 +00:00
  • cef6a3adf6 micro optimization in NetServer.SendToAll() lidgren 2011-12-09 09:11:12 +00:00
  • 123c5d6c00 bool ReadXXX(out result) versions added for some read methods lidgren 2011-12-06 18:31:05 +00:00
  • ba7cf8f381 SIO_UDP_CONNRESET now try-catched since not available in mono lidgren 2011-11-28 08:10:58 +00:00
  • 11874cf249 Edited wiki page MessageEncryption through web user interface. lidgren@gmail.com 2011-11-06 09:59:03 +00:00
  • 0fac53eade Documentation updated lidgren 2011-11-06 09:35:40 +00:00
  • 95850b205a Suppressed Connection Reset messages. Fixed Chat server sample. lidgren 2011-11-06 09:24:08 +00:00
  • a64b5f2959 Added SendUnconnectedToSelf() lidgren 2011-11-02 09:47:22 +00:00
  • e17b32011b Changed DestoreMessage() to ignore a missing Message object in RELEASE; added some debug messages to the DEBUG build of the same lidgren 2011-10-24 14:56:29 +00:00
  • b474d1ac2d Fixed race condition bug with approval Changed DestoreMessage call pattern; should effectively be the same tho lidgren 2011-10-24 14:38:36 +00:00
  • b2380e895d Fix for ResolveAsync throwing host not found exception lidgren 2011-10-03 05:17:53 +00:00
  • 5fc175677f NetUtility.Resolve async version added (thanks eliseegw) lidgren 2011-10-01 10:54:25 +00:00
  • 36bf73bfbe Improved performance (very slightly) when batch recycling incoming messages lidgren 2011-09-25 10:38:57 +00:00
  • 9e3104f5da Added fix for delayed Approval lidgren 2011-09-19 17:31:23 +00:00
  • e37430a219 Fix for messages very close to MTU not being fragmented properly lidgren 2011-09-19 16:33:10 +00:00
  • 62d8c6826b Fixed potential MTU issue; added a bunch of asserts lidgren 2011-09-16 07:28:37 +00:00
  • c1d604bde4 Documentation updated; NetSendResult fixed when using AutoFlushSendQueue false lidgren 2011-09-12 09:49:33 +00:00
  • 60a6b28189 NetPeerConfiguration.AutoFlushSendQueue added. When set to false; application must call NetPeer.FlushSendQueue manually. lidgren 2011-09-12 09:34:50 +00:00
  • b4fd011e5b - ReadMessages() added to batch read messages. Image sample changed to use the new batch method. lidgren 2011-09-09 08:11:38 +00:00
  • 768038d5e4 - Fixed bug with fragmentation leading to increased memory usage lidgren 2011-09-06 15:29:38 +00:00
  • 6a1654061e Fixed bug in WaitMessage() - when already queued message existed it would wait for next message to arrive anyway lidgren 2011-08-19 12:33:47 +00:00
  • 9a5704a582 Upgraded xna extensions to 4.0 lidgren 2011-08-04 16:55:47 +00:00
  • ff63163632 Invalid reference patched lidgren 2011-07-21 11:27:01 +00:00
  • aa20b0893d CreateIncomingMessage(tp, text) optimized to allocate less memory lidgren 2011-07-20 08:39:41 +00:00
  • 39459f6833 throw explanatory exception if trying to register callback with no sycnhronizationcontext lidgren 2011-07-18 21:08:08 +00:00
  • 0f66311460 Edited wiki page Unity3D through web user interface. lidgren@gmail.com 2011-07-18 20:53:41 +00:00
  • b099bb8703 Fixed issue with very large encrypted message lidgren 2011-06-28 06:47:20 +00:00
  • d72665cfae Edited wiki page Optimization through web user interface. lidgren@gmail.com 2011-06-26 23:09:03 +00:00
  • 2d4924878a Fixed faulty assert in ReadByte(numBits) lidgren 2011-06-22 05:15:44 +00:00
  • e6d1338ca8 including GetNetworkInterface in IS_FULL_NET_AVAILABLE define lidgren 2011-06-21 09:12:19 +00:00
  • b613a84240 Edited wiki page Unity3D through web user interface. lidgren@gmail.com 2011-06-21 06:48:28 +00:00
  • 9554d33492 One more define to allow unity web player to run lidgren 2011-06-21 06:47:34 +00:00
  • daa1d4e946 Fix for connecting twice or more to the same endpoint very quickly in succession lidgren 2011-06-19 16:48:56 +00:00
  • 3bb1de95b6 Suppress ping request during handshake lidgren 2011-06-19 16:36:49 +00:00
  • 5234fb64c6 Added fix for discovery requests arriving when handshake in progress Added sanity checks for handshake connections (in DEBUG) lidgren 2011-06-12 14:30:20 +00:00
  • e10be613d6 MessageReceivedEvent fired upon shutdown lidgren 2011-06-09 18:46:20 +00:00